Player Matchup

Baron Samedi
Baron Samedi
StormzySwitch
Baron Samedi
Level 28
God Stats
9W - 28L
1,379 SR
Queue Stats
91W - 154L
1,466 Elo+
Party 2
Yemoja
Yemoja
UntameableAnimal
Yemoja
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
383W - 422L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
bigbbuttt
Kukulkan
Level 49
God Stats
9W - 17L
1,748 SR
Queue Stats
9W - 18L
1,573 Elo+
Party 2
Sobek
Sobek
coclegend
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,285 Elo+
Party 2
Anhur
Anhur
ghostyTr1ckster
Anhur
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
205W - 245L
1,689 Elo+
Party 2
Team Averages
Level 67
1,525 SR
1,514 Elo+

VS

Team Averages
Level 84
1,295 SR
1,281 Elo+
Osiris
Osiris
GoOnKaz
Osiris
Level 128
God Stats
2W - 2L
1,298 SR
Queue Stats
90W - 99L
1,314 Elo+
Party 1
Anubis
Anubis
LiLChubbVertski
Anubis
Level 48
God Stats
15W - 20L
1,275 SR
Queue Stats
16W - 29L
1,184 Elo+
Party 1
Sol
Sol
camcross52
Sol
Level 128
God Stats
2W - 4L
1,250 SR
Queue Stats
60W - 61L
1,408 Elo+
Solo
Mercury
Mercury
ccc123ccc123
Mercury
Level 11
God Stats
2W - 2L
1,298 SR
Queue Stats
120W - 121L
1,184 Elo+
Party 1
Geb
Geb
dooziex
Geb
Level 105
God Stats
11W - 12L
1,354 SR
Queue Stats
56W - 72L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StormzySwitch
Baron Samedi
10
0 / 7 / 1
6,221
389
4,180
9,749
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 3 / 1
8,490
531
7,067
11,824
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
bigbbuttt
Kukulkan
13
2 / 5 / 3
7,930
496
5,361
10,543
3,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
coclegend
Sobek
10
1 / 5 / 2
6,150
384
5,497
12,444
7,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 6 / 1
7,167
448
5,539
13,342
4,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GoOnKaz
Osiris
17
8 / 0 / 5
10,699
669
13,098
11,255
12,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 2 / 3
9,491
593
9,698
9,598
4,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 1 / 5
9,474
592
15,269
11,711
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
ccc123ccc123
Mercury
13
1 / 4 / 2
7,967
498
1,538
10,619
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
13
2 / 2 / 13
8,713
545
6,650
11,353
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
25
26
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
GoOnKaz
Osiris
8
0
5
10.5
W
6
2
3
3.75
L
Baron Samedi
StormzySwitch
Baron Samedi
0
7
1
0.07
L
4
3
1
1.5
L
Kukulkan
bigbbuttt
Kukulkan
2
5
3
0.7
W
8
1
5
10.5
W
Mercury
ccc123ccc123
Mercury
1
4
2
0.5
L
Sobek
coclegend
Sobek
1
5
2
0.4
W
Geb
2
2
13
4.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
46,253
57,902
Taken
54,536
25,310
Mitigated
31,442
12,808
Healing
21,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GoOnKaz
Osiris
13,098
3,339
0
3,587
11,255
12,521
0
5,748
5,494
14,288
53,844
W
9,698
101
0
5,315
9,598
4,618
975
4,688
4,780
61,128
0
L
Baron Samedi
StormzySwitch
Baron Samedi
4,180
286
1,007
1,024
9,749
5,652
0
2,365
7,384
21,871
0
L
7,067
838
243
4,088
11,824
4,882
0
4,250
7,574
59,366
0
L
Kukulkan
bigbbuttt
Kukulkan
5,361
662
0
1,076
10,543
3,027
0
6,872
3,671
42,818
0
W
15,269
5,411
0
8,147
11,711
3,754
677
2,958
8,753
67,404
0
W
Mercury
ccc123ccc123
Mercury
1,538
667
0
3,204
10,619
3,651
0
4,768
5,720
0
40,997
L
Sobek
coclegend
Sobek
5,497
311
345
2,240
12,444
7,426
0
10,252
2,192
15,022
0
W
Geb
6,650
803
0
1,264
11,353
6,898
0
3,655
7,684
24,895
0
L
5,539
2,336
183
2,602
13,342
4,323
166
10,503
2,839
0
45,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
46,344
362
Minions Killed
442
0
Camps Cleared
0
1,434,170
Distance Traveled
1,551,813
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,699
669
122
8
0
315,576
5
W
Anubis
9,491
593
96
6
0
260,996
3
L
Baron Samedi
6,221
389
41
3
0
276,402
0
L
Yemoja
8,490
531
120
8
0
304,018
1
L
Kukulkan
7,930
496
97
6
0
273,928
6
W
Sol
9,474
592
112
7
0
309,378
4
W
Mercury
7,967
498
88
6
0
336,031
0
L
Sobek
6,150
384
25
2
0
310,941
1
W
Geb
8,713
545
24
2
0
329,832
5
L
Anhur
7,167
448
79
5
0
268,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role