Player Matchup

Ymir
Ymir
JoeCb
Ymir
Level 24
God Stats
1W - 8L
1,715 SR
Queue Stats
263W - 264L
1,340 Elo+
Solo
Eset
Eset
Loversblackrose1
Eset
Level 27
God Stats
12W - 16L
1,314 SR
Queue Stats
65W - 97L
1,166 Elo+
Solo
Izanami
Izanami
Milkshakeninja
Izanami
Level 8
God Stats
176W - 231L
1,250 SR
Queue Stats
190W - 267L
1,311 Elo+
Party 1
Nemesis
Nemesis
Xheanort22
Nemesis
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 198L
1,500 Elo+
Party 1
Hachiman
Hachiman
xxPICKLExx
Hachiman
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 13L
1,029 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,269 Elo+

VS

Team Averages
Level 22
1,582 SR
1,514 Elo+
Merlin
Merlin
Bronximus
Merlin
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 57L
1,610 Elo+
Party 2
Loki
Loki
JeffWinters
Loki
Level 20
God Stats
7W - 9L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 3
Yemoja
Yemoja
Mellowrush
Yemoja
Level 37
God Stats
14W - 14L
1,704 SR
Queue Stats
26W - 34L
1,484 Elo+
Party 3
Bellona
Bellona
Valravn03
Bellona
Level 13
God Stats
6W - 8L
1,708 SR
Queue Stats
7W - 11L
1,744 Elo+
Solo
Apollo
Apollo
bronximusmaximus
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JoeCb
Ymir
16
2 / 5 / 5
10,621
1,062
7,542
26,063
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 0
9,911
991
12,478
9,844
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 17 / 1
9,563
956
12,211
25,774
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Xheanort22
Nemesis
13
0 / 6 / 2
8,343
834
2,849
9,508
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
xxPICKLExx
Hachiman
15
0 / 12 / 7
9,497
950
8,025
21,165
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

11

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bronximus
Merlin
18
3 / 1 / 26
11,168
1,117
23,483
8,682
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
23 / 0 / 10
13,325
1,333
23,323
11,597
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Mellowrush
Yemoja
19
7 / 1 / 29
12,473
1,247
14,754
8,276
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Valravn03
Bellona
17
7 / 1 / 20
10,879
1,088
15,994
10,533
10,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 6 / 19
10,301
1,030
8,158
11,503
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
147
8
Kills
43
43
Deaths
9
15
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bronximus
Merlin
3
1
26
16
W
23
0
10
28
L
Ymir
JoeCb
Ymir
2
5
5
0.9
L
4
3
0
1.33
W
Yemoja
Mellowrush
Yemoja
7
1
29
21.5
L
2
17
1
0.15
W
Bellona
Valravn03
Bellona
7
1
20
17
L
Nemesis
Xheanort22
Nemesis
0
6
2
0.17
W
3
6
19
2.08
L
Hachiman
xxPICKLExx
Hachiman
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
85,712
92,354
Taken
50,591
42,587
Mitigated
32,339
7,483
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bronximus
Merlin
23,483
1,805
0
574
8,682
3,588
0
3,096
5,586
47,906
0
W
23,323
14,177
0
1,636
11,597
5,162
0
3,878
7,719
0
41,023
L
Ymir
JoeCb
Ymir
7,542
1,785
0
1,353
26,063
19,915
0
10,312
15,559
21,287
0
L
12,478
138
600
1,270
9,844
3,316
0
3,600
6,194
31,149
0
W
Yemoja
Mellowrush
Yemoja
14,754
4,583
5,937
2,202
8,276
8,742
0
3,052
5,224
29,424
0
L
12,211
10,448
0
2,115
25,774
8,780
0
12,454
13,195
0
36,446
W
Bellona
Valravn03
Bellona
15,994
5,741
0
1,364
10,533
10,020
0
5,587
4,946
14
21,886
L
Nemesis
Xheanort22
Nemesis
2,849
1,709
0
527
9,508
3,068
0
3,720
5,763
0
7,818
W
8,158
3,372
0
713
11,503
4,827
0
4,407
7,096
0
11,168
L
Hachiman
xxPICKLExx
Hachiman
8,025
5,476
0
1,618
21,165
7,508
0
8,151
12,864
0
15,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
58,146
151
Minions Killed
160
2
Camps Cleared
4
787,547
Distance Traveled
934,131
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,168
1,117
54
5
1
188,148
0
W
Loki
13,325
1,333
44
4
2
240,645
0
L
Ymir
10,621
1,062
25
3
1
188,258
0
L
Eset
9,911
991
47
5
0
198,346
1
W
Yemoja
12,473
1,247
41
4
0
189,800
0
L
Izanami
9,563
956
56
6
0
148,568
0
W
Bellona
10,879
1,088
14
1
1
161,991
0
L
Nemesis
8,343
834
7
1
0
95,597
3
W
Apollo
10,301
1,030
7
1
0
153,547
1
L
Hachiman
9,497
950
16
2
1
156,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role