Player Matchup

Erlang Shen
Erlang Shen
Fathvr
Erlang Shen
Level 74
God Stats
7W - 6L
1,715 SR
Queue Stats
94W - 84L
1,363 Elo+
Party 1
Tyr
Tyr
Merah
Tyr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 97L
1,334 Elo+
Party 1
Hera
Hera
Predator 92O
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 72L
1,500 Elo+
Party 2
Bacchus
Bacchus
dorthedix
Bacchus
Level 24
God Stats
17W - 20L
1,444 SR
Queue Stats
53W - 49L
1,293 Elo+
Party 1
Neith
Neith
younghurst
Neith
Level 27
God Stats
19W - 20L
1,500 SR
Queue Stats
47W - 62L
1,415 Elo+
Party 2
Team Averages
Level 60
1,532 SR
1,381 Elo+

VS

Team Averages
Level 53
1,527 SR
1,776 Elo+
Da Ji
Da Ji
Dante0511
Da Ji
Level 86
God Stats
1W - 2L
1,736 SR
Queue Stats
105W - 98L
1,914 Elo+
Party 4
Chronos
Chronos
GoSoHardBobby
Chronos
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 127L
1,765 Elo+
Party 3
Cerberus
Cerberus
Nic3GamingChair
Cerberus
Level 48
God Stats
7W - 12L
1,167 SR
Queue Stats
447W - 450L
1,521 Elo+
Party 4
Skadi
Skadi
XeZ Yava
Skadi
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 15L
1,914 Elo+
Party 4
Nu Wa
Nu Wa
Yotinaru
Nu Wa
Level 49
God Stats
33W - 26L
1,731 SR
Queue Stats
88W - 83L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fathvr
Erlang Shen
16
13 / 0 / 1
9,362
669
9,616
9,903
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
Merah
Tyr
14
1 / 1 / 0
8,221
587
6,282
11,857
5,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 5
7,295
521
5,579
6,951
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
dorthedix
Bacchus
12
4 / 1 / 6
7,846
560
4,732
7,549
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
12
3 / 2 / 7
7,000
500
6,836
6,552
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dante0511
Da Ji
9
3 / 8 / 0
6,310
451
3,979
10,108
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
13
1 / 1 / 0
7,097
507
6,998
8,713
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
9
2 / 5 / 0
6,063
433
3,897
11,923
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
XeZ Yava
Skadi
8
0 / 8 / 1
5,086
363
2,345
7,735
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Yotinaru
Nu Wa
11
1 / 3 / 1
6,402
457
7,186
6,401
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
23
Kills
7
7
Deaths
25
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Dante0511
Da Ji
3
8
0
0.38
W
Erlang Shen
Fathvr
Erlang Shen
13
0
1
13.5
L
Chronos
1
1
0
1
W
Tyr
Merah
Tyr
1
1
0
1
L
Cerberus
2
5
0
0.4
W
2
3
5
1.5
L
Skadi
XeZ Yava
Skadi
0
8
1
0.06
L
Nu Wa
Yotinaru
Nu Wa
1
3
1
0.5
W
Bacchus
dorthedix
Bacchus
4
1
6
7
W
Neith
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,045
Damage
24,405
42,812
Taken
44,880
19,984
Mitigated
18,013
14,835
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Dante0511
Da Ji
3,979
1,252
0
1,558
10,108
3,146
0
2,063
7,895
0
17,060
W
Erlang Shen
Fathvr
Erlang Shen
9,616
4,723
0
4,231
9,903
6,633
0
3,240
6,663
11,412
64,276
L
Chronos
6,998
2,068
0
3,614
8,713
3,188
378
0
8,713
38,548
0
W
Tyr
Merah
Tyr
6,282
572
0
4,309
11,857
5,243
0
7,452
4,405
0
46,334
L
Cerberus
3,897
298
108
2,771
11,923
7,577
164
3,740
8,155
31,003
0
W
5,579
854
0
2,261
6,951
1,952
1,140
3,257
3,694
42,195
0
L
Skadi
XeZ Yava
Skadi
2,345
1,176
168
99
7,735
2,068
0
2,515
5,156
0
11,369
L
Nu Wa
Yotinaru
Nu Wa
7,186
3,074
0
1,233
6,401
2,034
66
2,418
3,827
37,005
0
W
Bacchus
dorthedix
Bacchus
4,732
435
0
924
7,549
4,081
87
2,155
5,394
27,408
0
W
Neith
6,836
2,443
0
3,110
6,552
2,075
1,208
1,977
4,575
0
31,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
30,958
425
Minions Killed
279
0
Camps Cleared
0
1,329,978
Distance Traveled
1,141,900
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,310
451
31
2
0
244,198
0
W
Erlang Shen
9,362
669
107
8
0
305,336
1
L
Chronos
7,097
507
77
6
0
245,664
3
W
Tyr
8,221
587
113
8
0
264,512
2
L
Cerberus
6,063
433
96
7
0
256,229
6
W
Hera
7,295
521
87
6
0
244,239
4
L
Skadi
5,086
363
20
1
0
178,949
0
L
Nu Wa
6,402
457
55
4
0
216,860
4
W
Bacchus
7,846
560
49
4
0
284,038
0
W
Neith
7,000
500
69
5
0
231,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role