Player Matchup

Fafnir
Fafnir
Asbestoz
Fafnir
Level 150
God Stats
0W - 1L
1,242 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 136
God Stats
27W - 9L
1,873 SR
Queue Stats
43W - 19L
1,738 Elo+
Party 2
Osiris
Osiris
JasmarSzyga
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 141
God Stats
17W - 5L
1,874 SR
Queue Stats
35W - 7L
1,738 Elo+
Party 2
Thor
Thor
SeniorNoodles
Thor
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 147
1,598 SR
1,595 Elo+

VS

Team Averages
Level 149
1,530 SR
1,503 Elo+
Xing Tian
Xing Tian
Brandawgsta
Xing Tian
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 18L
1,500 Elo+
Party 1
Thoth
Thoth
Daniel444
Thoth
Level 160
God Stats
6W - 3L
1,504 SR
Queue Stats
318W - 296L
1,693 Elo+
Solo
Cernunnos
Cernunnos
EdwinMX
Cernunnos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,232 Elo+
Solo
Loki
Loki
SeaCamel
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
zeDancer
The Morrigan
Level 142
God Stats
1W - 1L
1,647 SR
Queue Stats
42W - 13L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Asbestoz
Fafnir
14
0 / 3 / 4
7,502
750
5,864
9,736
8,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Gentle
Danzaburou
13
1 / 4 / 2
7,017
702
5,797
7,324
2,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
1 / 7 / 2
6,887
689
5,408
12,831
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Louvres
The Morrigan
13
1 / 3 / 3
6,864
686
9,073
5,234
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 8 / 0
7,040
704
6,505
11,255
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brandawgsta
Xing Tian
13
2 / 1 / 16
8,718
872
5,563
12,316
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Daniel444
Thoth
16
5 / 2 / 8
8,885
889
8,589
4,947
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
EdwinMX
Cernunnos
15
5 / 0 / 13
9,097
910
11,358
10,179
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
16
6 / 0 / 10
9,435
944
6,790
6,807
3,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
zeDancer
The Morrigan
14
7 / 3 / 7
9,629
963
6,076
5,147
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
25
25
Deaths
6
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Asbestoz
Fafnir
0
3
4
0.67
W
Xing Tian
Brandawgsta
Xing Tian
2
1
16
10
W
Thoth
Daniel444
Thoth
5
2
8
4.5
W
Cernunnos
EdwinMX
Cernunnos
5
0
13
11.5
L
Danzaburou
Gentle
Danzaburou
1
4
2
0.5
L
Osiris
1
7
2
0.29
L
The Morrigan
Louvres
The Morrigan
1
3
3
0.83
W
Loki
6
0
10
11
L
3
8
0
0.38
W
The Morrigan
zeDancer
The Morrigan
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
38,376
46,380
Taken
39,396
26,450
Mitigated
21,326
4,975
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Asbestoz
Fafnir
5,864
1,498
0
1,780
9,736
8,589
0
3,390
6,146
18,087
0
W
Xing Tian
Brandawgsta
Xing Tian
5,563
481
0
1,086
12,316
9,634
0
5,070
7,060
12,980
0
W
Thoth
Daniel444
Thoth
8,589
343
0
250
4,947
1,733
0
1,176
3,747
36,523
0
W
Cernunnos
EdwinMX
Cernunnos
11,358
5,515
0
4,932
10,179
4,027
1,140
3,524
6,507
0
36,583
L
Danzaburou
Gentle
Danzaburou
5,797
2,239
0
659
7,324
2,638
810
2,276
4,928
0
26,962
L
Osiris
5,408
1,024
0
2,246
12,831
7,505
0
6,033
6,526
0
19,708
L
The Morrigan
Louvres
The Morrigan
9,073
1,193
0
10
5,234
1,876
2
1,217
3,986
27,709
796
W
Loki
6,790
1,676
0
500
6,807
3,145
0
2,703
4,012
0
32,453
L
6,505
1,639
0
280
11,255
5,842
0
4,914
6,174
881
11,164
W
The Morrigan
zeDancer
The Morrigan
6,076
1,100
0
500
5,147
2,787
0
2,126
2,956
13,300
3,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
45,764
200
Minions Killed
247
6
Camps Cleared
11
868,169
Distance Traveled
993,997
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,502
750
26
3
0
175,809
1
W
Xing Tian
8,718
872
19
2
1
212,566
2
W
Thoth
8,885
889
79
8
1
211,003
0
W
Cernunnos
9,097
910
73
7
3
179,287
1
L
Danzaburou
7,017
702
59
6
0
176,052
0
L
Osiris
6,887
689
41
4
0
184,437
2
L
The Morrigan
6,864
686
65
7
5
176,697
1
W
Loki
9,435
944
49
5
4
237,510
2
L
Thor
7,040
704
9
1
1
155,174
0
W
The Morrigan
9,629
963
27
3
2
153,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role