Player Matchup

Sol
Sol
 
Sol
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BigBabyJackson
Arachne
Level 40
God Stats
7W - 14L
1,482 SR
Queue Stats
263W - 396L
1,547 Elo+
Party 1
Skadi
Skadi
BlueJay5731
Skadi
Level 15
God Stats
17W - 21L
1,687 SR
Queue Stats
66W - 137L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
Jota0903
Ao Kuang
Level 27
God Stats
5W - 10L
1,268 SR
Queue Stats
78W - 131L
1,072 Elo+
Party 2
Ymir
Ymir
LisaWallie1973
Ymir
Level 25
God Stats
5W - 10L
1,488 SR
Queue Stats
6W - 14L
1,461 Elo+
Party 1
Team Averages
Level 27
1,485 SR
1,408 Elo+

VS

Team Averages
Level 16
1,465 SR
1,464 Elo+
Bellona
Bellona
 
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
HermitRoll
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 3
Nemesis
Nemesis
LittleThunder30
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
ppantuaksta
Nu Wa
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Awilix
Awilix
zTinkywinkYz
Awilix
Level 27
God Stats
19W - 22L
1,323 SR
Queue Stats
21W - 24L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
7 / 0 / 2
6,661
666
4,929
4,349
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 2
5,959
596
883
5,626
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 0
6,585
659
2,413
3,907
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Jota0903
Ao Kuang
8
1 / 1 / 0
5,035
504
1,618
5,274
1,478
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 2
5,602
560
3,233
5,269
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 2 / 1
5,191
519
929
4,958
2,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
HermitRoll
Artemis
8
1 / 2 / 1
4,898
490
2,742
4,094
1,369
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 11 / 1
4,129
413
2,736
8,867
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
4,788
479
3,570
4,448
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
6
0 / 2 / 0
4,434
443
0
6,128
1,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
16
Kills
3
4
Deaths
20
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
2
8
L
Bellona
 
Bellona
1
2
1
0.75
W
2
0
2
3
W
4
1
0
4
L
Artemis
HermitRoll
Artemis
1
2
1
0.75
W
Ao Kuang
Jota0903
Ao Kuang
1
1
0
1
W
2
2
2
1.5
L
0
11
1
0.05
L
1
3
0
0.33
L
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,076
Damage
9,977
24,425
Taken
28,495
7,378
Mitigated
8,771
12,402
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,929
1,086
0
2,952
4,349
1,155
944
946
3,195
28,665
0
L
Bellona
 
Bellona
929
302
0
137
4,958
2,155
178
849
4,109
0
11,685
W
883
547
123
4,135
5,626
1,618
81
382
5,230
0
20,173
W
2,413
1,546
0
1,837
3,907
1,152
2,566
85
3,810
0
33,972
L
Artemis
HermitRoll
Artemis
2,742
1,611
0
946
4,094
1,369
474
2,603
1,491
0
16,899
W
Ao Kuang
Jota0903
Ao Kuang
1,618
97
0
1,379
5,274
1,478
668
421
4,746
15,108
0
W
3,233
359
0
1,976
5,269
1,975
583
1,325
3,791
22,617
0
L
2,736
1,494
0
621
8,867
2,284
55
2,665
6,202
0
7,461
L
3,570
480
0
1,238
4,448
1,549
93
3,663
785
19,622
0
L
Awilix
0
0
0
2,949
6,128
1,414
0
0
6,128
0
18,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
23,440
240
Minions Killed
124
0
Camps Cleared
0
870,443
Distance Traveled
760,568
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,661
666
60
6
0
162,969
2
L
Bellona
5,191
519
28
3
0
154,919
0
W
Arachne
5,959
596
51
5
0
191,406
2
W
Skadi
6,585
659
71
7
0
148,527
0
L
Artemis
4,898
490
29
3
0
141,843
0
W
Ao Kuang
5,035
504
23
2
0
172,666
3
W
Ymir
5,602
560
35
4
0
194,875
0
L
Nemesis
4,129
413
5
1
0
207,045
2
L
Nu Wa
4,788
479
28
3
0
165,895
0
L
Awilix
4,434
443
34
3
0
90,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role