Player Matchup

Nu Wa
Nu Wa
Griggly
Nu Wa
Level 160
God Stats
10W - 8L
1,176 SR
Queue Stats
390W - 380L
1,585 Elo+
Party 4
Hou Yi
Hou Yi
KumNGo
Hou Yi
Level 128
God Stats
5W - 0L
1,824 SR
Queue Stats
16W - 23L
1,551 Elo+
Solo
Terra
Terra
MrxDk
Terra
Level 127
God Stats
16W - 18L
1,500 SR
Queue Stats
363W - 324L
1,695 Elo+
Party 2
Serqet
Serqet
SneckinAbout
Serqet
Level 130
God Stats
6W - 2L
1,715 SR
Queue Stats
203W - 168L
1,691 Elo+
Party 4
Chaac
Chaac
TheAutistikLord
Chaac
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
369W - 344L
1,695 Elo+
Party 2
Team Averages
Level 134
1,543 SR
1,644 Elo+

VS

Team Averages
Level 140
1,584 SR
1,589 Elo+
Jing Wei
Jing Wei
HeyItsMinn
Jing Wei
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 117L
1,620 Elo+
Party 3
Baba Yaga
Baba Yaga
Idlnpb
Baba Yaga
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 132L
1,577 Elo+
Party 1
Hun Batz
Hun Batz
M1K3Y C12
Hun Batz
Level 147
God Stats
2W - 2L
1,703 SR
Queue Stats
108W - 112L
1,499 Elo+
Party 1
Ymir
Ymir
TwoCrabs
Ymir
Level 160
God Stats
2W - 5L
1,715 SR
Queue Stats
240W - 251L
1,531 Elo+
Party 3
Osiris
Osiris
Wonderpajamas
Osiris
Level 109
God Stats
11W - 7L
1,500 SR
Queue Stats
557W - 525L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Griggly
Nu Wa
16
5 / 3 / 8
9,795
544
11,524
9,765
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
KumNGo
Hou Yi
16
5 / 4 / 4
9,462
526
7,642
11,088
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
MrxDk
Terra
15
4 / 0 / 9
9,615
534
9,518
11,862
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
18
10 / 0 / 5
10,480
582
10,124
10,326
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 5
9,860
548
7,358
14,714
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HeyItsMinn
Jing Wei
13
1 / 5 / 1
8,203
456
6,083
9,033
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Idlnpb
Baba Yaga
14
3 / 6 / 1
8,776
488
8,416
11,690
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
M1K3Y C12
Hun Batz
15
1 / 3 / 1
8,439
469
6,095
11,979
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
11
2 / 7 / 1
8,005
445
4,832
17,576
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 4 / 0
9,019
501
10,337
13,857
13,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
8
8
Deaths
25
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Griggly
Nu Wa
5
3
8
3
L
Jing Wei
HeyItsMinn
Jing Wei
1
5
1
0.3
L
Baba Yaga
Idlnpb
Baba Yaga
3
6
1
0.58
W
Hou Yi
KumNGo
Hou Yi
5
4
4
1.75
L
Hun Batz
M1K3Y C12
Hun Batz
1
3
1
0.5
W
Terra
MrxDk
Terra
4
0
9
8.5
W
Serqet
10
0
5
12.5
W
1
1
5
3.5
L
Ymir
2
7
1
0.36
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,166
Damage
35,763
57,755
Taken
64,135
37,130
Mitigated
32,884
23,387
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Griggly
Nu Wa
11,524
1,694
0
561
9,765
3,257
90
4,756
5,009
68,974
0
L
Jing Wei
HeyItsMinn
Jing Wei
6,083
3,472
0
290
9,033
4,880
0
1,903
7,077
5,917
44,998
L
Baba Yaga
Idlnpb
Baba Yaga
8,416
203
0
1,331
11,690
4,169
0
4,015
6,901
63,980
0
W
Hou Yi
KumNGo
Hou Yi
7,642
4,007
0
4,738
11,088
3,528
0
2,576
8,512
0
48,757
L
Hun Batz
M1K3Y C12
Hun Batz
6,095
1,519
0
4,634
11,979
3,743
0
5,275
6,513
0
66,495
W
Terra
MrxDk
Terra
9,518
2,137
310
4,272
11,862
10,583
42
3,777
8,085
39,995
0
W
Serqet
10,124
2,466
0
5,906
10,326
4,160
0
2,076
8,250
0
65,838
W
7,358
1,757
0
7,600
14,714
15,602
0
1,866
12,848
0
65,722
L
Ymir
4,832
949
0
3,164
17,576
6,569
0
7,781
9,004
24,471
0
L
10,337
4,751
0
3,300
13,857
13,523
0
1,420
11,193
5,511
53,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
42,442
529
Minions Killed
502
0
Camps Cleared
0
1,821,433
Distance Traveled
1,607,478
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,795
544
135
8
0
337,571
6
L
Jing Wei
8,203
456
109
6
0
308,535
2
L
Baba Yaga
8,776
488
128
7
0
318,545
2
W
Hou Yi
9,462
526
85
5
0
315,159
2
L
Hun Batz
8,439
469
115
6
0
350,363
4
W
Terra
9,615
534
68
4
0
381,961
0
W
Serqet
10,480
582
102
6
0
429,111
2
W
Chaac
9,860
548
139
8
0
357,631
2
L
Ymir
8,005
445
42
2
0
338,508
7
L
Osiris
9,019
501
108
6
0
291,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role