Player Matchup

Cthulhu
Cthulhu
Bluejay10
Cthulhu
Level 8
God Stats
3W - 1L
1,436 SR
Queue Stats
3W - 2L
1,758 Elo+
Party 1
Hel
Hel
DangleDuck77
Hel
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,758 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LightningDucky
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,758 Elo+
Party 1
Team Averages
Level 21
1,479 SR
1,758 Elo+

VS

Team Averages
Level 17
1,587 SR
1,521 Elo+
Bellona
Bellona
BillNyeDaEuroSpy
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 156L
1,500 Elo+
Party 2
Anubis
Anubis
HeavyHitter7154
Anubis
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 87L
1,564 Elo+
Party 2
Neith
Neith
TDoga
Neith
Level 5
God Stats
2W - 4L
1,761 SR
Queue Stats
29W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bluejay10
Cthulhu
13
2 / 3 / 12
10,417
651
5,845
23,683
23,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 4 / 12
11,643
728
14,624
14,822
8,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
LightningDucky
Tsukuyomi
16
13 / 3 / 8
13,470
842
18,505
14,097
8,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
11,560
723
11,163
19,451
15,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 6 / 6
10,760
673
20,106
16,113
7,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
TDoga
Neith
13
1 / 9 / 5
9,545
597
7,336
12,090
4,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
21
Kills
10
10
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Cthulhu
Bluejay10
Cthulhu
2
3
12
2.67
W
6
4
12
3
L
3
6
6
1
W
Tsukuyomi
LightningDucky
Tsukuyomi
13
3
8
5.67
L
Neith
TDoga
Neith
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
38,605
52,602
Taken
47,654
40,694
Mitigated
27,770
21,243
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,163
3,905
0
2,995
19,451
15,860
0
8,482
10,969
0
37,523
W
Cthulhu
Bluejay10
Cthulhu
5,845
169
0
838
23,683
23,447
30
9,342
14,151
15,974
0
W
14,624
1,230
9,777
7,919
14,822
8,951
970
7,249
7,473
44,187
0
L
20,106
827
0
6,005
16,113
7,617
144
6,318
9,795
58,047
0
W
Tsukuyomi
LightningDucky
Tsukuyomi
18,505
5,375
0
2,709
14,097
8,296
1,921
5,305
8,592
0
78,350
L
Neith
TDoga
Neith
7,336
3,317
0
699
12,090
4,293
270
5,727
6,363
0
25,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
31,865
147
Minions Killed
152
0
Camps Cleared
0
908,877
Distance Traveled
731,053
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,560
723
41
3
0
274,183
0
W
Cthulhu
10,417
651
12
1
0
283,846
0
W
Hel
11,643
728
50
3
0
300,605
3
L
Anubis
10,760
673
70
4
0
223,985
3
W
Tsukuyomi
13,470
842
85
5
0
324,426
2
L
Neith
9,545
597
41
3
0
232,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role