Player Matchup

Scylla
Scylla
Octothorpe P
Scylla
Level 109
God Stats
6W - 4L
1,544 SR
Queue Stats
98W - 89L
1,738 Elo+
Party 2
Xing Tian
Xing Tian
Pilsner08
Xing Tian
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 8L
1,226 Elo+
Solo
Bellona
Bellona
QuickKitten3259
Bellona
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 101L
1,831 Elo+
Party 2
King Arthur
King Arthur
bananapudding22
King Arthur
Level 124
God Stats
5W - 9L
1,500 SR
Queue Stats
95W - 79L
1,730 Elo+
Party 2
Apollo
Apollo
jtprinceee
Apollo
Level 128
God Stats
9W - 8L
1,749 SR
Queue Stats
32W - 33L
1,405 Elo+
Solo
Team Averages
Level 115
1,516 SR
1,586 Elo+

VS

Team Averages
Level 105
1,303 SR
1,444 Elo+
Ymir
Ymir
EllyTwist
Ymir
Level 82
God Stats
13W - 11L
1,500 SR
Queue Stats
148W - 126L
1,380 Elo+
Party 1
Chaac
Chaac
Jyx Geko
Chaac
Level 103
God Stats
10W - 6L
1,098 SR
Queue Stats
206W - 189L
1,469 Elo+
Party 1
Izanami
Izanami
Jyx Psycho
Izanami
Level 113
God Stats
4W - 3L
1,296 SR
Queue Stats
288W - 263L
1,462 Elo+
Party 1
Hel
Hel
Jyx Vyko
Hel
Level 81
God Stats
5W - 11L
1,120 SR
Queue Stats
336W - 298L
1,462 Elo+
Party 1
Ravana
Ravana
elica9286
Ravana
Level 145
God Stats
12W - 16L
1,500 SR
Queue Stats
328W - 331L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 6 / 0
8,801
419
6,919
12,783
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Pilsner08
Xing Tian
14
1 / 3 / 2
8,443
402
8,350
16,214
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 2 / 1
8,869
422
4,537
17,546
9,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
bananapudding22
King Arthur
17
3 / 6 / 0
10,645
507
11,410
15,214
11,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
jtprinceee
Apollo
14
1 / 4 / 1
8,404
400
7,105
15,029
4,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 3 / 7
11,682
556
10,038
14,488
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Jyx Geko
Chaac
17
3 / 1 / 7
10,038
478
9,067
17,472
10,715
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Jyx Psycho
Izanami
20
4 / 1 / 4
12,074
575
13,138
12,871
4,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 0 / 4
12,443
593
13,456
11,131
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
elica9286
Ravana
19
5 / 1 / 5
11,520
549
6,957
10,123
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
21
21
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
7
2.83
W
Chaac
Jyx Geko
Chaac
3
1
7
6.5
W
Izanami
Jyx Psycho
Izanami
4
1
4
6
W
4
0
4
6
L
Scylla
0
6
0
0
L
Xing Tian
Pilsner08
Xing Tian
1
3
2
0.67
L
1
2
1
0.75
L
King Arthur
bananapudding22
King Arthur
3
6
0
0.5
W
Ravana
elica9286
Ravana
5
1
5
7.5
L
Apollo
jtprinceee
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
52,656
76,786
Taken
66,085
44,712
Mitigated
33,618
19,177
Healing
30,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,038
2,449
0
2,374
14,488
8,649
1,125
1,070
13,410
57,389
0
W
Chaac
Jyx Geko
Chaac
9,067
586
0
4,569
17,472
10,715
822
5,067
12,337
0
54,419
W
Izanami
Jyx Psycho
Izanami
13,138
8,904
0
9,594
12,871
4,945
3,959
4,017
8,814
0
117,399
W
13,456
407
2,047
7,992
11,131
4,444
0
4,020
6,829
99,730
0
L
Scylla
6,919
316
0
750
12,783
4,752
0
6,805
5,588
71,255
0
L
Xing Tian
Pilsner08
Xing Tian
8,350
501
0
3,363
16,214
14,210
0
2,375
13,721
34,584
0
L
4,537
1,027
0
7,661
17,546
9,212
0
4,596
12,824
0
64,515
L
King Arthur
bananapudding22
King Arthur
11,410
2,291
0
1,825
15,214
11,899
61
6,999
8,192
0
76,504
W
Ravana
elica9286
Ravana
6,957
1,371
0
3,875
10,123
4,865
80
653
9,234
0
71,206
L
Apollo
jtprinceee
Apollo
7,105
4,120
0
5,578
15,029
4,639
600
1,992
12,967
0
54,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
57,757
539
Minions Killed
709
0
Camps Cleared
0
1,911,727
Distance Traveled
2,015,527
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,682
556
118
6
0
331,740
5
W
Chaac
10,038
478
68
3
0
431,297
3
W
Izanami
12,074
575
213
10
0
367,632
1
W
Hel
12,443
593
190
9
0
442,473
7
L
Scylla
8,801
419
111
5
0
343,858
5
L
Xing Tian
8,443
402
51
2
0
391,276
5
L
Bellona
8,869
422
121
6
0
463,978
0
L
King Arthur
10,645
507
151
7
0
344,243
0
W
Ravana
11,520
549
120
6
0
442,385
4
L
Apollo
8,404
400
105
5
0
368,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role