Player Matchup

Ne Zha
Ne Zha
ArtioPegsMe
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DemonMonkey77
Kuzenbo
Level 26
God Stats
21W - 14L
1,884 SR
Queue Stats
23W - 15L
1,882 Elo+
Party 1
Hercules
Hercules
Kaogr
Hercules
Level 62
God Stats
10W - 7L
1,705 SR
Queue Stats
24W - 16L
1,582 Elo+
Party 1
Merlin
Merlin
KingsLock
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Twistdkiller
Anhur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,842 Elo+
Party 1
Team Averages
Level 53
1,618 SR
1,661 Elo+

VS

Team Averages
Level 142
1,589 SR
1,450 Elo+
The Morrigan
The Morrigan
BenFr0
The Morrigan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
Syriio
Danzaburou
Level 149
God Stats
8W - 5L
1,713 SR
Queue Stats
35W - 23L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
ToteKiing
Nu Wa
Level 154
God Stats
7W - 4L
1,500 SR
Queue Stats
162W - 130L
1,454 Elo+
Party 3
Cthulhu
Cthulhu
buskobear
Cthulhu
Level 112
God Stats
0W - 1L
1,732 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
elgrandpa
Guan Yu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 0 / 2
6,525
653
3,819
5,584
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
7
1 / 3 / 1
4,416
442
4,506
7,218
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Kaogr
Hercules
11
4 / 0 / 1
6,508
651
6,757
6,308
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
KingsLock
Merlin
11
2 / 0 / 3
6,300
630
2,688
3,351
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 3
4,665
467
2,744
5,245
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BenFr0
The Morrigan
8
0 / 3 / 0
4,866
487
1,001
5,996
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Syriio
Danzaburou
9
4 / 1 / 1
5,999
600
5,101
6,222
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
ToteKiing
Nu Wa
10
0 / 2 / 1
5,427
543
2,138
4,450
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
buskobear
Cthulhu
8
1 / 2 / 4
5,323
532
4,625
7,019
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
elgrandpa
Guan Yu
8
0 / 4 / 0
5,033
503
3,416
9,839
6,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
5
5
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
0
2
6
L
The Morrigan
BenFr0
The Morrigan
0
3
0
0
W
Kuzenbo
1
3
1
0.5
W
Hercules
Kaogr
Hercules
4
0
1
4.5
W
Merlin
KingsLock
Merlin
2
0
3
3.5
L
Danzaburou
Syriio
Danzaburou
4
1
1
4.5
L
Nu Wa
ToteKiing
Nu Wa
0
2
1
0.25
W
0
2
3
0.75
L
Cthulhu
buskobear
Cthulhu
1
2
4
1.5
L
Guan Yu
elgrandpa
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
16,281
27,706
Taken
33,526
11,527
Mitigated
13,922
9,466
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
3,819
1,767
0
3,399
5,584
1,553
0
615
4,933
0
33,066
L
The Morrigan
BenFr0
The Morrigan
1,001
144
0
2,306
5,996
1,538
0
575
5,337
20,875
1,397
W
Kuzenbo
4,506
1,743
0
1,125
7,218
3,571
0
2,249
4,955
13,391
0
W
Hercules
Kaogr
Hercules
6,757
3,782
0
2,516
6,308
4,151
0
1,569
4,727
0
33,099
W
Merlin
KingsLock
Merlin
2,688
86
0
1,295
3,351
891
0
1,382
1,879
35,953
0
L
Danzaburou
Syriio
Danzaburou
5,101
1,600
0
3,361
6,222
1,604
0
1,553
4,455
0
34,946
L
Nu Wa
ToteKiing
Nu Wa
2,138
658
0
366
4,450
1,038
44
1,895
2,371
29,446
0
W
2,744
1,482
0
1,131
5,245
1,361
0
2,195
3,025
0
14,816
L
Cthulhu
buskobear
Cthulhu
4,625
364
84
1,684
7,019
3,058
0
2,401
4,280
11,735
0
L
Guan Yu
elgrandpa
Guan Yu
3,416
935
0
2,716
9,839
6,684
0
0
9,439
5,434
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
26,648
273
Minions Killed
251
0
Camps Cleared
0
995,075
Distance Traveled
897,644
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,525
653
74
7
0
218,018
0
L
The Morrigan
4,866
487
54
5
0
174,734
2
W
Kuzenbo
4,416
442
17
2
0
204,772
3
W
Hercules
6,508
651
69
7
0
189,694
2
W
Merlin
6,300
630
82
8
0
212,944
4
L
Danzaburou
5,999
600
59
6
0
186,395
2
L
Nu Wa
5,427
543
55
6
0
164,002
6
W
Anhur
4,665
467
31
3
0
169,647
7
L
Cthulhu
5,323
532
24
2
0
196,655
2
L
Guan Yu
5,033
503
59
6
0
175,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role