Player Matchup

Tyr
Tyr
Polyblank1245
Tyr
Level 84
God Stats
3W - 4L
1,363 SR
Queue Stats
8W - 9L
1,375 Elo+
Party 1
Thoth
Thoth
PurifyingCuIIing
Thoth
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,744 Elo+
Party 1
Mercury
Mercury
hcAe
Mercury
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
iAtilly
Cthulhu
Level 101
God Stats
2W - 2L
1,521 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
iGoldenWind
Xbalanque
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 23L
1,436 Elo+
Party 1
Team Averages
Level 85
1,477 SR
1,473 Elo+

VS

Team Averages
Level 78
1,514 SR
1,483 Elo+
Nike
Nike
Kvothaniel
Nike
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 45L
1,209 Elo+
Party 2
Kuzenbo
Kuzenbo
Old Agir
Kuzenbo
Level 89
God Stats
7W - 15L
1,298 SR
Queue Stats
288W - 301L
1,576 Elo+
Party 3
Hun Batz
Hun Batz
SpiritSoul
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,374 Elo+
Party 2
Chernobog
Chernobog
lokii182
Chernobog
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
superflyducks
Janus
Level 65
God Stats
36W - 37L
1,774 SR
Queue Stats
240W - 217L
1,754 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,237
582
3,124
6,100
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
1 / 2 / 3
5,232
581
1,637
2,237
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
hcAe
Mercury
11
5 / 1 / 1
6,134
682
3,818
4,311
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
iAtilly
Cthulhu
9
2 / 0 / 3
5,137
571
1,950
4,668
1,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
iGoldenWind
Xbalanque
11
3 / 0 / 2
5,968
663
5,348
4,611
1,303
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,507
612
4,673
5,738
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Old Agir
Kuzenbo
8
0 / 2 / 0
4,694
522
435
5,679
2,976
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
SpiritSoul
Hun Batz
8
0 / 2 / 1
4,772
530
1,017
5,903
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
lokii182
Chernobog
3
0 / 2 / 0
3,647
405
1,203
2,244
432
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 0
5,938
660
1,978
4,689
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
4
5
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Kuzenbo
Old Agir
Kuzenbo
0
2
0
0
W
0
2
2
0.5
W
1
2
3
1.25
L
Hun Batz
SpiritSoul
Hun Batz
0
2
1
0.25
W
Mercury
hcAe
Mercury
5
1
1
5.5
W
Cthulhu
iAtilly
Cthulhu
2
0
3
3.5
W
Xbalanque
iGoldenWind
Xbalanque
3
0
2
4
L
Chernobog
lokii182
Chernobog
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
9,306
21,927
Taken
24,253
9,377
Mitigated
9,707
7,215
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,673
437
0
1,625
5,738
3,259
0
0
5,508
0
26,164
L
Kuzenbo
Old Agir
Kuzenbo
435
117
0
1,878
5,679
2,976
0
796
4,883
16,638
0
W
3,124
201
0
2,139
6,100
4,477
182
0
5,755
0
24,031
W
1,637
351
0
330
2,237
575
376
847
1,338
19,393
0
L
Hun Batz
SpiritSoul
Hun Batz
1,017
75
0
2,659
5,903
1,680
0
305
5,548
0
19,717
W
Mercury
hcAe
Mercury
3,818
2,287
0
314
4,311
1,241
0
280
3,939
0
28,638
W
Cthulhu
iAtilly
Cthulhu
1,950
56
324
1,641
4,668
1,781
296
868
3,738
17,489
0
W
Xbalanque
iGoldenWind
Xbalanque
5,348
2,408
0
2,467
4,611
1,303
386
262
4,349
0
40,943
L
Chernobog
lokii182
Chernobog
1,203
744
0
617
2,244
432
0
656
1,588
0
7,986
L
1,978
0
0
534
4,689
1,360
0
1,830
2,859
33,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
24,558
262
Minions Killed
245
0
Camps Cleared
0
914,566
Distance Traveled
766,514
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,507
612
68
8
0
152,271
0
L
Kuzenbo
4,694
522
28
3
0
156,252
0
W
Tyr
5,237
582
51
6
0
167,270
0
W
Thoth
5,232
581
39
4
0
169,478
2
L
Hun Batz
4,772
530
47
5
0
201,416
0
W
Mercury
6,134
682
56
6
0
228,854
0
W
Cthulhu
5,137
571
38
4
0
192,430
1
W
Xbalanque
5,968
663
78
9
0
156,534
3
L
Chernobog
3,647
405
17
2
0
81,584
1
L
Janus
5,938
660
85
9
0
174,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role