Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
JiminyCricket00
Aphrodite
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,715 Elo+
Party 1
Cerberus
Cerberus
Joddon3
Cerberus
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
212W - 232L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
morgand1990
Danzaburou
Level 124
God Stats
1W - 4L
1,184 SR
Queue Stats
217W - 249L
1,434 Elo+
Party 1
Sol
Sol
shayynicolee
Sol
Level 104
God Stats
42W - 50L
1,500 SR
Queue Stats
160W - 178L
1,529 Elo+
Party 1
Team Averages
Level 109
1,437 SR
1,551 Elo+

VS

Team Averages
Level 67
1,560 SR
1,514 Elo+
Heimdallr
Heimdallr
BrahdaKane
Heimdallr
Level 53
God Stats
3W - 1L
1,645 SR
Queue Stats
17W - 18L
1,533 Elo+
Party 2
Bellona
Bellona
Diegogarza92
Bellona
Level 105
God Stats
13W - 4L
1,500 SR
Queue Stats
483W - 505L
1,589 Elo+
Solo
Scylla
Scylla
Elemjzes
Scylla
Level 36
God Stats
10W - 4L
1,653 SR
Queue Stats
15W - 10L
1,542 Elo+
Party 2
Thor
Thor
Shadow__Th3rapy
Thor
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
XeRiiFeX
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 1
5,683
568
2,352
4,743
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
JiminyCricket00
Aphrodite
11
1 / 0 / 0
6,217
622
3,451
5,806
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Joddon3
Cerberus
7
1 / 4 / 1
4,974
497
3,716
7,558
2,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
morgand1990
Danzaburou
8
0 / 4 / 1
5,078
508
4,263
5,941
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 0
6,186
619
3,065
3,262
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrahdaKane
Heimdallr
9
3 / 1 / 2
5,439
544
4,176
4,181
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Diegogarza92
Bellona
11
0 / 1 / 0
5,702
570
4,170
7,004
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Elemjzes
Scylla
11
2 / 0 / 0
5,886
589
2,080
2,839
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 2
5,767
577
1,467
7,805
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
XeRiiFeX
Cthulhu
9
3 / 2 / 4
5,736
574
3,229
9,213
4,617
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
10
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
1
1.5
W
Heimdallr
BrahdaKane
Heimdallr
3
1
2
4
W
Bellona
Diegogarza92
Bellona
0
1
0
0
W
Scylla
Elemjzes
Scylla
2
0
0
2
L
Aphrodite
JiminyCricket00
Aphrodite
1
0
0
1
L
Cerberus
Joddon3
Cerberus
1
4
1
0.38
W
1
1
2
2
W
Cthulhu
XeRiiFeX
Cthulhu
3
2
4
2.5
L
Danzaburou
morgand1990
Danzaburou
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,847
Damage
15,122
27,310
Taken
31,042
9,082
Mitigated
15,941
9,712
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,352
812
0
1,145
4,743
2,635
0
1,135
3,608
4,389
27,679
W
Heimdallr
BrahdaKane
Heimdallr
4,176
1,941
0
625
4,181
2,115
338
1,434
2,747
3,529
18,143
W
Bellona
Diegogarza92
Bellona
4,170
2,032
0
2,072
7,004
6,050
0
3,233
3,527
0
31,112
W
Scylla
Elemjzes
Scylla
2,080
248
0
0
2,839
811
195
1,665
982
28,101
0
L
Aphrodite
JiminyCricket00
Aphrodite
3,451
1,005
0
4,719
5,806
1,790
160
0
5,406
33,804
0
L
Cerberus
Joddon3
Cerberus
3,716
125
0
1,588
7,558
2,176
0
1,356
6,202
15,079
0
W
1,467
269
0
4,004
7,805
2,348
0
1,213
6,534
0
33,287
W
Cthulhu
XeRiiFeX
Cthulhu
3,229
303
349
2,873
9,213
4,617
0
2,294
6,919
19,243
0
L
Danzaburou
morgand1990
Danzaburou
4,263
1,532
0
1,392
5,941
1,624
0
2,078
3,863
0
24,982
L
3,065
644
0
868
3,262
857
0
1,045
2,217
33,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
28,530
298
Minions Killed
284
0
Camps Cleared
0
964,797
Distance Traveled
946,337
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,683
568
62
6
0
209,386
0
W
Heimdallr
5,439
544
49
5
0
176,247
0
W
Bellona
5,702
570
81
8
0
194,872
1
W
Scylla
5,886
589
55
6
0
180,746
2
L
Aphrodite
6,217
622
73
7
0
196,549
0
L
Cerberus
4,974
497
38
4
0
197,379
2
W
Thor
5,767
577
76
8
0
219,443
1
W
Cthulhu
5,736
574
23
2
0
175,029
1
L
Danzaburou
5,078
508
47
5
0
171,635
1
L
Sol
6,186
619
78
8
0
189,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role