Player Matchup

Hachiman
Hachiman
Creedy55
Hachiman
Level 17
God Stats
4W - 4L
1,266 SR
Queue Stats
104W - 120L
998 Elo+
Solo
Bellona
Bellona
CyborgMercenary5
Bellona
Level 24
God Stats
5W - 8L
1,425 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
NateDawgX7
Jormungandr
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 1
Thor
Thor
YodsDC
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,293 Elo+
Solo
Scylla
Scylla
Zashbo
Scylla
Level 25
God Stats
1W - 5L
1,330 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 1
Team Averages
Level 20
1,361 SR
1,250 Elo+

VS

Team Averages
Level 17
1,466 SR
1,466 Elo+
Scylla
Scylla
Jackgatuno25
Scylla
Level 21
God Stats
8W - 13L
1,364 SR
Queue Stats
186W - 184L
1,433 Elo+
Solo
Set
Set
Sheyyy7
Set
Level 16
God Stats
1W - 4L
1,288 SR
Queue Stats
48W - 50L
1,189 Elo+
Solo
Anubis
Anubis
graciebaby420
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,485 Elo+
Party 2
Bellona
Bellona
redframeplayer
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,740 Elo+
Solo
Cabrakan
Cabrakan
urmomlul
Cabrakan
Level 21
God Stats
1W - 1L
1,676 SR
Queue Stats
72W - 83L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Creedy55
Hachiman
14
2 / 4 / 1
8,364
440
11,001
13,300
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 1
9,323
491
7,298
13,343
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
NateDawgX7
Jormungandr
14
3 / 3 / 1
9,353
492
4,780
14,956
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
YodsDC
Thor
18
6 / 2 / 1
10,790
568
6,115
13,140
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Zashbo
Scylla
16
7 / 2 / 3
10,334
544
10,840
7,204
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 1 / 2
9,215
485
14,857
6,329
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
16
1 / 5 / 1
9,306
490
3,938
15,983
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 0
8,637
455
2,583
11,953
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 6 / 1
9,984
525
14,198
16,093
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
urmomlul
Cabrakan
14
1 / 3 / 5
8,951
471
3,784
14,901
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
22
Kills
13
13
Deaths
23
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Creedy55
Hachiman
2
4
1
0.63
W
4
2
1
2.25
L
Scylla
6
1
2
7
W
Jormungandr
NateDawgX7
Jormungandr
3
3
1
1.17
L
Set
1
5
1
0.3
W
Thor
YodsDC
Thor
6
2
1
3.25
W
Scylla
Zashbo
Scylla
7
2
3
4.25
L
1
8
0
0.13
L
4
6
1
0.75
L
Cabrakan
urmomlul
Cabrakan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,034
Damage
39,360
61,943
Taken
65,259
32,635
Mitigated
39,572
12,747
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Creedy55
Hachiman
11,001
6,084
0
4,207
13,300
4,271
136
7,827
5,099
0
52,858
W
7,298
3,593
0
940
13,343
12,249
356
1,039
11,851
0
35,764
L
Scylla
14,857
1,972
843
1,165
6,329
2,156
186
3,010
3,252
45,613
0
W
Jormungandr
NateDawgX7
Jormungandr
4,780
1,283
0
849
14,956
8,320
524
9,595
4,770
30,481
0
L
Set
3,938
1,739
0
6,346
15,983
6,301
0
1,958
13,926
0
82,532
W
Thor
YodsDC
Thor
6,115
1,868
0
5,372
13,140
5,403
304
882
12,158
0
82,156
W
Scylla
Zashbo
Scylla
10,840
1,200
0
1,379
7,204
2,392
3,177
1,268
5,811
50,966
0
L
2,583
118
0
2,346
11,953
4,363
1,006
3,857
7,702
34,983
0
L
14,198
6,483
0
2,744
16,093
12,605
102
2,056
13,598
611
53,460
L
Cabrakan
urmomlul
Cabrakan
3,784
1,123
435
5,964
14,901
14,147
170
4,115
10,739
31,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
46,093
429
Minions Killed
403
0
Camps Cleared
0
1,702,081
Distance Traveled
1,713,486
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,364
440
76
4
0
289,383
2
W
Bellona
9,323
491
57
3
0
363,599
0
L
Scylla
9,215
485
87
5
0
360,899
0
W
Jormungandr
9,353
492
51
3
0
357,109
0
L
Set
9,306
490
120
6
0
328,528
0
W
Thor
10,790
568
146
8
0
340,292
0
W
Scylla
10,334
544
99
5
0
351,698
4
L
Anubis
8,637
455
63
3
0
292,222
0
L
Bellona
9,984
525
73
4
0
361,090
1
L
Cabrakan
8,951
471
60
3
0
370,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role