Player Matchup

Erlang Shen
Erlang Shen
JusGeorgeForeman
Erlang Shen
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 3
Chronos
Chronos
Littlebadboscs
Chronos
Level 68
God Stats
1W - 3L
1,176 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 3
Nemesis
Nemesis
Sugmahh_
Nemesis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 94L
1,719 Elo+
Party 3
Neith
Neith
power_strip
Neith
Level 29
God Stats
2W - 2L
1,713 SR
Queue Stats
3W - 2L
1,839 Elo+
Party 3
Ymir
Ymir
swiss_cheese_og
Ymir
Level 66
God Stats
2W - 1L
1,703 SR
Queue Stats
20W - 22L
1,633 Elo+
Party 3
Team Averages
Level 58
1,518 SR
1,604 Elo+

VS

Team Averages
Level 75
1,414 SR
1,525 Elo+
Scylla
Scylla
Firefirebaby24
Scylla
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
174W - 193L
1,414 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chex_ninja
Tsukuyomi
Level 64
God Stats
7W - 7L
1,267 SR
Queue Stats
40W - 52L
1,562 Elo+
Party 1
Ares
Ares
cool_guy5150
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
mvsv_1000k
Cernunnos
Level 105
God Stats
3W - 7L
1,306 SR
Queue Stats
146W - 153L
1,461 Elo+
Party 2
Hercules
Hercules
xup4p0to
Hercules
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JusGeorgeForeman
Erlang Shen
15
2 / 4 / 3
9,931
523
7,275
10,939
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 3 / 4
10,701
563
5,135
13,983
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Sugmahh_
Nemesis
19
11 / 1 / 5
12,332
649
15,697
13,848
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 4
9,962
524
9,647
9,870
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 2 / 8
10,802
569
12,945
14,542
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
9,112
480
5,556
4,385
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
chex_ninja
Tsukuyomi
16
5 / 7 / 0
9,904
521
8,502
15,651
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 10 / 4
6,720
354
3,739
19,357
10,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
mvsv_1000k
Cernunnos
14
1 / 3 / 2
8,147
429
8,142
11,060
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
xup4p0to
Hercules
14
3 / 5 / 1
9,035
476
9,827
17,653
8,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
12
12
Deaths
26
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Erlang Shen
JusGeorgeForeman
Erlang Shen
2
4
3
0.88
W
2
3
4
1.33
W
Nemesis
Sugmahh_
Nemesis
11
1
5
13.5
L
Tsukuyomi
chex_ninja
Tsukuyomi
5
7
0
0.71
L
0
10
4
0.2
L
Cernunnos
mvsv_1000k
Cernunnos
1
3
2
0.67
W
4
2
4
3
W
7
2
8
5.5
L
Hercules
xup4p0to
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,699
Damage
35,766
63,182
Taken
68,106
41,233
Mitigated
31,324
22,937
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,556
622
0
828
4,385
1,460
73
2,233
2,152
53,959
0
W
Erlang Shen
JusGeorgeForeman
Erlang Shen
7,275
3,502
0
1,645
10,939
8,916
137
846
10,093
3,052
41,981
W
5,135
1,533
0
5,512
13,983
5,358
3,162
6,325
7,364
63,789
0
W
Nemesis
Sugmahh_
Nemesis
15,697
6,868
0
4,547
13,848
9,714
588
1,525
12,302
10,372
99,731
L
Tsukuyomi
chex_ninja
Tsukuyomi
8,502
1,657
0
5,351
15,651
6,158
284
3,383
12,268
0
74,303
L
3,739
525
0
2,726
19,357
10,742
0
8,645
10,712
11,849
0
L
Cernunnos
mvsv_1000k
Cernunnos
8,142
2,943
0
3,639
11,060
4,072
82
3,167
7,893
0
58,163
W
9,647
4,881
601
5,123
9,870
4,036
2,168
682
9,188
0
41,368
W
12,945
2,870
822
4,687
14,542
13,209
82
3,545
10,997
43,328
0
L
Hercules
xup4p0to
Hercules
9,827
4,537
0
4,994
17,653
8,892
22
2,170
15,483
0
37,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
42,918
467
Minions Killed
438
0
Camps Cleared
0
1,701,219
Distance Traveled
1,572,392
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,112
480
114
6
0
242,745
1
W
Erlang Shen
9,931
523
81
4
0
314,637
3
W
Chronos
10,701
563
124
7
0
328,392
2
W
Nemesis
12,332
649
143
8
0
412,579
6
L
Tsukuyomi
9,904
521
126
7
0
369,505
4
L
Ares
6,720
354
11
1
0
311,090
3
L
Cernunnos
8,147
429
101
5
0
301,488
4
W
Neith
9,962
524
76
4
0
293,758
1
W
Ymir
10,802
569
43
2
0
351,853
1
L
Hercules
9,035
476
86
5
0
347,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role