Player Matchup

Baron Samedi
Baron Samedi
Haowie76
Baron Samedi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Party 3
Anubis
Anubis
Parat0xic
Anubis
Level 79
God Stats
12W - 2L
1,787 SR
Queue Stats
66W - 62L
1,527 Elo+
Party 2
Tyr
Tyr
Robotzigzags
Tyr
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 14L
1,310 Elo+
Party 3
Pele
Pele
Z69ChipmunkZ
Pele
Level 47
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 33L
1,285 Elo+
Party 3
Jing Wei
Jing Wei
huntykins
Jing Wei
Level 46
God Stats
8W - 6L
1,500 SR
Queue Stats
76W - 75L
1,488 Elo+
Party 2
Team Averages
Level 57
1,557 SR
1,422 Elo+

VS

Team Averages
Level 86
1,483 SR
1,630 Elo+
Tyr
Tyr
ChazXXI
Tyr
Level 18
God Stats
3W - 3L
1,632 SR
Queue Stats
10W - 7L
1,948 Elo+
Party 1
Jing Wei
Jing Wei
accbyvol
Jing Wei
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
415W - 401L
1,706 Elo+
Solo
Kali
Kali
itsKilianico
Kali
Level 23
God Stats
7W - 8L
1,285 SR
Queue Stats
149W - 164L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
jhonalexander
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
pitufo22
Geb
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Haowie76
Baron Samedi
11
3 / 0 / 3
6,575
548
3,973
4,246
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Parat0xic
Anubis
13
7 / 1 / 1
7,702
642
6,940
7,478
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 3
6,811
568
2,885
7,654
2,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 1 / 4
7,209
601
6,407
7,643
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
huntykins
Jing Wei
10
0 / 0 / 2
6,025
502
2,951
6,380
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
2 / 3 / 1
5,590
466
4,648
6,602
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
accbyvol
Jing Wei
10
0 / 2 / 0
5,537
461
2,711
6,034
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 1
4,881
407
2,956
8,613
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
5,810
484
5,852
6,845
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 1
5,343
445
2,276
5,973
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
3
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
3
1
0.83
W
Baron Samedi
Haowie76
Baron Samedi
3
0
3
4.5
W
Anubis
Parat0xic
Anubis
7
1
1
7.5
W
1
1
3
2.5
W
5
1
4
7
L
Jing Wei
accbyvol
Jing Wei
0
2
0
0
W
Jing Wei
huntykins
Jing Wei
0
0
2
1
L
0
5
1
0.1
L
1
5
1
0.3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
18,443
33,401
Taken
34,067
11,498
Mitigated
12,670
17,247
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,648
1,066
0
2,120
6,602
3,691
0
1,846
4,756
0
17,021
W
Baron Samedi
Haowie76
Baron Samedi
3,973
606
271
1,645
4,246
1,830
300
1,087
3,137
24,396
0
W
Anubis
Parat0xic
Anubis
6,940
434
0
4,495
7,478
3,488
712
3,073
4,090
46,332
0
W
2,885
316
0
2,728
7,654
2,639
0
815
6,692
0
31,145
W
6,407
1,952
0
4,013
7,643
1,910
0
1,908
5,575
0
37,929
L
Jing Wei
accbyvol
Jing Wei
2,711
2,189
0
750
6,034
2,713
0
2,240
3,794
4,815
31,009
W
Jing Wei
huntykins
Jing Wei
2,951
2,306
0
4,095
6,380
1,631
634
1,233
5,085
0
33,884
L
2,956
1,692
0
2,647
8,613
2,011
0
1,758
6,855
0
18,209
L
5,852
2,521
0
983
6,845
1,667
104
3,423
3,422
29,714
0
L
2,276
343
0
1,509
5,973
2,588
0
1,646
4,327
12,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
27,161
352
Minions Killed
219
0
Camps Cleared
0
1,134,099
Distance Traveled
1,136,012
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,590
466
36
3
0
256,828
3
W
Baron Samedi
6,575
548
37
3
0
235,306
3
W
Anubis
7,702
642
98
8
0
196,464
1
W
Tyr
6,811
568
66
6
0
233,837
0
W
Pele
7,209
601
72
6
0
245,781
3
L
Jing Wei
5,537
461
68
6
0
210,076
2
W
Jing Wei
6,025
502
79
7
0
222,711
2
L
Kali
4,881
407
45
4
0
193,309
1
L
Nu Wa
5,810
484
56
5
0
211,859
4
L
Geb
5,343
445
14
1
0
263,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role