Player Matchup

Chaac
Chaac
Kingjack479
Chaac
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
117W - 123L
1,767 Elo+
Party 1
Geb
Geb
foxfeet
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,767 Elo+
Party 1
Rama
Rama
tucstewy372
Rama
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 55L
1,750 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,761 Elo+

VS

Team Averages
Level 44
1,500 SR
1,588 Elo+
Cthulhu
Cthulhu
ErraticMeatball
Cthulhu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GunnerCraz
Guan Yu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 20L
1,631 Elo+
Party 2
Thor
Thor
MadMatt3007
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
9,601
739
8,083
14,467
10,211
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Geb
10
0 / 7 / 5
7,925
610
8,209
17,377
12,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 7 / 1
8,933
687
9,797
10,876
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 16
10,466
805
12,256
14,644
12,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
GunnerCraz
Guan Yu
12
4 / 2 / 14
9,850
758
5,801
10,856
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
13 / 4 / 9
11,401
877
14,130
15,827
13,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
22
22
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
W
Guan Yu
GunnerCraz
Guan Yu
4
2
14
5.5
L
3
8
3
0.56
W
13
4
9
4.38
L
Geb
0
7
5
0.36
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
32,187
42,720
Taken
41,327
26,720
Mitigated
37,270
3,111
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,256
1,018
932
6,008
14,644
12,984
145
2,467
12,177
43,901
0
W
Guan Yu
GunnerCraz
Guan Yu
5,801
900
5,908
5,672
10,856
10,638
847
3,330
7,526
0
20,055
L
8,083
1,127
0
2,811
14,467
10,211
0
5,440
8,852
0
25,639
W
14,130
5,192
0
2,794
15,827
13,648
1,175
3,344
12,273
5,392
41,846
L
Geb
8,209
929
0
180
17,377
12,871
0
4,434
12,768
22,115
0
L
9,797
8,033
0
120
10,876
3,638
220
3,375
7,426
0
41,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
31,717
113
Minions Killed
126
0
Camps Cleared
0
599,494
Distance Traveled
733,849
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,466
805
64
5
0
238,193
3
W
Guan Yu
9,850
758
16
1
0
256,616
2
L
Chaac
9,601
739
34
3
0
207,445
3
W
Thor
11,401
877
46
4
0
239,040
0
L
Geb
7,925
610
9
1
0
205,098
2
L
Rama
8,933
687
70
5
0
186,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role