Player Matchup

Sylvanus
Sylvanus
LaziLumberjack
Sylvanus
Level 25
God Stats
9W - 6L
1,520 SR
Queue Stats
14W - 6L
1,652 Elo+
Solo
Vamana
Vamana
LurkThePerc
Vamana
Level 26
God Stats
4W - 1L
1,824 SR
Queue Stats
219W - 227L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
PUP213
Kukulkan
Level 22
God Stats
4W - 7L
1,136 SR
Queue Stats
361W - 378L
1,135 Elo+
Party 1
Loki
Loki
RMDSQUA
Loki
Level 18
God Stats
34W - 44L
1,384 SR
Queue Stats
86W - 85L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
WheelnWaltPetig
Heimdallr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 105L
1,297 Elo+
Party 1
Team Averages
Level 20
1,473 SR
1,361 Elo+

VS

Team Averages
Level 19
1,451 SR
1,435 Elo+
Zeus
Zeus
Bad Kharma100
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 68L
1,611 Elo+
Solo
Cthulhu
Cthulhu
BilButliker8468
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,277 Elo+
Solo
Kukulkan
Kukulkan
CrackinmyPudding
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Khalice1747
King Arthur
Level 29
God Stats
2W - 6L
1,256 SR
Queue Stats
52W - 57L
1,288 Elo+
Solo
Cernunnos
Cernunnos
TTV_PoNgY_PoNgYt
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
10 / 2 / 18
11,895
566
14,151
17,702
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
14
8 / 1 / 7
10,348
493
11,071
16,159
10,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
PUP213
Kukulkan
17
12 / 2 / 10
11,591
552
16,236
10,813
6,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
RMDSQUA
Loki
15
7 / 1 / 5
9,932
473
5,792
10,063
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
WheelnWaltPetig
Heimdallr
11
2 / 3 / 14
8,489
404
4,419
8,555
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 0
9,152
436
16,301
15,484
7,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 13 / 2
6,846
326
1,726
14,549
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 1
6,413
305
3,491
5,042
1,265
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Khalice1747
King Arthur
13
2 / 5 / 0
8,672
413
14,090
20,641
15,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
14
2 / 6 / 3
9,039
430
9,800
14,496
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
39
Kills
9
9
Deaths
40
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
11
0
0.45
L
0
13
2
0.08
L
0
5
1
0.1
L
King Arthur
Khalice1747
King Arthur
2
5
0
0.4
W
Sylvanus
10
2
18
9.5
W
Vamana
8
1
7
11.5
W
Kukulkan
PUP213
Kukulkan
12
2
10
8.5
W
Loki
RMDSQUA
Loki
7
1
5
9.5
L
Cernunnos
2
6
3
0.58
W
Heimdallr
WheelnWaltPetig
Heimdallr
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,669
Damage
45,408
63,292
Taken
70,212
43,034
Mitigated
34,604
26,775
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,301
5,082
0
934
15,484
7,159
164
8,511
6,973
53,192
0
L
1,726
251
0
132
14,549
5,430
0
5,765
8,784
7,785
0
L
3,491
685
0
423
5,042
1,265
152
2,246
2,796
17,107
0
L
King Arthur
Khalice1747
King Arthur
14,090
2,897
0
7,616
20,641
15,916
470
8,075
12,566
0
48,250
W
Sylvanus
14,151
5,121
3,904
9,217
17,702
19,234
680
7,049
10,304
31,037
0
W
Vamana
11,071
5,083
0
7,252
16,159
10,366
0
4,191
11,554
162
48,232
W
Kukulkan
PUP213
Kukulkan
16,236
2,185
0
4,967
10,813
6,080
3,693
5,344
5,369
68,164
0
W
Loki
RMDSQUA
Loki
5,792
1,874
0
648
10,063
4,154
1,086
1,732
8,131
0
40,386
L
Cernunnos
9,800
5,126
0
3,077
14,496
4,834
881
5,952
8,544
0
56,552
W
Heimdallr
WheelnWaltPetig
Heimdallr
4,419
2,172
0
787
8,555
3,200
653
3,202
5,328
0
13,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
40,122
308
Minions Killed
289
0
Camps Cleared
0
1,881,252
Distance Traveled
1,515,911
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,152
436
75
4
0
282,583
0
L
Cthulhu
6,846
326
21
1
0
297,059
0
L
Kukulkan
6,413
305
31
1
0
181,955
0
L
King Arthur
8,672
413
89
4
0
362,231
0
W
Sylvanus
11,895
566
36
2
0
394,763
0
W
Vamana
10,348
493
65
3
0
385,226
2
W
Kukulkan
11,591
552
116
6
0
365,167
0
W
Loki
9,932
473
74
4
0
442,301
0
L
Cernunnos
9,039
430
73
3
0
392,083
0
W
Heimdallr
8,489
404
17
1
0
293,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role