Player Matchup

Bacchus
Bacchus
FrankKaminskyMVP
Bacchus
Level 33
God Stats
23W - 6L
1,790 SR
Queue Stats
53W - 34L
1,654 Elo+
Party 1
Thor
Thor
HeartseekerUllr
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ItsReactt
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 14L
1,824 Elo+
Party 1
Discordia
Discordia
NotKham
Discordia
Level 7
God Stats
13W - 3L
1,500 SR
Queue Stats
211W - 88L
1,804 Elo+
Party 1
Achilles
Achilles
PingHeng
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,558 SR
1,656 Elo+

VS

Team Averages
Level 21
1,489 SR
1,550 Elo+
Hercules
Hercules
Killuo07
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,734 Elo+
Solo
Kuzenbo
Kuzenbo
LIME JARRITOS
Kuzenbo
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nhale414
Cu Chulainn
Level 28
God Stats
6W - 12L
1,460 SR
Queue Stats
46W - 46L
1,693 Elo+
Solo
Ao Kuang
Ao Kuang
OriginalGallis
Ao Kuang
Level 26
God Stats
0W - 2L
1,485 SR
Queue Stats
14W - 25L
1,500 Elo+
Solo
Izanami
Izanami
Tomadin2
Izanami
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 67L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 7
6,314
631
2,616
5,112
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
6 / 1 / 2
6,196
620
5,318
5,269
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ItsReactt
Medusa
11
4 / 1 / 2
6,517
652
4,791
5,413
1,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Discordia
NotKham
Discordia
11
5 / 0 / 7
6,510
651
9,075
3,302
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PingHeng
Achilles
10
3 / 1 / 3
5,502
550
3,706
6,772
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Killuo07
Hercules
4
0 / 6 / 0
3,753
375
1,055
5,883
2,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
6
1 / 2 / 1
4,501
450
1,196
4,625
3,861
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
Nhale414
Cu Chulainn
10
1 / 3 / 0
5,670
567
4,157
6,185
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
8
2 / 5 / 0
5,439
544
1,881
6,939
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Tomadin2
Izanami
9
0 / 6 / 2
5,429
543
3,470
8,330
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
4
4
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
6
1
2
7
W
Medusa
ItsReactt
Medusa
4
1
2
5
L
Hercules
Killuo07
Hercules
0
6
0
0
L
Kuzenbo
1
2
1
0.75
L
Cu Chulainn
Nhale414
Cu Chulainn
1
3
0
0.33
W
Discordia
NotKham
Discordia
5
0
7
8.5
L
Ao Kuang
2
5
0
0.4
W
Achilles
PingHeng
Achilles
3
1
3
4.5
L
Izanami
Tomadin2
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
11,759
25,868
Taken
31,962
16,452
Mitigated
14,545
4,976
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,616
686
0
1,436
5,112
3,283
0
559
4,553
12,392
0
W
5,318
2,665
0
250
5,269
3,347
0
784
4,485
4,468
29,220
W
Medusa
ItsReactt
Medusa
4,791
2,075
0
1,725
5,413
1,528
222
596
4,817
0
42,477
L
Hercules
Killuo07
Hercules
1,055
951
0
429
5,883
2,432
0
3,691
1,970
0
2,595
L
Kuzenbo
1,196
760
0
580
4,625
3,861
0
2,341
2,071
3,505
0
L
Cu Chulainn
Nhale414
Cu Chulainn
4,157
1,276
0
1,594
6,185
4,167
0
1,152
4,762
4,106
27,337
W
Discordia
NotKham
Discordia
9,075
1,602
0
363
3,302
924
275
841
2,461
34,896
0
L
Ao Kuang
1,881
530
0
1,513
6,939
1,860
0
2,134
4,691
14,321
0
W
Achilles
PingHeng
Achilles
3,706
1,529
0
1,202
6,772
7,370
0
587
6,185
0
15,903
L
Izanami
Tomadin2
Izanami
3,470
2,305
0
987
8,330
2,225
105
2,203
6,091
0
30,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
24,792
270
Minions Killed
174
0
Camps Cleared
0
942,770
Distance Traveled
892,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,314
631
18
2
0
212,740
2
W
Thor
6,196
620
62
6
0
186,834
0
W
Medusa
6,517
652
89
9
0
167,131
2
L
Hercules
3,753
375
2
0
0
159,125
0
L
Kuzenbo
4,501
450
9
1
0
197,227
1
L
Cu Chulainn
5,670
567
67
7
0
182,798
1
W
Discordia
6,510
651
70
7
0
199,815
1
L
Ao Kuang
5,439
544
32
3
0
178,784
0
W
Achilles
5,502
550
31
3
0
176,250
0
L
Izanami
5,429
543
64
6
0
174,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role