Player Matchup

Khepri
Khepri
AceWolf18
Khepri
Level 106
God Stats
17W - 21L
1,500 SR
Queue Stats
40W - 71L
1,291 Elo+
Party 1
Nike
Nike
DealWithIt22187
Nike
Level 143
God Stats
0W - 2L
1,730 SR
Queue Stats
40W - 71L
1,376 Elo+
Party 1
Izanami
Izanami
INFINITEPARAD0X
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 161L
1,277 Elo+
Party 1
Janus
Janus
MsKe1shasW1g
Janus
Level 70
God Stats
3W - 7L
1,500 SR
Queue Stats
554W - 509L
1,521 Elo+
Solo
Thanatos
Thanatos
SupermanJTG
Thanatos
Level 125
God Stats
26W - 37L
1,500 SR
Queue Stats
45W - 72L
1,376 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,368 Elo+

VS

Team Averages
Level 107
1,452 SR
1,455 Elo+
Ravana
Ravana
BENJIiiii2609
Ravana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
Big_Smoke_7o7
Zhong Kui
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,390 Elo+
Solo
Sylvanus
Sylvanus
TristanTheTuna
Sylvanus
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 2
Hercules
Hercules
lForgiveness
Hercules
Level 88
God Stats
3W - 7L
1,258 SR
Queue Stats
451W - 438L
1,293 Elo+
Solo
Neith
Neith
s4va4ge
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AceWolf18
Khepri
11
1 / 2 / 1
6,227
445
2,869
7,280
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
7,429
531
6,387
13,759
6,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
5,119
366
1,720
4,725
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 2
6,932
495
5,240
8,400
2,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SupermanJTG
Thanatos
11
1 / 5 / 0
6,466
462
3,206
13,605
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,252
589
5,566
6,736
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Big_Smoke_7o7
Zhong Kui
15
7 / 0 / 2
9,400
671
9,028
8,136
5,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
12
2 / 1 / 3
7,613
544
3,924
9,400
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
lForgiveness
Hercules
15
2 / 0 / 0
8,665
619
4,860
7,815
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
s4va4ge
Neith
12
2 / 1 / 3
7,084
506
5,440
7,513
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
16
17
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
AceWolf18
Khepri
1
2
1
0.75
W
3
0
3
4.5
W
Zhong Kui
Big_Smoke_7o7
Zhong Kui
7
0
2
8
L
0
3
0
0
L
0
4
1
0.13
L
0
3
2
0.33
L
Thanatos
SupermanJTG
Thanatos
1
5
0
0.2
W
Sylvanus
2
1
3
3.5
W
Hercules
lForgiveness
Hercules
2
0
0
2
W
Neith
s4va4ge
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
28,818
47,769
Taken
39,600
18,615
Mitigated
24,826
11,362
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AceWolf18
Khepri
2,869
43
0
1,083
7,280
3,464
0
1,980
5,300
30,014
0
W
5,566
2,062
0
3,789
6,736
2,516
172
696
6,040
0
63,614
W
Zhong Kui
Big_Smoke_7o7
Zhong Kui
9,028
979
0
6,045
8,136
5,455
826
2,405
5,731
60,653
0
L
6,387
1,061
0
2,481
13,759
6,252
988
995
12,764
19
51,471
L
1,720
538
0
0
4,725
1,942
0
1,877
2,848
639
11,605
L
5,240
422
0
1,744
8,400
2,900
136
5,896
2,504
44,291
0
L
Thanatos
SupermanJTG
Thanatos
3,206
849
0
6,054
13,605
4,057
0
2,432
11,173
0
38,362
W
Sylvanus
3,924
673
1,675
3,940
9,400
7,938
407
1,934
7,466
19,036
0
W
Hercules
lForgiveness
Hercules
4,860
1,750
0
3,505
7,815
6,007
0
0
7,815
2,587
47,356
W
Neith
s4va4ge
Neith
5,440
1,539
0
3,576
7,513
2,910
1,480
3,194
4,319
0
46,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
41,014
335
Minions Killed
448
0
Camps Cleared
0
1,245,675
Distance Traveled
1,350,941
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,227
445
28
2
0
280,625
2
W
Ravana
8,252
589
112
8
0
326,204
3
W
Zhong Kui
9,400
671
105
8
0
294,571
3
L
Nike
7,429
531
109
8
0
269,183
5
L
Izanami
5,119
366
33
2
0
182,001
0
L
Janus
6,932
495
97
7
0
258,431
4
L
Thanatos
6,466
462
68
5
0
255,435
1
W
Sylvanus
7,613
544
31
2
0
234,589
0
W
Hercules
8,665
619
110
8
0
258,472
0
W
Neith
7,084
506
90
6
0
237,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role