Player Matchup

Neith
Neith
BelovedIsaiah
Neith
Level 157
God Stats
16W - 12L
1,678 SR
Queue Stats
247W - 230L
1,681 Elo+
Party 3
Fafnir
Fafnir
CWilly232001
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Pele
Pele
Legally_Rad
Pele
Level 30
God Stats
5W - 7L
1,736 SR
Queue Stats
414W - 379L
1,681 Elo+
Party 3
Zeus
Zeus
Loser_Express
Zeus
Level 126
God Stats
2W - 1L
1,298 SR
Queue Stats
70W - 55L
1,222 Elo+
Party 2
Bellona
Bellona
xSAVAGE_EXPRESSx
Bellona
Level 128
God Stats
55W - 46L
1,412 SR
Queue Stats
137W - 122L
1,451 Elo+
Party 2
Team Averages
Level 94
1,525 SR
1,507 Elo+

VS

Team Averages
Level 42
1,544 SR
1,497 Elo+
Erlang Shen
Erlang Shen
FenrirAlleater
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,473 Elo+
Party 4
Ne Zha
Ne Zha
Im_A_Loki_Main
Ne Zha
Level 32
God Stats
5W - 5L
1,740 SR
Queue Stats
132W - 115L
1,759 Elo+
Party 4
Nu Wa
Nu Wa
IvrLaw00
Nu Wa
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
99W - 80L
1,511 Elo+
Party 4
Hachiman
Hachiman
Mobius48
Hachiman
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
500W - 480L
1,398 Elo+
Party 1
Ymir
Ymir
gaeton_dugas_2
Ymir
Level 35
God Stats
21W - 18L
1,719 SR
Queue Stats
667W - 623L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,960
531
6,956
7,887
2,343
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
0 / 1 / 2
7,076
472
2,758
7,908
4,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 4 / 3
8,923
595
7,556
11,992
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 5 / 3
7,751
517
5,944
7,681
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 1
8,573
572
5,651
8,857
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FenrirAlleater
Erlang Shen
13
0 / 2 / 0
6,953
464
898
5,484
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
8 / 3 / 2
8,868
591
7,271
12,846
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
IvrLaw00
Nu Wa
14
4 / 4 / 6
8,442
563
6,906
7,858
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Mobius48
Hachiman
11
0 / 3 / 3
6,520
435
4,396
8,131
2,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 3
7,020
468
2,356
7,967
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
13
Kills
13
13
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Fafnir
0
1
2
1
L
Erlang Shen
FenrirAlleater
Erlang Shen
0
2
0
0
L
8
3
2
3
L
Nu Wa
IvrLaw00
Nu Wa
4
4
6
1.75
W
5
4
3
1.63
W
2
5
3
0.7
L
Hachiman
Mobius48
Hachiman
0
3
3
0.5
L
1
1
3
2.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
21,827
44,325
Taken
42,286
20,639
Mitigated
18,772
12,418
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,956
3,038
0
2,709
7,887
2,343
126
1,741
6,022
0
51,964
W
Fafnir
2,758
640
135
2,171
7,908
4,525
544
1,733
6,099
16,643
0
L
Erlang Shen
FenrirAlleater
Erlang Shen
898
332
0
637
5,484
4,136
0
68
5,416
4,408
31,944
L
7,271
2,812
0
6,142
12,846
5,268
0
1,989
10,679
0
55,373
L
Nu Wa
IvrLaw00
Nu Wa
6,906
1,136
0
862
7,858
2,419
0
2,359
5,217
42,139
0
W
7,556
1,231
0
3,124
11,992
3,826
0
2,162
9,705
0
58,324
W
5,944
200
122
2,161
7,681
1,524
424
1,927
5,592
32,455
0
L
Hachiman
Mobius48
Hachiman
4,396
2,781
0
3,200
8,131
2,224
0
1,383
6,714
0
37,147
L
2,356
131
0
1,023
7,967
4,725
0
2,532
5,355
14,330
0
W
5,651
1,383
0
1,996
8,857
8,421
472
1,198
7,584
6,364
42,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
37,803
385
Minions Killed
345
0
Camps Cleared
0
1,436,123
Distance Traveled
1,425,746
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,960
531
80
5
0
255,698
3
W
Fafnir
7,076
472
29
2
0
296,954
2
L
Erlang Shen
6,953
464
71
5
0
261,180
3
L
Ne Zha
8,868
591
88
6
0
305,385
0
L
Nu Wa
8,442
563
91
6
0
274,054
1
W
Pele
8,923
595
85
6
0
350,529
4
W
Zeus
7,751
517
70
5
0
263,868
2
L
Hachiman
6,520
435
69
5
0
269,018
4
L
Ymir
7,020
468
26
2
0
316,109
6
W
Bellona
8,573
572
121
8
0
269,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role