Player Matchup

Geb
Geb
Silver I
Caiovski
Geb
Silver I
Level 147
God Stats
6W - 5L
1,710 SR
Queue Stats
10W - 10L
1,419 MMR
Party 2
Bellona
Bellona
Gold V
Cleit0nGoes
Bellona
Gold V
Level 121
God Stats
9W - 7L
1,533 SR
Queue Stats
17W - 21L
1,281 MMR
Party 2
Discordia
Discordia
Gold IV
Menos3515
Discordia
Gold IV
Level 122
God Stats
8W - 6L
1,509 SR
Queue Stats
35W - 31L
1,565 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,584 SR
1,422 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,575 SR
1,416 MMR
Hercules
Hercules
Bronze III
Mike6834
Hercules
Bronze III
Level 82
God Stats
1W - 4L
1,724 SR
Queue Stats
26W - 34L
1,471 MMR
Party 1
Ra
Ra
Bronze IV
SG444
Ra
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,377 MMR
Party 1
Fenrir
Fenrir
Bronze III
graavitationflip
Fenrir
Bronze III
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 55L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
11,442
673
4,093
16,141
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Cleit0nGoes
Bellona
12
1 / 3 / 7
10,086
593
5,963
11,510
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Menos3515
Discordia
15
6 / 1 / 3
11,265
663
16,235
9,628
5,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeNoxCthulhuCabrakanKumbhakarna

VS

Bans
ZeusPoseidonArtemisChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mike6834
Hercules
14
3 / 3 / 0
9,857
580
10,294
16,303
14,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
12
1 / 6 / 1
9,176
540
4,433
13,100
4,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
8,901
524
2,701
7,286
3,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
4
5
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Bellona
Cleit0nGoes
Bellona
1
3
7
1.5
W
Discordia
Menos3515
Discordia
6
1
3
7.5
L
Hercules
Mike6834
Hercules
3
3
0
1
L
Ra
1
6
1
0.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
17,428
37,279
Taken
36,689
34,663
Mitigated
22,090
7,325
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,093
430
0
2,584
16,141
18,946
320
2,444
13,697
16,649
0
W
Bellona
Cleit0nGoes
Bellona
5,963
988
0
2,312
11,510
9,848
1,165
1,404
10,106
4,247
29,036
W
Discordia
Menos3515
Discordia
16,235
1,071
0
2,429
9,628
5,869
1,020
650
8,978
67,180
0
L
Hercules
Mike6834
Hercules
10,294
1,836
446
3,973
16,303
14,148
0
7,262
9,041
0
36,721
L
Ra
4,433
184
2,428
2,033
13,100
4,891
0
9,416
3,684
26,880
0
L
2,701
119
0
1,742
7,286
3,051
0
4,062
3,224
0
26,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
27,934
140
Minions Killed
97
0
Camps Cleared
0
1,031,709
Distance Traveled
690,922
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,442
673
15
1
0
350,970
2
W
Bellona
10,086
593
28
2
0
351,711
1
W
Discordia
11,265
663
97
6
0
329,028
1
L
Hercules
9,857
580
42
2
0
299,048
4
L
Ra
9,176
540
22
1
0
187,738
0
L
Fenrir
8,901
524
33
2
0
204,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role