Player Matchup

Cthulhu
Cthulhu
MagicSeaBagel
Cthulhu
Level 69
God Stats
7W - 4L
1,732 SR
Queue Stats
13W - 14L
1,791 Elo+
Party 2
Eset
Eset
Simonley
Eset
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 83L
1,758 Elo+
Party 2
Fenrir
Fenrir
sc0rpio89
Fenrir
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,791 Elo+
Party 2
Team Averages
Level 121
1,577 SR
1,780 Elo+

VS

Team Averages
Level 78
1,572 SR
1,505 Elo+
Hun Batz
Hun Batz
FierceWalrus367
Hun Batz
Level 89
God Stats
2W - 1L
1,716 SR
Queue Stats
450W - 421L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
SGG Vexed14
Cthulhu
Level 48
God Stats
22W - 16L
1,500 SR
Queue Stats
446W - 415L
1,564 Elo+
Party 1
Olorun
Olorun
animefan907
Olorun
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 0 / 6
6,503
650
3,182
4,057
3,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
12
6 / 1 / 2
8,103
810
5,328
5,627
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Fenrir
sc0rpio89
Fenrir
10
2 / 1 / 4
6,745
675
4,307
6,633
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 4 / 2
6,099
610
2,503
6,666
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SGG Vexed14
Cthulhu
9
2 / 2 / 0
6,534
653
5,502
5,847
2,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
8
0 / 2 / 1
5,820
582
1,669
4,447
1,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
4
2
0.25
W
Cthulhu
0
0
6
3
L
Cthulhu
SGG Vexed14
Cthulhu
2
2
0
1
W
Eset
6
1
2
7
L
Olorun
0
2
1
0.25
W
Fenrir
sc0rpio89
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
9,674
16,317
Taken
16,960
7,287
Mitigated
6,323
5,137
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
2,503
628
0
908
6,666
2,062
0
3,725
2,693
0
17,818
W
Cthulhu
3,182
98
277
266
4,057
3,072
600
1,757
2,300
15,205
0
L
Cthulhu
SGG Vexed14
Cthulhu
5,502
147
0
159
5,847
2,979
0
2,931
2,830
15,308
0
W
Eset
5,328
215
475
2,836
5,627
1,896
227
3,053
2,574
35,255
0
L
Olorun
1,669
414
944
954
4,447
1,282
176
1,504
2,875
17,532
0
W
Fenrir
sc0rpio89
Fenrir
4,307
1,049
0
1,283
6,633
2,319
507
2,449
4,184
0
15,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
18,453
127
Minions Killed
93
0
Camps Cleared
0
524,607
Distance Traveled
508,182
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,099
610
26
3
0
171,599
5
W
Cthulhu
6,503
650
22
2
0
175,225
0
L
Cthulhu
6,534
653
25
3
0
181,570
3
W
Eset
8,103
810
84
8
0
165,459
1
L
Olorun
5,820
582
42
4
0
155,013
2
W
Fenrir
6,745
675
21
2
0
183,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role