Player Matchup

Loki
Loki
Shoddy25
Loki
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 38L
1,500 Elo+
Solo
Artemis
Artemis
imadstroyer
Artemis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,614 Elo+
Solo
Sobek
Sobek
jmlSteel
Sobek
Level 92
God Stats
6W - 6L
1,500 SR
Queue Stats
396W - 405L
1,290 Elo+
Party 3
Vulcan
Vulcan
ohsnapZOMBIES
Vulcan
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 200L
1,290 Elo+
Party 3
Olorun
Olorun
subdizzy
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 226L
1,607 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,460 Elo+

VS

Team Averages
Level 111
1,619 SR
1,760 Elo+
Anubis
Anubis
BobbyBatronic
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,841 Elo+
Party 2
Hera
Hera
Its_Nescius
Hera
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 55L
1,790 Elo+
Party 1
Danzaburou
Danzaburou
MrExoddus
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 133L
1,841 Elo+
Party 2
Ymir
Ymir
Sir_Cu_Chulainn
Ymir
Level 159
God Stats
1W - 0L
1,762 SR
Queue Stats
12W - 15L
1,438 Elo+
Party 1
Mulan
Mulan
ToxiicFeller
Mulan
Level 75
God Stats
7W - 6L
1,834 SR
Queue Stats
105W - 113L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 4 / 14
11,197
933
9,872
11,281
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
imadstroyer
Artemis
17
7 / 3 / 15
10,613
884
19,382
6,852
2,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
jmlSteel
Sobek
16
1 / 5 / 18
9,836
820
4,970
17,152
25,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 9
9,473
789
14,639
8,299
3,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
subdizzy
Olorun
16
4 / 4 / 12
9,548
796
7,330
9,742
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 11
10,476
873
11,939
10,528
5,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 7
9,303
775
7,642
11,667
5,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MrExoddus
Danzaburou
16
3 / 5 / 12
9,865
822
11,717
12,432
5,513
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 10
9,730
811
5,002
18,813
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 5 / 10
9,520
793
6,333
13,140
14,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
67
24
Kills
17
19
Deaths
25
68
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
3
5
7
1.3
W
Danzaburou
MrExoddus
Danzaburou
3
5
12
1.8
L
Loki
6
4
14
3.25
W
2
5
10
1.4
W
3
5
10
1.6
L
Artemis
imadstroyer
Artemis
7
3
15
4.83
L
Sobek
jmlSteel
Sobek
1
5
18
2
L
6
3
9
3.5
L
Olorun
subdizzy
Olorun
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,193
Damage
42,633
53,326
Taken
66,580
40,943
Mitigated
48,060
16,210
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,939
423
1,726
2,350
10,528
5,142
989
4,853
5,569
20,452
0
W
7,642
2,633
270
1,910
11,667
5,913
1,386
5,168
6,367
27,862
0
W
Danzaburou
MrExoddus
Danzaburou
11,717
4,702
1,511
4,005
12,432
5,513
2,382
5,753
6,472
0
33,128
L
Loki
9,872
1,705
1,124
927
11,281
5,083
865
4,366
6,791
0
22,130
W
5,002
294
1,359
4,841
18,813
16,631
157
5,952
12,719
17,695
0
W
6,333
652
1,201
2,683
13,140
14,861
868
4,560
8,514
0
12,094
L
Artemis
imadstroyer
Artemis
19,382
6,909
332
824
6,852
2,726
2,022
3,483
3,344
0
34,306
L
Sobek
jmlSteel
Sobek
4,970
165
836
3,532
17,152
25,619
58
6,120
10,889
12,170
0
L
14,639
4,880
2,364
2,307
8,299
3,837
880
5,221
3,053
28,689
0
L
Olorun
subdizzy
Olorun
7,330
2,195
1,679
2,285
9,742
3,678
2,292
5,393
4,299
14,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
48,894
145
Minions Killed
122
0
Camps Cleared
0
1,021,376
Distance Traveled
984,289
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,476
873
23
2
0
187,445
0
W
Hera
9,303
775
27
2
0
194,039
1
W
Danzaburou
9,865
822
30
3
0
186,022
2
L
Loki
11,197
933
28
2
0
191,440
3
W
Ymir
9,730
811
32
3
0
205,068
0
W
Mulan
9,520
793
10
1
0
211,715
0
L
Artemis
10,613
884
37
3
0
207,340
4
L
Sobek
9,836
820
15
1
0
190,882
0
L
Vulcan
9,473
789
32
3
0
234,854
0
L
Olorun
9,548
796
33
3
0
196,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role