Player Matchup

Vulcan
Vulcan
King47Capital
Vulcan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Sessioneer
Kukulkan
Level 4
God Stats
0W - 1L
1,357 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ares
Ares
Toakville
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,397 Elo+
Party 1
Team Averages
Level 11
1,452 SR
1,446 Elo+

VS

Team Averages
Level 67
1,433 SR
1,272 Elo+
Zhong Kui
Zhong Kui
BALLSMELONBIG
Zhong Kui
Level 115
God Stats
8W - 8L
1,479 SR
Queue Stats
165W - 142L
1,287 Elo+
Party 2
King Arthur
King Arthur
Guru710
King Arthur
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
516W - 496L
1,184 Elo+
Party 2
Fenrir
Fenrir
OG Anamoly
Fenrir
Level 23
God Stats
7W - 14L
1,320 SR
Queue Stats
66W - 97L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
11,295
565
16,000
13,919
9,370
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Sessioneer
Kukulkan
12
1 / 8 / 5
10,553
528
4,984
12,813
7,984
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Ares
13
2 / 8 / 3
10,593
530
14,603
25,732
31,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BALLSMELONBIG
Zhong Kui
18
10 / 0 / 10
13,489
674
22,226
15,708
14,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Guru710
King Arthur
16
6 / 2 / 9
12,868
643
12,108
20,431
16,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
OG Anamoly
Fenrir
15
5 / 5 / 12
12,674
634
12,114
16,503
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
21
22
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BALLSMELONBIG
Zhong Kui
10
0
10
15
W
King Arthur
Guru710
King Arthur
6
2
9
5.25
L
4
6
2
0.83
W
Fenrir
OG Anamoly
Fenrir
5
5
12
2.2
L
Kukulkan
Sessioneer
Kukulkan
1
8
5
0.44
L
Ares
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,587
Damage
46,448
52,464
Taken
52,642
48,620
Mitigated
36,984
3,828
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BALLSMELONBIG
Zhong Kui
22,226
1,262
0
11,607
15,708
14,638
460
10,894
4,664
77,036
0
W
King Arthur
Guru710
King Arthur
12,108
2,490
0
743
20,431
16,303
44
11,824
8,092
0
40,765
L
16,000
11,475
0
664
13,919
9,370
191
5,616
8,005
50,885
0
W
Fenrir
OG Anamoly
Fenrir
12,114
1,586
0
1,033
16,503
6,043
0
11,835
4,243
0
37,941
L
Kukulkan
Sessioneer
Kukulkan
4,984
736
0
0
12,813
7,984
0
5,593
6,926
24,692
0
L
Ares
14,603
2,391
858
2,306
25,732
31,266
0
9,835
15,055
34,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
39,031
141
Minions Killed
193
0
Camps Cleared
0
801,455
Distance Traveled
1,133,798
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,489
674
110
6
0
358,951
0
W
King Arthur
12,868
643
41
2
0
402,684
1
L
Vulcan
11,295
565
75
4
0
279,567
0
W
Fenrir
12,674
634
42
2
0
372,163
0
L
Kukulkan
10,553
528
32
2
0
225,055
0
L
Ares
10,593
530
34
2
0
296,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role