Player Matchup

Hel
Hel
Ace43Free
Hel
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CAPITA TROLL
Cthulhu
Level 48
God Stats
9W - 7L
1,842 SR
Queue Stats
152W - 132L
1,599 Elo+
Party 2
Izanami
Izanami
JEANCYRAN27542
Izanami
Level 93
God Stats
30W - 16L
1,729 SR
Queue Stats
418W - 389L
1,650 Elo+
Party 2
Scylla
Scylla
Trfrm V2
Scylla
Level 24
God Stats
4W - 6L
1,089 SR
Queue Stats
50W - 46L
1,333 Elo+
Party 1
Nemesis
Nemesis
jpfox_-
Nemesis
Level 78
God Stats
4W - 3L
1,459 SR
Queue Stats
79W - 72L
1,388 Elo+
Party 1
Team Averages
Level 58
1,524 SR
1,494 Elo+

VS

Team Averages
Level 67
1,538 SR
1,682 Elo+
Sylvanus
Sylvanus
ChiIdishHambino
Sylvanus
Level 89
God Stats
0W - 5L
1,500 SR
Queue Stats
163W - 130L
1,736 Elo+
Party 3
Heimdallr
Heimdallr
Precatorius
Heimdallr
Level 29
God Stats
4W - 7L
1,688 SR
Queue Stats
9W - 10L
1,803 Elo+
Party 3
Odin
Odin
REAPER OF MAR5
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,712 Elo+
Party 3
Tyr
Tyr
The_Freq_Show
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 119L
1,500 Elo+
Solo
Zeus
Zeus
pipusplace
Zeus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 270L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
10,472
455
5,848
13,063
6,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
CAPITA TROLL
Cthulhu
20
6 / 5 / 8
12,963
564
13,896
21,831
27,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 6 / 9
16,058
698
27,699
20,246
7,003
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Trfrm V2
Scylla
17
5 / 9 / 7
11,917
518
12,004
13,990
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
jpfox_-
Nemesis
18
7 / 8 / 8
12,498
543
15,548
16,490
10,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 7 / 16
11,121
484
11,162
21,951
21,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Precatorius
Heimdallr
18
2 / 7 / 4
11,389
495
8,380
18,744
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
8 / 7 / 9
10,891
474
9,910
21,559
11,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 5
8,845
385
4,634
16,018
9,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
18 / 8 / 8
13,231
575
29,175
19,235
8,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
77
35
Kills
35
35
Deaths
35
37
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
7
5
0.93
W
Cthulhu
CAPITA TROLL
Cthulhu
6
5
8
2
L
Sylvanus
6
7
16
2
W
13
6
9
2.92
L
Heimdallr
Precatorius
Heimdallr
2
7
4
0.57
L
8
7
9
1.79
L
1
6
5
0.58
W
Scylla
Trfrm V2
Scylla
5
9
7
0.94
W
Nemesis
jpfox_-
Nemesis
7
8
8
1.38
L
18
8
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,995
Damage
63,261
85,620
Taken
97,507
56,654
Mitigated
58,433
20,620
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,848
586
1,611
3,815
13,063
6,920
224
6,346
6,583
43,052
0
W
Cthulhu
CAPITA TROLL
Cthulhu
13,896
1,328
0
4,897
21,831
27,699
494
8,498
13,127
71,421
0
L
Sylvanus
11,162
2,785
3,804
4,880
21,951
21,128
353
7,430
14,363
58,323
0
W
27,699
22,420
0
8,267
20,246
7,003
5,486
6,297
13,867
0
133,715
L
Heimdallr
Precatorius
Heimdallr
8,380
4,322
0
4,383
18,744
7,851
1,199
1,549
17,170
0
63,360
L
9,910
2,361
0
3,542
21,559
11,620
75
6,619
14,745
0
56,668
L
4,634
1,147
0
2,832
16,018
9,663
371
9,887
5,489
0
31,703
W
Scylla
Trfrm V2
Scylla
12,004
702
0
946
13,990
4,973
428
9,650
4,021
39,171
0
W
Nemesis
jpfox_-
Nemesis
15,548
7,496
0
1,084
16,490
10,059
1,330
8,598
7,685
6,796
55,133
L
29,175
3,853
0
5,002
19,235
8,171
688
6,160
12,708
86,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,908
Gold Earned
55,477
550
Minions Killed
450
0
Camps Cleared
0
1,965,536
Distance Traveled
1,833,832
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,472
455
75
3
0
372,198
0
W
Cthulhu
12,963
564
112
5
0
347,420
0
L
Sylvanus
11,121
484
77
3
0
347,563
0
W
Izanami
16,058
698
210
9
0
459,457
0
L
Heimdallr
11,389
495
101
4
0
362,169
0
L
Odin
10,891
474
95
4
0
394,062
0
L
Tyr
8,845
385
54
2
0
381,029
0
W
Scylla
11,917
518
64
3
0
371,356
0
W
Nemesis
12,498
543
89
4
0
415,105
0
L
Zeus
13,231
575
123
5
0
349,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role