Player Matchup

Arachne
Arachne
Bluedude1152
Arachne
Level 87
God Stats
7W - 1L
1,955 SR
Queue Stats
24W - 10L
1,941 Elo+
Party 1
Bellona
Bellona
Josh02
Bellona
Level 66
God Stats
4W - 1L
1,650 SR
Queue Stats
24W - 10L
1,941 Elo+
Party 1
Rama
Rama
Turizo115
Rama
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
70W - 69L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
VeryAngryTeemo
Kukulkan
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
6W - 0L
1,900 Elo+
Party 1
Cthulhu
Cthulhu
Zephyrá
Cthulhu
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 94L
2,065 Elo+
Party 2
Team Averages
Level 64
1,664 SR
1,870 Elo+

VS

Team Averages
Level 75
1,457 SR
1,352 Elo+
Sylvanus
Sylvanus
FlyinDutchmanDC
Sylvanus
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 37L
1,390 Elo+
Solo
Ne Zha
Ne Zha
MilkyMay14
Ne Zha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,483 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RearDifferential
Cu Chulainn
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
171W - 81L
1,238 Elo+
Party 3
Vulcan
Vulcan
TastyHam69
Vulcan
Level 69
God Stats
22W - 12L
1,500 SR
Queue Stats
204W - 124L
1,207 Elo+
Party 3
Cernunnos
Cernunnos
bigsupportguy
Cernunnos
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 147L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bluedude1152
Arachne
13
5 / 1 / 4
7,701
550
7,916
9,499
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Josh02
Bellona
15
5 / 0 / 1
8,500
607
6,186
6,775
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
12
5 / 0 / 0
7,315
523
7,355
7,596
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
12
0 / 2 / 4
6,803
486
1,882
4,286
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Zephyrá
Cthulhu
11
0 / 0 / 5
6,212
444
6,816
8,115
3,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 0
6,607
472
3,895
10,432
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
MilkyMay14
Ne Zha
12
0 / 4 / 2
6,860
490
2,353
9,892
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
RearDifferential
Cu Chulainn
12
0 / 3 / 0
7,008
501
2,875
7,813
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
TastyHam69
Vulcan
13
2 / 2 / 1
8,054
575
6,137
5,450
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
bigsupportguy
Cernunnos
11
0 / 4 / 0
6,429
459
7,453
10,774
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bluedude1152
Arachne
5
1
4
7
L
Sylvanus
1
2
0
0.5
W
Bellona
Josh02
Bellona
5
0
1
5.5
L
Ne Zha
MilkyMay14
Ne Zha
0
4
2
0.25
L
Cu Chulainn
RearDifferential
Cu Chulainn
0
3
0
0
L
Vulcan
TastyHam69
Vulcan
2
2
1
1.25
W
Rama
5
0
0
5
W
Kukulkan
0
2
4
1
W
Cthulhu
Zephyrá
Cthulhu
0
0
5
2.5
L
Cernunnos
bigsupportguy
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
22,713
36,271
Taken
44,361
18,960
Mitigated
24,890
11,171
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bluedude1152
Arachne
7,916
3,742
0
2,241
9,499
5,600
0
2,320
7,001
10,205
43,017
L
Sylvanus
3,895
1,521
739
2,731
10,432
5,014
0
3,769
6,663
23,206
0
W
Bellona
Josh02
Bellona
6,186
2,448
0
2,224
6,775
6,335
117
512
6,056
4,581
43,902
L
Ne Zha
MilkyMay14
Ne Zha
2,353
1,323
0
2,655
9,892
5,971
0
1,389
8,503
7,148
39,659
L
Cu Chulainn
RearDifferential
Cu Chulainn
2,875
585
0
1,144
7,813
5,879
0
828
6,985
2,693
32,634
L
Vulcan
TastyHam69
Vulcan
6,137
1,605
0
808
5,450
2,095
242
1,048
4,402
50,156
0
W
Rama
7,355
4,699
0
3,390
7,596
2,083
372
2,159
5,395
0
42,957
W
Kukulkan
1,882
279
0
0
4,286
1,363
0
2,661
1,435
29,678
0
W
Cthulhu
Zephyrá
Cthulhu
6,816
383
457
2,859
8,115
3,579
180
3,093
4,989
27,608
0
L
Cernunnos
bigsupportguy
Cernunnos
7,453
3,349
0
3,444
10,774
5,931
0
3,509
7,265
6,490
40,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
34,958
387
Minions Killed
397
0
Camps Cleared
0
1,407,594
Distance Traveled
1,283,380
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,701
550
77
6
0
318,190
1
L
Sylvanus
6,607
472
40
3
0
276,691
0
W
Bellona
8,500
607
106
8
0
299,271
1
L
Ne Zha
6,860
490
81
6
0
269,463
0
L
Cu Chulainn
7,008
501
77
6
0
246,092
0
L
Vulcan
8,054
575
111
8
0
258,752
2
W
Rama
7,315
523
91
7
0
246,657
3
W
Kukulkan
6,803
486
73
5
0
238,341
4
W
Cthulhu
6,212
444
40
3
0
305,135
1
L
Cernunnos
6,429
459
88
6
0
232,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role