Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A SOULLESS1
Danzaburou
Level 59
God Stats
2W - 2L
1,284 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Persephone
Persephone
TGII1162
Persephone
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 80
1,428 SR
1,500 Elo+

VS

Team Averages
Level 61
1,500 SR
1,663 Elo+
Danzaburou
Danzaburou
SALTYOCean99
Danzaburou
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 276L
1,690 Elo+
Party 1
Bacchus
Bacchus
TheBrownSmear_
Bacchus
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,427 Elo+
Solo
Kukulkan
Kukulkan
coolinsect 777
Kukulkan
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 262L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 2 / 8
8,283
753
6,900
9,724
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
A SOULLESS1
Danzaburou
10
4 / 1 / 4
7,740
704
6,723
6,239
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
TGII1162
Persephone
11
4 / 0 / 7
8,122
738
9,041
5,283
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SALTYOCean99
Danzaburou
9
0 / 5 / 1
6,411
583
2,460
8,835
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 1
6,299
573
1,039
8,152
7,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
10
2 / 4 / 1
7,132
648
6,758
9,919
3,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
8
3.5
W
Danzaburou
A SOULLESS1
Danzaburou
4
1
4
6
L
Danzaburou
SALTYOCean99
Danzaburou
0
5
1
0.1
W
Persephone
TGII1162
Persephone
4
0
7
7.5
L
1
2
1
0.75
L
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
10,257
21,246
Taken
26,906
14,493
Mitigated
14,064
8,461
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,900
367
804
3,495
9,724
10,729
0
2,677
7,047
17,281
0
W
Danzaburou
A SOULLESS1
Danzaburou
6,723
1,527
0
2,071
6,239
2,152
612
3,034
3,205
0
20,569
L
Danzaburou
SALTYOCean99
Danzaburou
2,460
375
369
1,591
8,835
3,017
0
4,239
4,402
0
18,631
W
Persephone
TGII1162
Persephone
9,041
583
0
2,091
5,283
1,612
966
2,118
3,165
27,630
0
L
1,039
0
700
1,112
8,152
7,670
0
5,101
2,783
3,582
0
L
Kukulkan
6,758
477
752
2,000
9,919
3,377
0
5,775
3,732
32,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
19,842
101
Minions Killed
93
0
Camps Cleared
0
553,239
Distance Traveled
460,553
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,283
753
21
2
0
203,231
3
W
Danzaburou
7,740
704
40
4
0
168,710
2
L
Danzaburou
6,411
583
32
3
0
145,385
0
W
Persephone
8,122
738
40
4
0
181,298
3
L
Bacchus
6,299
573
5
0
0
145,410
2
L
Kukulkan
7,132
648
56
5
0
169,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role