Player Matchup

Merlin
Merlin
ArchAl3x
Merlin
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
83W - 102L
1,367 Elo+
Party 1
Izanami
Izanami
Elitefourben
Izanami
Level 27
God Stats
52W - 52L
1,305 SR
Queue Stats
77W - 97L
1,367 Elo+
Party 1
Athena
Athena
Nova202
Athena
Level 22
God Stats
58W - 46L
1,305 SR
Queue Stats
72W - 91L
1,367 Elo+
Party 1
Ymir
Ymir
Takokat16
Ymir
Level 18
God Stats
15W - 20L
1,500 SR
Queue Stats
204W - 225L
1,367 Elo+
Party 1
Mercury
Mercury
daniboy1
Mercury
Level 144
God Stats
12W - 13L
1,500 SR
Queue Stats
296W - 302L
1,300 Elo+
Party 1
Team Averages
Level 48
1,422 SR
1,353 Elo+

VS

Team Averages
Level 19
1,608 SR
1,582 Elo+
Hachiman
Hachiman
Lill Agony
Hachiman
Level 18
God Stats
5W - 9L
1,800 SR
Queue Stats
22W - 36L
2,022 Elo+
Solo
Neith
Neith
LongJohnDong552
Neith
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
213W - 159L
1,861 Elo+
Solo
Ares
Ares
Opps-_pr4y_
Ares
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,270 Elo+
Solo
Ravana
Ravana
jmanj2391
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
Cthulhu
Cthulhu
nahuel102000
Cthulhu
Level 5
God Stats
0W - 1L
1,741 SR
Queue Stats
16W - 45L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArchAl3x
Merlin
11
4 / 2 / 5
7,036
541
6,271
3,999
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Elitefourben
Izanami
11
4 / 3 / 2
7,219
555
3,303
6,339
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Nova202
Athena
11
3 / 0 / 6
7,449
573
3,347
9,301
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
11
5 / 2 / 6
7,297
561
4,043
12,368
8,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
daniboy1
Mercury
15
12 / 2 / 4
9,315
717
11,414
7,721
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lill Agony
Hachiman
12
4 / 5 / 1
7,283
560
5,209
8,810
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 6 / 1
6,945
534
9,001
9,066
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 3 / 1
6,331
487
4,757
8,328
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
jmanj2391
Ravana
6
0 / 8 / 1
4,601
354
1,516
8,071
6,256
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
nahuel102000
Cthulhu
5
1 / 9 / 1
5,115
393
1,795
10,253
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
28
Kills
9
9
Deaths
31
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArchAl3x
Merlin
4
2
5
3.25
W
Izanami
Elitefourben
Izanami
4
3
2
1.67
L
Hachiman
Lill Agony
Hachiman
4
5
1
0.9
L
3
6
1
0.58
W
Athena
Nova202
Athena
3
0
6
6
L
1
3
1
0.5
W
Ymir
5
2
6
4
W
Mercury
daniboy1
Mercury
12
2
4
7
L
Ravana
jmanj2391
Ravana
0
8
1
0.06
L
Cthulhu
nahuel102000
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
22,278
39,728
Taken
44,528
19,135
Mitigated
22,295
10,752
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArchAl3x
Merlin
6,271
141
0
0
3,999
1,065
1,084
316
3,658
26,337
0
W
Izanami
Elitefourben
Izanami
3,303
2,598
0
1,869
6,339
1,996
983
37
6,302
0
33,948
L
Hachiman
Lill Agony
Hachiman
5,209
2,616
0
1,835
8,810
2,778
328
2,322
6,442
0
29,272
L
9,001
3,879
0
2,710
9,066
2,814
817
3,150
5,598
0
42,800
W
Athena
Nova202
Athena
3,347
1,559
0
3,658
9,301
5,259
789
1,134
8,142
19,950
0
L
4,757
740
0
2,141
8,328
6,033
0
1,805
6,461
30,147
0
W
Ymir
4,043
1,166
0
2,560
12,368
8,206
717
3,593
8,508
23,609
0
W
Mercury
daniboy1
Mercury
11,414
6,073
0
2,665
7,721
2,609
1,716
1,080
6,566
0
49,091
L
Ravana
jmanj2391
Ravana
1,516
256
0
248
8,071
6,256
187
4,284
3,524
0
7,034
L
Cthulhu
nahuel102000
Cthulhu
1,795
235
0
204
10,253
4,414
29
1,411
8,842
6,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
30,275
290
Minions Killed
205
0
Camps Cleared
0
1,126,396
Distance Traveled
1,022,038
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,036
541
53
4
0
200,931
0
W
Izanami
7,219
555
79
6
0
173,684
0
L
Hachiman
7,283
560
52
4
0
215,618
4
L
Neith
6,945
534
80
6
0
192,488
2
W
Athena
7,449
573
31
2
0
255,038
1
L
Ares
6,331
487
57
4
0
210,604
0
W
Ymir
7,297
561
44
3
0
212,237
0
W
Mercury
9,315
717
83
6
0
284,506
4
L
Ravana
4,601
354
8
1
0
195,294
0
L
Cthulhu
5,115
393
8
1
0
208,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role