Player Matchup

Thanatos
Thanatos
XanderYeetYeet
Thanatos
Level 67
God Stats
0W - 1L
1,268 SR
Queue Stats
62W - 70L
1,234 Elo+
Solo
Hel
Hel
XxFallnForUxX434
Hel
Level 68
God Stats
7W - 3L
1,278 SR
Queue Stats
18W - 13L
1,141 Elo+
Party 1
Hercules
Hercules
zOctaves
Hercules
Level 137
God Stats
0W - 2L
1,359 SR
Queue Stats
31W - 24L
1,474 Elo+
Party 1
Team Averages
Level 91
1,302 SR
1,283 Elo+

VS

Team Averages
Level 95
1,553 SR
1,535 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Sick__zag
Discordia
Level 109
God Stats
7W - 4L
1,231 SR
Queue Stats
13W - 9L
1,334 Elo+
Solo
Osiris
Osiris
darknight405
Osiris
Level 68
God Stats
7W - 2L
1,929 SR
Queue Stats
33W - 46L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 10 / 2
7,151
596
4,079
14,922
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 2
6,882
574
2,074
7,179
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
zOctaves
Hercules
13
4 / 3 / 0
8,344
695
4,230
15,120
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 10
8,917
743
5,981
6,858
2,155
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Sick__zag
Discordia
13
7 / 0 / 10
9,760
813
9,611
3,803
1,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
13
10 / 1 / 6
10,335
861
12,877
6,489
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
18
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
10
2
W
Discordia
Sick__zag
Discordia
7
0
10
12
L
Thanatos
0
10
2
0.1
L
0
5
2
0.2
W
Osiris
10
1
6
13
L
Hercules
zOctaves
Hercules
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,383
Damage
28,469
37,221
Taken
17,150
24,350
Mitigated
8,532
11,630
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,981
2,529
222
2,135
6,858
2,155
176
1,552
5,181
0
36,795
W
Discordia
Sick__zag
Discordia
9,611
940
696
837
3,803
1,197
831
235
3,518
35,437
0
L
Thanatos
4,079
914
0
3,915
14,922
4,941
0
4,627
10,295
0
21,064
L
2,074
155
928
1,801
7,179
2,276
0
1,689
5,490
12,102
0
W
Osiris
12,877
5,502
0
1,250
6,489
5,180
1,637
303
6,084
4,258
37,919
L
Hercules
zOctaves
Hercules
4,230
1,816
0
4,986
15,120
17,133
0
4,522
10,598
0
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,377
Gold Earned
29,012
93
Minions Killed
156
0
Camps Cleared
0
510,354
Distance Traveled
679,549
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,917
743
62
5
0
176,463
1
W
Discordia
9,760
813
34
3
0
231,735
2
L
Thanatos
7,151
596
29
2
0
196,104
3
L
Hel
6,882
574
13
1
0
97,581
1
W
Osiris
10,335
861
60
5
0
271,351
2
L
Hercules
8,344
695
51
4
0
216,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role