Player Matchup

Merlin
Merlin
BrEzekiel
Merlin
Level 13
God Stats
8W - 5L
1,318 SR
Queue Stats
13W - 12L
1,294 Elo+
Solo
Guan Yu
Guan Yu
EliasMalucox
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Ermacwiz
Anubis
Level 10
God Stats
13W - 6L
1,565 SR
Queue Stats
22W - 13L
1,384 Elo+
Solo
Cthulhu
Cthulhu
RodMalvadão
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,273 Elo+
Party 2
Arachne
Arachne
ZzM4T4D0RzZ
Arachne
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Team Averages
Level 9
1,477 SR
1,390 Elo+

VS

Team Averages
Level 9
1,490 SR
1,322 Elo+
Cthulhu
Cthulhu
Baianinho3
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Ra
Ra
JeeFi
Ra
Level 18
God Stats
1W - 1L
1,809 SR
Queue Stats
12W - 7L
1,665 Elo+
Solo
Nemesis
Nemesis
Natsume Night
Nemesis
Level 8
God Stats
0W - 2L
1,142 SR
Queue Stats
2W - 7L
1,076 Elo+
Party 1
Danzaburou
Danzaburou
h0ll0wk1nght
Danzaburou
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 15L
1,467 Elo+
Solo
Cerberus
Cerberus
jukadopa
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrEzekiel
Merlin
20
12 / 6 / 18
14,580
1,215
28,762
16,672
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
EliasMalucox
Guan Yu
19
5 / 7 / 17
12,592
1,049
12,137
20,550
22,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Ermacwiz
Anubis
20
12 / 7 / 21
15,008
1,251
29,052
25,494
12,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
RodMalvadão
Cthulhu
20
3 / 6 / 29
13,076
1,090
18,734
29,413
38,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
ZzM4T4D0RzZ
Arachne
20
17 / 4 / 17
15,638
1,303
28,885
22,131
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baianinho3
Cthulhu
15
0 / 6 / 8
10,971
914
2,842
12,361
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ra
20
5 / 10 / 20
14,648
1,221
30,964
26,601
9,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
19
2 / 19 / 17
12,482
1,040
17,921
32,123
11,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
h0ll0wk1nght
Danzaburou
20
20 / 8 / 10
19,200
1,600
46,918
30,947
11,050
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
jukadopa
Cerberus
18
3 / 6 / 10
12,056
1,005
7,698
22,370
15,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
95
49
Kills
30
30
Deaths
49
102
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baianinho3
Cthulhu
0
6
8
0.67
W
Merlin
BrEzekiel
Merlin
12
6
18
3.5
W
Guan Yu
EliasMalucox
Guan Yu
5
7
17
1.93
W
Anubis
Ermacwiz
Anubis
12
7
21
3.21
L
Ra
5
10
20
1.5
L
Nemesis
2
19
17
0.55
W
Cthulhu
RodMalvadão
Cthulhu
3
6
29
2.92
W
Arachne
ZzM4T4D0RzZ
Arachne
17
4
17
6.38
L
Danzaburou
h0ll0wk1nght
Danzaburou
20
8
10
3.13
L
Cerberus
jukadopa
Cerberus
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,570
Damage
106,343
114,260
Taken
124,402
90,680
Mitigated
51,692
24,235
Healing
28,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baianinho3
Cthulhu
2,842
404
0
118
12,361
5,071
0
9,084
3,241
7,583
0
W
Merlin
BrEzekiel
Merlin
28,762
2,509
0
814
16,672
7,388
0
5,437
11,235
73,467
0
W
Guan Yu
EliasMalucox
Guan Yu
12,137
2,287
1,166
2,214
20,550
22,194
0
7,254
13,223
948
19,859
W
Anubis
Ermacwiz
Anubis
29,052
1,260
0
11,806
25,494
12,569
0
8,455
16,989
47,335
0
L
Ra
30,964
2,144
1,693
4,755
26,601
9,180
0
17,694
8,607
70,735
0
L
Nemesis
17,921
10,147
0
2,687
32,123
11,110
0
21,557
10,216
0
30,023
W
Cthulhu
RodMalvadão
Cthulhu
18,734
1,355
736
639
29,413
38,456
0
12,094
17,273
34,331
0
W
Arachne
ZzM4T4D0RzZ
Arachne
28,885
20,983
0
6,860
22,131
10,073
0
8,020
14,036
0
46,505
L
Danzaburou
h0ll0wk1nght
Danzaburou
46,918
33,148
0
12,468
30,947
11,050
0
18,461
12,111
0
94,900
L
Cerberus
jukadopa
Cerberus
7,698
939
558
6,558
22,370
15,281
0
9,976
12,269
20,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,894
Gold Earned
69,357
230
Minions Killed
239
8
Camps Cleared
3
1,052,647
Distance Traveled
883,449
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,971
914
7
1
0
72,619
0
W
Merlin
14,580
1,215
98
8
0
205,496
3
W
Guan Yu
12,592
1,049
7
1
0
178,452
0
W
Anubis
15,008
1,251
64
5
0
178,057
0
L
Ra
14,648
1,221
77
6
0
239,335
0
L
Nemesis
12,482
1,040
35
3
0
210,844
2
W
Cthulhu
13,076
1,090
29
2
2
202,083
1
W
Arachne
15,638
1,303
32
3
6
288,559
1
L
Danzaburou
19,200
1,600
78
7
1
199,373
0
L
Cerberus
12,056
1,005
42
4
2
161,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role