Player Matchup

Thoth
Thoth
ClayModen
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,213 Elo+
Party 1
Poseidon
Poseidon
LANCENOPANTS69
Poseidon
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 197L
1,341 Elo+
Party 3
Arachne
Arachne
Phrizzy
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Zomb3Reaper420
Sun Wukong
Level 146
God Stats
0W - 5L
1,256 SR
Queue Stats
6W - 10L
1,213 Elo+
Party 1
Xbalanque
Xbalanque
whitehoneyxo
Xbalanque
Level 54
God Stats
0W - 2L
1,333 SR
Queue Stats
13W - 14L
1,341 Elo+
Party 3
Team Averages
Level 124
1,418 SR
1,322 Elo+

VS

Team Averages
Level 141
1,530 SR
1,312 Elo+
Nox
Nox
CapnKyle
Nox
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,747 Elo+
Solo
Hel
Hel
NeonDrago
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,096 Elo+
Party 2
Khepri
Khepri
SpenceLoverBoy
Khepri
Level 142
God Stats
1W - 1L
1,649 SR
Queue Stats
22W - 20L
1,096 Elo+
Party 2
Danzaburou
Danzaburou
koldphoenix
Danzaburou
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Mulan
Mulan
wisdomorwar
Mulan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ClayModen
Thoth
19
3 / 6 / 4
11,227
702
15,998
13,057
5,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
19
4 / 4 / 3
11,477
717
12,095
10,057
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Phrizzy
Arachne
15
1 / 8 / 4
9,651
603
7,200
19,485
7,867
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Zomb3Reaper420
Sun Wukong
16
1 / 5 / 2
9,562
598
8,399
16,783
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
whitehoneyxo
Xbalanque
18
1 / 3 / 5
10,444
653
14,587
11,940
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 11
12,563
785
9,845
9,382
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 16
14,198
887
15,784
15,674
10,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 0 / 14
13,785
862
8,601
20,151
29,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
koldphoenix
Danzaburou
20
8 / 4 / 3
13,996
875
15,886
16,812
8,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 6 / 5
11,791
737
13,545
20,697
13,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
10
Kills
26
26
Deaths
10
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Thoth
ClayModen
Thoth
3
6
4
0.83
L
Poseidon
4
4
3
1.38
W
4
0
16
12
L
Arachne
Phrizzy
Arachne
1
8
4
0.38
W
4
0
14
11
L
Sun Wukong
Zomb3Reaper420
Sun Wukong
1
5
2
0.4
W
Danzaburou
koldphoenix
Danzaburou
8
4
3
2.38
L
Xbalanque
whitehoneyxo
Xbalanque
1
3
5
1.17
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,279
Damage
63,661
71,322
Taken
82,716
36,888
Mitigated
66,895
10,218
Healing
28,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,845
1,382
0
681
9,382
5,113
752
3,124
6,100
49,348
0
L
Thoth
ClayModen
Thoth
15,998
592
0
740
13,057
5,217
2
5,400
7,567
53,113
0
L
Poseidon
12,095
1,078
0
750
10,057
4,526
0
3,270
6,765
44,675
0
W
15,784
1,027
13,135
9,774
15,674
10,085
29
5,191
10,242
50,845
0
L
Arachne
Phrizzy
Arachne
7,200
4,164
0
3,776
19,485
7,867
0
12,245
7,206
0
19,830
W
8,601
743
0
850
20,151
29,320
0
5,308
14,548
31,732
0
L
Sun Wukong
Zomb3Reaper420
Sun Wukong
8,399
1,712
0
4,452
16,783
13,582
0
9,388
7,346
0
33,501
W
Danzaburou
koldphoenix
Danzaburou
15,886
7,978
0
3,188
16,812
8,595
5,050
5,987
10,587
0
67,522
L
Xbalanque
whitehoneyxo
Xbalanque
14,587
6,519
0
500
11,940
5,696
104
4,068
7,791
0
46,473
W
13,545
1,556
0
1,102
20,697
13,782
847
7,809
12,474
0
30,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
66,333
394
Minions Killed
419
8
Camps Cleared
7
1,409,120
Distance Traveled
1,605,259
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,563
785
115
7
2
323,285
0
L
Thoth
11,227
702
102
6
1
301,581
2
L
Poseidon
11,477
717
103
6
0
290,911
0
W
Hel
14,198
887
98
6
2
374,492
3
L
Arachne
9,651
603
24
2
1
275,658
2
W
Khepri
13,785
862
39
2
1
337,228
1
L
Sun Wukong
9,562
598
58
4
2
268,569
3
W
Danzaburou
13,996
875
127
8
1
276,724
1
L
Xbalanque
10,444
653
107
7
4
272,401
6
W
Mulan
11,791
737
40
3
1
293,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role