Player Matchup

Scylla
Scylla
Bronze III
CapJackSpeedy
Scylla
Bronze III
Level 89
God Stats
17W - 12L
1,425 SR
Queue Stats
110W - 103L
1,500 MMR
Party 3
Tyr
Tyr
Gold V
DCEE
Tyr
Gold V
Level 159
God Stats
4W - 5L
1,285 SR
Queue Stats
319W - 301L
1,350 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
DirtySpanx
Cu Chulainn
Bronze III
Level 33
God Stats
2W - 1L
1,762 SR
Queue Stats
8W - 11L
1,352 MMR
Party 3
Kali
Kali
Gold V
Sllaayy
Kali
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
ketherio
Danzaburou
Gold V
Level 134
God Stats
4W - 2L
1,876 SR
Queue Stats
17W - 15L
1,493 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,569 SR
1,439 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,448 SR
1,427 MMR
Camazotz
Camazotz
Bronze III
ByAlexis
Camazotz
Bronze III
Level 159
God Stats
2W - 4L
1,268 SR
Queue Stats
70W - 78L
1,415 MMR
Solo
Sol
Sol
Bronze III
CharShadow
Sol
Bronze III
Level 145
God Stats
6W - 8L
1,728 SR
Queue Stats
241W - 249L
1,442 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Red2389
Cthulhu
Silver IV
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 112L
1,366 MMR
Party 2
Vulcan
Vulcan
Bronze III
Tahjaun
Vulcan
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 131L
1,415 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
UkRkMkOkMkGkAkY
Sun Wukong
Bronze III
Level 45
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 3L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 3
11,213
534
11,643
10,231
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
DCEE
Tyr
15
7 / 1 / 12
10,965
522
16,222
16,741
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
DirtySpanx
Cu Chulainn
18
1 / 2 / 0
10,779
513
6,273
10,663
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Sllaayy
Kali
17
6 / 1 / 5
10,905
519
10,480
15,306
9,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
ketherio
Danzaburou
20
9 / 0 / 5
13,038
621
16,459
17,239
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ApolloNu WaErlang ShenYemojaRa

VS

Bans
SetSobekMerlinTsukuyomiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ByAlexis
Camazotz
16
1 / 3 / 1
10,040
478
6,542
18,925
7,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 9 / 0
9,539
454
12,979
19,557
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Red2389
Cthulhu
13
1 / 7 / 1
8,675
413
6,066
18,737
12,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Tahjaun
Vulcan
12
0 / 10 / 3
8,212
391
9,084
12,554
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UkRkMkOkMkGkAkY
Sun Wukong
18
2 / 1 / 1
10,695
509
5,712
13,050
17,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
30
Kills
5
5
Deaths
30
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ByAlexis
Camazotz
1
3
1
0.5
W
7
1
3
8.5
L
1
9
0
0.11
W
Tyr
DCEE
Tyr
7
1
12
13
W
Cu Chulainn
DirtySpanx
Cu Chulainn
1
2
0
0.5
L
Cthulhu
Red2389
Cthulhu
1
7
1
0.21
W
Kali
Sllaayy
Kali
6
1
5
8.5
L
Vulcan
Tahjaun
Vulcan
0
10
3
0.15
L
Sun Wukong
UkRkMkOkMkGkAkY
Sun Wukong
2
1
1
2.5
W
Danzaburou
ketherio
Danzaburou
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,077
Damage
40,383
70,180
Taken
82,823
45,700
Mitigated
52,061
25,733
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ByAlexis
Camazotz
6,542
1,685
0
6,982
18,925
7,271
165
2,948
15,977
0
76,942
W
11,643
1,857
0
2,430
10,231
3,633
626
3,612
6,345
80,303
0
L
12,979
3,461
0
7,763
19,557
9,969
1,075
611
18,946
69,061
0
W
Tyr
DCEE
Tyr
16,222
2,899
0
3,975
16,741
15,969
0
8,602
7,884
0
39,638
W
Cu Chulainn
DirtySpanx
Cu Chulainn
6,273
1,744
0
2,007
10,663
9,287
512
1,755
8,519
9,493
65,087
L
Cthulhu
Red2389
Cthulhu
6,066
470
633
310
18,737
12,344
306
4,962
13,775
43,698
0
W
Kali
Sllaayy
Kali
10,480
4,962
0
4,912
15,306
9,768
41
4,110
11,074
14,375
60,764
L
Vulcan
Tahjaun
Vulcan
9,084
2,989
0
611
12,554
5,175
0
2,087
10,467
44,077
0
L
Sun Wukong
UkRkMkOkMkGkAkY
Sun Wukong
5,712
1,327
0
4,795
13,050
17,302
316
2,359
10,691
0
72,347
W
Danzaburou
ketherio
Danzaburou
16,459
8,697
0
12,409
17,239
7,043
1,389
9,421
7,752
0
109,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,900
Gold Earned
47,161
648
Minions Killed
565
0
Camps Cleared
0
2,179,778
Distance Traveled
1,895,486
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,040
478
140
7
0
448,161
4
W
Scylla
11,213
534
156
7
0
430,105
8
L
Sol
9,539
454
126
6
0
335,755
5
W
Tyr
10,965
522
38
2
0
473,803
6
W
Cu Chulainn
10,779
513
165
8
0
408,954
5
L
Cthulhu
8,675
413
79
4
0
355,975
0
W
Kali
10,905
519
104
5
0
453,482
5
L
Vulcan
8,212
391
71
3
0
374,941
6
L
Sun Wukong
10,695
509
149
7
0
380,654
0
W
Danzaburou
13,038
621
185
9
0
413,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role