Player Matchup

Danzaburou
Danzaburou
DasIstEinBINGOO
Danzaburou
Level 17
God Stats
2W - 1L
1,234 SR
Queue Stats
7W - 9L
1,515 Elo+
Solo
Chang'e
Chang'e
ISuckAtSmite0001
Chang'e
Level 42
God Stats
5W - 1L
1,781 SR
Queue Stats
38W - 22L
1,807 Elo+
Party 3
Kali
Kali
ShiiterPotential
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,806 Elo+
Party 3
Ymir
Ymir
Teqress
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,715 Elo+
Solo
Bastet
Bastet
vaquitacomecio
Bastet
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
44W - 38L
1,700 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,709 Elo+

VS

Team Averages
Level 25
1,540 SR
1,477 Elo+
Anhur
Anhur
CapNShake
Anhur
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
17W - 32L
1,151 Elo+
Party 2
Guan Yu
Guan Yu
IAmJHam
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,370 Elo+
Solo
Hercules
Hercules
Jarrod
Hercules
Level 31
God Stats
1W - 1L
1,702 SR
Queue Stats
90W - 82L
1,620 Elo+
Party 2
Erlang Shen
Erlang Shen
ZombieWrangler22
Erlang Shen
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 103L
1,670 Elo+
Party 1
Ra
Ra
superpito
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 128L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DasIstEinBINGOO
Danzaburou
10
3 / 3 / 1
6,344
529
5,961
5,502
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 6 / 2
6,210
518
4,449
8,088
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 1 / 3
7,438
620
7,362
8,538
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Teqress
Ymir
10
3 / 2 / 3
6,497
541
5,071
5,824
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 2 / 2
7,329
611
3,290
7,861
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CapNShake
Anhur
10
2 / 2 / 2
6,017
501
2,012
4,756
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
IAmJHam
Guan Yu
8
0 / 1 / 0
5,179
432
1,548
5,904
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Jarrod
Hercules
9
2 / 3 / 3
5,940
495
3,783
12,282
5,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
ZombieWrangler22
Erlang Shen
12
7 / 2 / 1
7,347
612
7,978
8,427
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 6 / 2
6,612
551
4,232
7,244
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
14
14
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
CapNShake
Anhur
2
2
2
1.5
W
Danzaburou
DasIstEinBINGOO
Danzaburou
3
3
1
1.17
L
Guan Yu
IAmJHam
Guan Yu
0
1
0
0
W
0
6
2
0.17
L
Hercules
Jarrod
Hercules
2
3
3
1.17
W
2
1
3
3.5
W
Ymir
Teqress
Ymir
3
2
3
2.25
L
Erlang Shen
ZombieWrangler22
Erlang Shen
7
2
1
3.75
L
3
6
2
0.67
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,133
Damage
19,553
35,813
Taken
38,613
16,213
Mitigated
18,482
10,091
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CapNShake
Anhur
2,012
773
0
1,033
4,756
1,192
0
1,615
3,141
0
24,045
W
Danzaburou
DasIstEinBINGOO
Danzaburou
5,961
2,751
0
1,846
5,502
1,324
0
0
5,502
0
28,087
L
Guan Yu
IAmJHam
Guan Yu
1,548
529
0
1,613
5,904
3,669
0
478
5,426
0
18,524
W
4,449
972
79
2,147
8,088
2,281
0
3,253
4,677
31,086
0
L
Hercules
Jarrod
Hercules
3,783
1,548
0
1,946
12,282
5,312
0
3,154
9,110
0
9,534
W
7,362
3,884
0
3,987
8,538
6,256
0
524
7,816
6,022
40,366
W
Ymir
Teqress
Ymir
5,071
1,100
0
1,282
5,824
4,111
0
260
5,550
23,679
0
L
Erlang Shen
ZombieWrangler22
Erlang Shen
7,978
4,477
0
2,523
8,427
5,775
0
1,095
7,292
7,100
33,026
L
4,232
797
206
1,075
7,244
2,534
0
3,654
3,382
32,241
0
W
3,290
942
0
750
7,861
2,241
18
994
6,745
0
38,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
31,095
303
Minions Killed
258
0
Camps Cleared
0
1,164,030
Distance Traveled
1,040,352
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,017
501
64
5
0
203,105
0
W
Danzaburou
6,344
529
45
4
0
210,701
4
L
Guan Yu
5,179
432
34
3
0
155,816
2
W
Chang'e
6,210
518
59
5
0
207,892
2
L
Hercules
5,940
495
20
2
0
226,270
0
W
Kali
7,438
620
93
8
0
240,413
2
W
Ymir
6,497
541
30
3
0
233,487
5
L
Erlang Shen
7,347
612
68
6
0
240,978
2
L
Ra
6,612
551
72
6
0
214,183
2
W
Bastet
7,329
611
76
6
0
271,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role