Player Matchup

Cthulhu
Cthulhu
BebopBlues2071
Cthulhu
Level 29
God Stats
9W - 2L
1,598 SR
Queue Stats
10W - 8L
1,678 Elo+
Party 2
Danzaburou
Danzaburou
BlueYuna
Danzaburou
Level 19
God Stats
4W - 1L
1,298 SR
Queue Stats
10W - 8L
1,678 Elo+
Party 2
Jing Wei
Jing Wei
Real Og gamer81
Jing Wei
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 102L
1,604 Elo+
Solo
Nu Wa
Nu Wa
guicrf16
Nu Wa
Level 18
God Stats
1W - 2L
1,201 SR
Queue Stats
11W - 7L
1,543 Elo+
Solo
Guan Yu
Guan Yu
łNuißł
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,283 Elo+
Solo
Team Averages
Level 22
1,419 SR
1,557 Elo+

VS

Team Averages
Level 24
1,480 SR
1,702 Elo+
Thoth
Thoth
ALB3RT1K1NG
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 336L
1,731 Elo+
Party 1
Chiron
Chiron
Edy7776
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Bellona
Bellona
GHOSTW0LF2165
Bellona
Level 23
God Stats
19W - 28L
1,590 SR
Queue Stats
60W - 101L
1,769 Elo+
Party 1
Loki
Loki
Stealth_Eternal
Loki
Level 14
God Stats
2W - 1L
1,525 SR
Queue Stats
9W - 7L
1,671 Elo+
Solo
Sylvanus
Sylvanus
Tanqsam13
Sylvanus
Level 27
God Stats
4W - 10L
1,285 SR
Queue Stats
227W - 258L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 21
11,414
476
10,954
22,480
21,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
BlueYuna
Danzaburou
19
11 / 0 / 14
14,240
593
19,390
15,958
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
18
4 / 3 / 15
12,668
528
16,778
20,312
7,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
guicrf16
Nu Wa
20
14 / 0 / 14
15,262
636
27,883
7,381
2,716
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
łNuißł
Guan Yu
20
11 / 4 / 11
14,358
598
19,599
27,652
32,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
8,962
373
6,847
21,125
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Edy7776
Chiron
18
1 / 9 / 3
11,085
462
11,525
23,048
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
18
3 / 7 / 2
11,600
483
14,037
24,412
21,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 7 / 2
11,103
463
14,591
22,489
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Tanqsam13
Sylvanus
14
2 / 9 / 3
9,727
405
7,931
27,948
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
42
Kills
11
11
Deaths
42
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
2
4
21
3.13
W
Danzaburou
BlueYuna
Danzaburou
11
0
14
18
L
Chiron
Edy7776
Chiron
1
9
3
0.28
L
Bellona
3
7
2
0.57
W
Jing Wei
4
3
15
3.83
L
5
7
2
0.86
L
Sylvanus
Tanqsam13
Sylvanus
2
9
3
0.39
W
Nu Wa
guicrf16
Nu Wa
14
0
14
21
W
Guan Yu
łNuißł
Guan Yu
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,604
Damage
54,931
93,783
Taken
119,022
71,756
Mitigated
65,874
36,341
Healing
28,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,847
1,012
170
3,574
21,125
6,476
0
7,236
13,559
54,788
0
W
10,954
942
1,602
2,908
22,480
21,760
810
6,255
16,150
34,139
0
W
Danzaburou
BlueYuna
Danzaburou
19,390
9,473
0
9,931
15,958
7,208
3,300
3,824
12,109
0
107,148
L
Chiron
Edy7776
Chiron
11,525
5,151
714
3,776
23,048
6,681
920
7,820
14,977
0
86,750
L
Bellona
14,037
5,131
0
4,722
24,412
21,029
0
5,284
18,982
0
62,910
W
Jing Wei
16,778
12,430
0
8,542
20,312
7,732
2,456
4,350
15,937
0
80,033
L
14,591
4,205
0
6,916
22,489
7,361
0
4,887
17,382
0
91,888
L
Sylvanus
Tanqsam13
Sylvanus
7,931
1,749
2,203
6,901
27,948
24,327
294
12,402
15,272
32,049
0
W
Nu Wa
guicrf16
Nu Wa
27,883
5,357
326
2,634
7,381
2,716
1,858
2,832
4,549
122,779
0
W
Guan Yu
łNuißł
Guan Yu
19,599
2,830
1,895
8,503
27,652
32,340
1,768
2,452
24,500
0
74,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,942
Gold Earned
52,477
575
Minions Killed
510
0
Camps Cleared
0
2,418,579
Distance Traveled
2,022,759
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,962
373
83
3
0
355,246
0
W
Cthulhu
11,414
476
34
1
0
517,589
0
W
Danzaburou
14,240
593
119
5
0
495,228
0
L
Chiron
11,085
462
155
6
0
355,674
7
L
Bellona
11,600
483
110
5
0
454,426
0
W
Jing Wei
12,668
528
113
5
0
466,534
1
L
Loki
11,103
463
116
5
0
475,589
4
L
Sylvanus
9,727
405
46
2
0
381,824
4
W
Nu Wa
15,262
636
179
7
0
480,808
8
W
Guan Yu
14,358
598
130
5
0
458,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role