Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Azuriiken
Cupid
Level 45
God Stats
10W - 9L
1,565 SR
Queue Stats
156W - 146L
1,794 Elo+
Party 1
Apollo
Apollo
Daddi_Depression
Apollo
Level 108
God Stats
6W - 3L
1,769 SR
Queue Stats
210W - 158L
1,672 Elo+
Party 1
Agni
Agni
giantsdms
Agni
Level 127
God Stats
18W - 12L
1,741 SR
Queue Stats
643W - 544L
2,060 Elo+
Party 1
Geb
Geb
madmattx95
Geb
Level 100
God Stats
13W - 6L
1,468 SR
Queue Stats
262W - 274L
1,382 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,682 Elo+

VS

Team Averages
Level 75
1,516 SR
1,517 Elo+
Kukulkan
Kukulkan
ArticKiStyles
Kukulkan
Level 102
God Stats
32W - 25L
1,792 SR
Queue Stats
117W - 106L
1,792 Elo+
Party 3
Cthulhu
Cthulhu
Bullyn iStyles
Cthulhu
Level 124
God Stats
18W - 8L
1,500 SR
Queue Stats
283W - 233L
1,384 Elo+
Party 3
Bakasura
Bakasura
Dante0511
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Nic3GamingChair
Baron Samedi
Level 49
God Stats
13W - 15L
1,500 SR
Queue Stats
447W - 450L
1,430 Elo+
Party 2
Skadi
Skadi
XeZ Yava
Skadi
Level 16
God Stats
5W - 7L
1,290 SR
Queue Stats
10W - 15L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 2 / 1
8,848
590
8,007
12,300
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Azuriiken
Cupid
14
5 / 1 / 3
8,243
550
8,659
7,236
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 2 / 4
8,523
568
5,478
10,886
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
15
2 / 2 / 5
8,913
594
6,565
7,236
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 3 / 4
7,555
504
4,800
10,505
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArticKiStyles
Kukulkan
13
3 / 2 / 3
8,152
543
6,931
7,157
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 1
8,258
551
8,765
11,597
7,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Dante0511
Bakasura
13
3 / 5 / 2
7,902
527
4,317
13,112
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Nic3GamingChair
Baron Samedi
12
2 / 2 / 2
7,223
482
5,726
7,804
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
XeZ Yava
Skadi
9
0 / 5 / 1
5,602
373
759
8,075
2,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
10
10
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Kukulkan
ArticKiStyles
Kukulkan
3
2
3
2.25
W
Cupid
Azuriiken
Cupid
5
1
3
6.5
L
2
1
1
2.5
W
4
2
4
3
L
Bakasura
Dante0511
Bakasura
3
5
2
0.8
L
Baron Samedi
Nic3GamingChair
Baron Samedi
2
2
2
1.5
L
Skadi
XeZ Yava
Skadi
0
5
1
0.1
W
Agni
2
2
5
2.25
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,509
Damage
26,498
48,163
Taken
47,745
19,488
Mitigated
24,825
21,008
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,007
1,053
599
8,828
12,300
5,035
281
7,148
5,152
61,333
0
L
Kukulkan
ArticKiStyles
Kukulkan
6,931
362
347
2,422
7,157
2,782
0
4,081
3,054
51,930
0
W
Cupid
Azuriiken
Cupid
8,659
3,785
905
3,269
7,236
2,407
1,046
3,523
3,493
0
54,173
L
8,765
331
0
3,895
11,597
7,990
0
7,532
3,641
55,916
0
W
5,478
2,952
0
4,074
10,886
3,567
0
3,104
7,537
0
50,193
L
Bakasura
Dante0511
Bakasura
4,317
2,953
0
5,399
13,112
5,089
0
3,696
9,386
0
31,809
L
Baron Samedi
Nic3GamingChair
Baron Samedi
5,726
662
913
3,314
7,804
6,737
0
2,299
5,505
36,755
0
L
Skadi
XeZ Yava
Skadi
759
333
0
0
8,075
2,227
0
1,288
6,787
0
19,604
W
Agni
6,565
233
0
1,855
7,236
2,326
540
2,168
5,007
73,625
0
W
4,800
549
0
1,478
10,505
6,153
198
5,479
5,026
21,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,082
Gold Earned
37,137
524
Minions Killed
394
0
Camps Cleared
0
1,448,149
Distance Traveled
1,354,561
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,848
590
161
11
0
263,032
5
L
Kukulkan
8,152
543
91
6
0
292,064
3
W
Cupid
8,243
550
101
7
0
262,635
0
L
Cthulhu
8,258
551
120
8
0
268,278
3
W
Apollo
8,523
568
92
6
0
317,770
2
L
Bakasura
7,902
527
89
6
0
308,054
1
L
Baron Samedi
7,223
482
48
3
0
254,429
3
L
Skadi
5,602
373
46
3
0
231,736
0
W
Agni
8,913
594
149
10
0
302,482
8
W
Geb
7,555
504
21
1
0
302,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role