Player Matchup

Artemis
Artemis
BBfither
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1
Achilles
Achilles
BudgetGamer69
Achilles
Level 16
God Stats
1W - 4L
1,234 SR
Queue Stats
13W - 26L
1,334 Elo+
Solo
Cabrakan
Cabrakan
Graeka
Cabrakan
Level 14
God Stats
24W - 14L
1,762 SR
Queue Stats
61W - 46L
1,763 Elo+
Solo
Nu Wa
Nu Wa
XxOddesyxX
Nu Wa
Level 15
God Stats
4W - 3L
1,198 SR
Queue Stats
244W - 199L
1,692 Elo+
Solo
Nemesis
Nemesis
珈毓猫猫球
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Party 1
Team Averages
Level 11
1,439 SR
1,644 Elo+

VS

Team Averages
Level 16
1,593 SR
1,692 Elo+
Heimdallr
Heimdallr
Berlinta
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Solo
Anhur
Anhur
Seanzyx
Anhur
Level 24
God Stats
6W - 3L
1,331 SR
Queue Stats
136W - 92L
1,819 Elo+
Solo
Sylvanus
Sylvanus
SilentLordNar
Sylvanus
Level 17
God Stats
22W - 15L
1,921 SR
Queue Stats
162W - 115L
1,709 Elo+
Solo
Ymir
Ymir
gatomaster33
Ymir
Level 4
God Stats
2W - 2L
1,712 SR
Queue Stats
8W - 9L
1,759 Elo+
Solo
The Morrigan
The Morrigan
nicholas2
The Morrigan
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
342W - 278L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BBfither
Artemis
16
1 / 10 / 6
10,523
421
7,671
16,246
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
BudgetGamer69
Achilles
20
2 / 3 / 3
12,497
500
4,203
21,000
18,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Graeka
Cabrakan
15
3 / 4 / 4
10,578
423
8,923
22,749
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
20
4 / 8 / 2
14,401
576
15,955
18,555
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 10 / 3
10,914
437
8,347
25,800
10,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Berlinta
Heimdallr
8
0 / 2 / 1
9,350
374
722
3,975
1,048
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Seanzyx
Anhur
20
19 / 2 / 7
16,429
657
26,893
24,541
10,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
SilentLordNar
Sylvanus
20
5 / 4 / 16
14,628
585
14,238
25,939
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 1 / 0
10,379
415
3,340
4,661
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
nicholas2
The Morrigan
20
9 / 4 / 14
15,673
627
30,418
12,437
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
13
Kills
35
35
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
BBfither
Artemis
1
10
6
0.4
W
Heimdallr
Berlinta
Heimdallr
0
2
1
0.25
L
Achilles
BudgetGamer69
Achilles
2
3
3
1.17
L
Cabrakan
Graeka
Cabrakan
3
4
4
1.25
W
Anhur
Seanzyx
Anhur
19
2
7
11.25
W
Sylvanus
SilentLordNar
Sylvanus
5
4
16
3.25
L
Nu Wa
4
8
2
0.63
W
2
1
0
2
W
The Morrigan
nicholas2
The Morrigan
9
4
14
4
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
75,611
104,350
Taken
71,553
56,377
Mitigated
43,231
21,074
Healing
34,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BBfither
Artemis
7,671
3,807
0
2,910
16,246
3,570
1,227
8,548
7,654
0
36,846
W
Heimdallr
Berlinta
Heimdallr
722
350
0
400
3,975
1,048
267
1,034
2,773
0
11,505
L
Achilles
BudgetGamer69
Achilles
4,203
1,812
0
5,015
21,000
18,885
550
10,550
10,234
0
100,670
L
Cabrakan
Graeka
Cabrakan
8,923
1,474
0
3,201
22,749
17,551
160
9,415
13,249
32,999
0
W
Anhur
Seanzyx
Anhur
26,893
15,429
0
14,393
24,541
10,367
10,213
7,416
16,569
0
144,439
W
Sylvanus
SilentLordNar
Sylvanus
14,238
3,577
3,675
12,433
25,939
25,414
1,701
9,628
15,572
56,309
0
L
Nu Wa
15,955
2,360
0
2,970
18,555
6,198
5,195
10,696
7,794
125,793
0
W
3,340
1,121
0
1,421
4,661
1,566
157
1,536
2,839
21,856
0
W
The Morrigan
nicholas2
The Morrigan
30,418
2,337
0
2,359
12,437
4,836
2,941
6,025
6,174
120,713
0
L
8,347
2,201
0
6,978
25,800
10,173
0
8,847
16,897
0
71,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
66,459
636
Minions Killed
521
0
Camps Cleared
0
2,032,879
Distance Traveled
1,506,295
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,523
421
72
3
0
403,136
0
W
Heimdallr
9,350
374
29
1
0
131,332
2
L
Achilles
12,497
500
176
7
0
478,525
3
L
Cabrakan
10,578
423
59
2
0
383,068
3
W
Anhur
16,429
657
181
7
0
419,553
2
W
Sylvanus
14,628
585
79
3
0
424,918
6
L
Nu Wa
14,401
576
224
9
0
377,107
5
W
Ymir
10,379
415
54
2
0
133,529
1
W
The Morrigan
15,673
627
178
7
0
396,963
8
L
Nemesis
10,914
437
105
4
0
391,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role