Player Matchup

Anhur
Anhur
Gold V
Axle11
Anhur
Gold V
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,608 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
axlrs23
Sun Wukong
Gold V
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,608 MMR
Party 1
Agni
Agni
Gold V
xXWhizardXx
Agni
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,608 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,500 SR
1,608 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,595 SR
1,541 MMR
Discordia
Discordia
Bronze III
Soccer3222
Discordia
Bronze III
Level 123
God Stats
9W - 12L
1,500 SR
Queue Stats
37W - 49L
1,515 MMR
Solo
Fenrir
Fenrir
Bronze III
Team27
Fenrir
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,554 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
TheFabIe
Cu Chulainn
Bronze III
Level 109
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 1L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Axle11
Anhur
17
5 / 2 / 5
12,264
681
10,649
14,266
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
axlrs23
Sun Wukong
16
4 / 3 / 5
12,049
669
14,659
18,467
13,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 3 / 6
11,199
622
13,198
10,125
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneCthulhuDanzaburouAphroditeBacchus

VS

Bans
CabrakanNoxPoseidonHeraZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Soccer3222
Discordia
15
3 / 4 / 3
11,272
626
7,463
10,999
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Team27
Fenrir
14
1 / 3 / 4
11,397
633
7,161
15,755
11,542
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
TheFabIe
Cu Chulainn
15
4 / 4 / 4
11,334
630
17,850
25,844
14,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Axle11
Anhur
5
2
5
3.75
L
Discordia
Soccer3222
Discordia
3
4
3
1.13
L
Fenrir
Team27
Fenrir
1
3
4
1
L
Cu Chulainn
TheFabIe
Cu Chulainn
4
4
4
1.5
W
Sun Wukong
axlrs23
Sun Wukong
4
3
5
2.17
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,506
Damage
32,474
42,858
Taken
52,598
22,172
Mitigated
30,286
16,599
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Axle11
Anhur
10,649
6,105
0
8,115
14,266
5,554
2,251
2,834
11,228
0
72,938
L
Discordia
Soccer3222
Discordia
7,463
239
142
2,226
10,999
3,894
192
2,236
8,763
55,820
0
L
Fenrir
Team27
Fenrir
7,161
1,251
0
2,482
15,755
11,542
0
5,280
10,475
0
30,574
L
Cu Chulainn
TheFabIe
Cu Chulainn
17,850
3,067
0
6,774
25,844
14,850
110
6,002
19,842
0
73,780
W
Sun Wukong
axlrs23
Sun Wukong
14,659
3,135
0
6,155
18,467
13,084
420
2,819
15,217
97
49,837
W
13,198
550
0
2,329
10,125
3,534
493
1,007
8,918
47,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,512
Gold Earned
34,003
212
Minions Killed
230
0
Camps Cleared
0
942,612
Distance Traveled
969,814
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,264
681
94
5
0
289,211
3
L
Discordia
11,272
626
115
6
0
284,494
4
L
Fenrir
11,397
633
32
2
0
355,217
6
L
Cu Chulainn
11,334
630
83
5
0
330,103
0
W
Sun Wukong
12,049
669
50
3
0
349,863
9
W
Agni
11,199
622
68
4
0
303,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role