Player Matchup

Cthulhu
Cthulhu
ExStAcY
Cthulhu
Level 27
God Stats
1W - 3L
1,721 SR
Queue Stats
92W - 81L
1,428 Elo+
Solo
Scylla
Scylla
SrKenlly
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Xiran01
Da Ji
Level 21
God Stats
13W - 9L
1,375 SR
Queue Stats
60W - 52L
1,412 Elo+
Party 1
Bellona
Bellona
Yapple2
Bellona
Level 6
God Stats
10W - 13L
1,189 SR
Queue Stats
31W - 34L
1,133 Elo+
Party 1
Danzaburou
Danzaburou
skrbblz
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,395 Elo+

VS

Team Averages
Level 20
1,535 SR
1,548 Elo+
Medusa
Medusa
Chillenok
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,670 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cocodrilo25
Tsukuyomi
Level 21
God Stats
9W - 4L
1,857 SR
Queue Stats
136W - 138L
1,384 Elo+
Solo
Bellona
Bellona
DarkAppelz
Bellona
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
163W - 132L
1,661 Elo+
Solo
Ymir
Ymir
EthernalDred
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,464 Elo+
Solo
The Morrigan
The Morrigan
MARCELXRD
The Morrigan
Level 28
God Stats
2W - 1L
1,318 SR
Queue Stats
207W - 264L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExStAcY
Cthulhu
8
2 / 2 / 0
5,559
463
8,141
9,213
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
SrKenlly
Scylla
11
4 / 2 / 0
6,614
551
3,770
6,409
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Xiran01
Da Ji
10
2 / 2 / 2
6,092
508
3,732
7,296
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Yapple2
Bellona
3
1 / 2 / 0
4,230
353
787
1,921
1,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
skrbblz
Danzaburou
6
0 / 5 / 0
4,391
366
2,178
5,219
2,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chillenok
Medusa
9
2 / 2 / 4
5,758
480
5,198
8,708
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Cocodrilo25
Tsukuyomi
10
0 / 3 / 2
5,905
492
2,580
6,865
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
DarkAppelz
Bellona
12
6 / 2 / 0
7,634
636
4,486
6,551
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
5 / 2 / 2
6,498
542
5,208
9,612
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
MARCELXRD
The Morrigan
10
0 / 1 / 0
5,972
498
1,297
4,306
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
9
Kills
13
13
Deaths
10
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chillenok
Medusa
2
2
4
2
W
Tsukuyomi
Cocodrilo25
Tsukuyomi
0
3
2
0.33
W
Bellona
DarkAppelz
Bellona
6
2
0
3
W
5
2
2
3
L
Cthulhu
ExStAcY
Cthulhu
2
2
0
1
W
The Morrigan
MARCELXRD
The Morrigan
0
1
0
0
L
Scylla
SrKenlly
Scylla
4
2
0
2
L
Da Ji
Xiran01
Da Ji
2
2
2
1.5
L
Bellona
Yapple2
Bellona
1
2
0
0.5
L
Danzaburou
skrbblz
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,608
Damage
18,769
30,058
Taken
36,042
11,629
Mitigated
17,712
6,329
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chillenok
Medusa
5,198
3,279
0
3,471
8,708
2,631
772
3,890
4,768
0
25,862
W
Tsukuyomi
Cocodrilo25
Tsukuyomi
2,580
448
0
2,642
6,865
2,142
1,040
1,337
5,528
0
25,135
W
Bellona
DarkAppelz
Bellona
4,486
1,514
0
2,082
6,551
6,351
1,246
205
6,236
4,684
30,299
W
5,208
1,463
0
1,686
9,612
5,179
116
4,576
4,848
18,519
0
L
Cthulhu
ExStAcY
Cthulhu
8,141
1,285
0
2,564
9,213
3,773
0
2,061
7,152
25,114
0
W
The Morrigan
MARCELXRD
The Morrigan
1,297
159
0
1,690
4,306
1,409
244
1,893
2,403
27,699
388
L
Scylla
SrKenlly
Scylla
3,770
185
0
1,064
6,409
1,968
0
370
6,039
34,090
0
L
Da Ji
Xiran01
Da Ji
3,732
1,186
0
2,314
7,296
2,422
0
801
6,495
0
24,826
L
Bellona
Yapple2
Bellona
787
211
0
125
1,921
1,439
0
83
1,838
0
4,120
L
Danzaburou
skrbblz
Danzaburou
2,178
1,180
0
262
5,219
2,027
0
3,044
2,175
0
10,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
31,767
186
Minions Killed
248
0
Camps Cleared
0
949,145
Distance Traveled
1,133,004
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,758
480
38
3
0
227,026
0
W
Tsukuyomi
5,905
492
55
5
0
234,074
2
W
Bellona
7,634
636
70
6
0
229,922
0
W
Ymir
6,498
542
27
2
0
218,940
5
L
Cthulhu
5,559
463
26
2
0
228,531
0
W
The Morrigan
5,972
498
58
5
0
223,042
4
L
Scylla
6,614
551
77
6
0
215,293
1
L
Da Ji
6,092
508
56
5
0
252,241
0
L
Bellona
4,230
353
10
1
0
66,235
0
L
Danzaburou
4,391
366
17
1
0
186,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role