Player Matchup

Yemoja
Yemoja
AntoVerry
Yemoja
Level 7
God Stats
6W - 3L
1,795 SR
Queue Stats
6W - 4L
1,823 Elo+
Party 1
Guan Yu
Guan Yu
COVlD69
Guan Yu
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 52L
1,693 Elo+
Solo
Neith
Neith
Laradock
Neith
Level 11
God Stats
2W - 1L
1,539 SR
Queue Stats
3W - 4L
1,573 Elo+
Solo
Thoth
Thoth
ayyben
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
iPro
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,823 Elo+
Party 1
Team Averages
Level 26
1,567 SR
1,683 Elo+

VS

Team Averages
Level 17
1,506 SR
1,420 Elo+
Janus
Janus
Anubιs
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,307 Elo+
Solo
Neith
Neith
B1ackDah1ia
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MariusCorvinus
Chang'e
Level 6
God Stats
2W - 1L
1,559 SR
Queue Stats
3W - 4L
1,268 Elo+
Solo
Loki
Loki
在下A二少
Loki
Level 11
God Stats
4W - 2L
1,472 SR
Queue Stats
9W - 5L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
安德紫龙
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AntoVerry
Yemoja
7
1 / 3 / 1
5,039
560
1,555
7,090
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
COVlD69
Guan Yu
9
2 / 2 / 1
5,132
570
4,064
6,853
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Laradock
Neith
9
2 / 3 / 1
5,134
570
3,892
6,177
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
ayyben
Thoth
4
0 / 3 / 0
3,653
406
107
1,973
514
Loki
iPro
Loki
10
4 / 4 / 0
6,306
701
2,252
7,111
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anubιs
Janus
12
7 / 1 / 3
7,116
791
6,151
3,867
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 4
5,058
562
3,695
3,968
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 2
4,159
462
1,916
4,242
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
6 / 2 / 1
5,914
657
2,429
5,850
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
安德紫龙
Sun Wukong
10
0 / 1 / 2
5,186
576
3,162
5,231
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
9
Kills
14
15
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AntoVerry
Yemoja
1
3
1
0.5
W
Janus
Anubιs
Janus
7
1
3
8.5
W
1
2
4
1.5
L
Guan Yu
COVlD69
Guan Yu
2
2
1
1.25
L
Neith
Laradock
Neith
2
3
1
0.83
W
0
3
2
0.33
L
Thoth
ayyben
Thoth
0
3
0
0
L
Loki
iPro
Loki
4
4
0
1
W
6
2
1
3.25
W
Sun Wukong
安德紫龙
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
17,353
29,204
Taken
23,158
12,838
Mitigated
6,775
9,829
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AntoVerry
Yemoja
1,555
394
320
950
7,090
2,897
476
3,579
3,511
10,010
0
W
Janus
Anubιs
Janus
6,151
1,335
0
470
3,867
1,008
0
611
3,256
44,540
0
W
3,695
1,668
0
670
3,968
1,865
341
743
3,225
3,233
20,516
L
Guan Yu
COVlD69
Guan Yu
4,064
783
0
3,869
6,853
5,941
0
763
6,090
0
17,916
L
Neith
Laradock
Neith
3,892
1,277
0
2,139
6,177
1,520
610
1,259
4,918
0
25,232
W
1,916
334
1,383
1,022
4,242
612
0
168
3,891
8,059
0
L
Thoth
ayyben
Thoth
107
107
0
250
1,973
514
0
1,173
800
2,759
0
L
Loki
iPro
Loki
2,252
564
0
2,301
7,111
1,966
0
1,721
5,390
0
28,296
W
2,429
830
0
1,611
5,850
1,516
2
140
5,710
0
22,646
W
Sun Wukong
安德紫龙
Sun Wukong
3,162
654
0
2,633
5,231
1,774
352
0
4,812
0
25,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
27,433
165
Minions Killed
249
0
Camps Cleared
0
729,915
Distance Traveled
875,385
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,039
560
16
2
0
137,716
0
W
Janus
7,116
791
88
10
0
185,017
4
W
Neith
5,058
562
49
5
0
151,937
0
L
Guan Yu
5,132
570
33
4
0
179,999
2
L
Neith
5,134
570
45
5
0
162,104
0
W
Chang'e
4,159
462
16
2
0
188,816
2
L
Thoth
3,653
406
7
1
0
84,317
0
L
Loki
6,306
701
64
7
0
165,779
0
W
Loki
5,914
657
53
6
0
176,768
0
W
Sun Wukong
5,186
576
43
5
0
172,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role