Player Matchup

Mercury
Mercury
FlyingTatonka
Mercury
Level 29
God Stats
31W - 53L
1,750 SR
Queue Stats
515W - 616L
1,630 Elo+
Solo
Heimdallr
Heimdallr
ManSauce1661
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,702 Elo+
Party 2
Artemis
Artemis
Mimjj
Artemis
Level 18
God Stats
21W - 13L
1,748 SR
Queue Stats
28W - 21L
1,723 Elo+
Party 2
Merlin
Merlin
OkayCurtis
Merlin
Level 24
God Stats
1W - 0L
1,211 SR
Queue Stats
7W - 5L
1,517 Elo+
Solo
Zeus
Zeus
WhiteGuyMatt2
Zeus
Level 8
God Stats
11W - 5L
1,702 SR
Queue Stats
36W - 42L
1,357 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,586 Elo+

VS

Team Averages
Level 14
1,676 SR
1,663 Elo+
Ra
Ra
BardSVG
Ra
Level 4
God Stats
1W - 2L
1,699 SR
Queue Stats
3W - 3L
1,637 Elo+
Party 1
Skadi
Skadi
DarthHisan
Skadi
Level 26
God Stats
8W - 7L
1,699 SR
Queue Stats
18W - 15L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
Merc SVG
Danzaburou
Level 21
God Stats
12W - 7L
1,780 SR
Queue Stats
25W - 23L
1,673 Elo+
Party 1
Ares
Ares
S4GE M0DE
Ares
Level 3
God Stats
1W - 2L
1,699 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 1
Janus
Janus
TwiZZy TooNN
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
7 / 5 / 14
10,956
1,096
8,045
10,904
4,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ManSauce1661
Heimdallr
19
18 / 4 / 20
13,730
1,373
37,732
13,174
6,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Mimjj
Artemis
18
6 / 4 / 22
11,176
1,118
12,528
11,974
5,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
OkayCurtis
Merlin
18
6 / 1 / 19
11,746
1,175
16,968
6,241
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 3 / 15
11,110
1,111
16,670
7,112
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 9
10,870
1,087
7,657
14,520
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
17
7 / 7 / 9
12,177
1,218
15,635
23,846
10,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Merc SVG
Danzaburou
16
2 / 8 / 9
10,034
1,003
7,052
19,153
8,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
16
2 / 11 / 8
10,307
1,031
4,038
28,011
29,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 9 / 8
9,629
963
8,188
12,771
4,687
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
60
43
Kills
17
17
Deaths
43
90
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
8
9
1.06
L
Skadi
7
7
9
1.64
W
Mercury
7
5
14
2.8
W
Heimdallr
ManSauce1661
Heimdallr
18
4
20
7
L
Danzaburou
Merc SVG
Danzaburou
2
8
9
0.81
W
Artemis
Mimjj
Artemis
6
4
22
4.25
W
Merlin
OkayCurtis
Merlin
6
1
19
15.5
L
Ares
2
11
8
0.55
L
2
9
8
0.67
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,943
Damage
42,570
49,405
Taken
98,301
21,859
Mitigated
59,095
6,778
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,657
1,277
447
309
14,520
6,067
0
4,442
10,076
30,378
0
L
Skadi
15,635
10,725
0
1,007
23,846
10,471
0
6,595
17,251
0
28,815
W
Mercury
8,045
5,621
0
1,120
10,904
4,715
0
3,831
7,073
0
18,687
W
Heimdallr
ManSauce1661
Heimdallr
37,732
23,626
0
3,100
13,174
6,836
0
4,477
8,697
0
51,572
L
Danzaburou
Merc SVG
Danzaburou
7,052
2,613
0
142
19,153
8,372
0
7,281
11,872
0
25,052
W
Artemis
Mimjj
Artemis
12,528
9,590
0
1,696
11,974
5,315
0
4,247
7,727
0
26,287
W
Merlin
OkayCurtis
Merlin
16,968
831
0
862
6,241
2,337
0
4,456
1,785
40,858
0
L
Ares
4,038
1,277
0
571
28,011
29,498
0
10,794
17,217
7,699
0
L
8,188
1,638
0
0
12,771
4,687
0
4,526
8,245
14,776
0
W
16,670
3,674
0
0
7,112
2,656
0
2,872
4,240
32,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
53,017
182
Minions Killed
122
7
Camps Cleared
4
830,962
Distance Traveled
817,752
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,870
1,087
47
5
1
170,583
2
L
Skadi
12,177
1,218
18
2
1
151,354
0
W
Mercury
10,956
1,096
24
2
1
185,868
2
W
Heimdallr
13,730
1,373
25
3
0
170,123
0
L
Danzaburou
10,034
1,003
31
3
1
169,344
0
W
Artemis
11,176
1,118
32
3
1
148,843
0
W
Merlin
11,746
1,175
61
6
5
173,823
0
L
Ares
10,307
1,031
7
1
0
159,652
0
L
Janus
9,629
963
19
2
1
166,819
0
W
Zeus
11,110
1,111
40
4
0
152,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role