Player Matchup

Cupid
Cupid
BasedPersona
Cupid
Level 9
God Stats
0W - 3L
1,569 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Terra
Terra
TFSxLiberator
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,149 Elo+
Party 1
Agni
Agni
kill3r m4ni4c
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,311 Elo+

VS

Team Averages
Level 78
1,400 SR
1,671 Elo+
Amaterasu
Amaterasu
TheAirmanANG
Amaterasu
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 73L
1,666 Elo+
Party 2
Bastet
Bastet
YMP Darker
Bastet
Level 89
God Stats
22W - 9L
1,200 SR
Queue Stats
153W - 123L
1,490 Elo+
Party 2
Scylla
Scylla
YMP Necrotic
Scylla
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
98W - 82L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
7,676
698
6,041
11,540
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 2
6,983
635
1,960
10,567
4,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
5 / 6 / 1
9,036
821
9,329
7,816
2,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TheAirmanANG
Amaterasu
12
5 / 1 / 12
9,244
840
7,211
10,712
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
YMP Darker
Bastet
12
7 / 2 / 11
9,325
848
8,398
8,890
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
13
8 / 3 / 10
9,431
857
8,682
6,198
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
20
20
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
0
5
2
0.2
W
Amaterasu
TheAirmanANG
Amaterasu
5
1
12
11
W
Bastet
YMP Darker
Bastet
7
2
11
6.25
W
Scylla
8
3
10
4.33
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
24,291
29,923
Taken
25,800
10,881
Mitigated
15,796
4,357
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,041
3,182
28
607
11,540
3,402
0
1,811
9,250
0
18,754
L
1,960
676
558
2,507
10,567
4,888
0
3,602
6,665
12,227
0
W
Amaterasu
TheAirmanANG
Amaterasu
7,211
1,949
0
2,817
10,712
8,573
722
4,574
6,138
0
27,532
W
Bastet
YMP Darker
Bastet
8,398
2,025
0
1,593
8,890
5,175
255
4,401
4,489
0
31,731
W
Scylla
8,682
56
0
1,401
6,198
2,048
1,448
2,378
3,820
27,710
0
L
9,329
411
0
657
7,816
2,591
0
2,865
4,600
21,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,695
Gold Earned
28,000
84
Minions Killed
125
0
Camps Cleared
0
547,063
Distance Traveled
636,869
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,676
698
42
4
0
176,934
0
L
Terra
6,983
635
16
1
0
185,022
4
W
Amaterasu
9,244
840
50
5
0
235,361
0
W
Bastet
9,325
848
42
4
0
208,293
1
W
Scylla
9,431
857
33
3
0
193,215
2
L
Agni
9,036
821
26
2
0
185,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role