Player Matchup

Anubis
Anubis
Cahhti
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 135L
1,788 Elo+
Party 1
Cthulhu
Cthulhu
Gluwie
Cthulhu
Level 79
God Stats
15W - 5L
1,261 SR
Queue Stats
332W - 287L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
Jadronn
Heimdallr
Level 129
God Stats
11W - 6L
1,500 SR
Queue Stats
420W - 372L
1,570 Elo+
Party 1
Fenrir
Fenrir
Smokistt
Fenrir
Level 62
God Stats
29W - 23L
1,805 SR
Queue Stats
371W - 337L
1,532 Elo+
Party 1
King Arthur
King Arthur
druz
King Arthur
Level 102
God Stats
11W - 9L
1,500 SR
Queue Stats
477W - 422L
1,489 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,619 Elo+

VS

Team Averages
Level 113
1,500 SR
1,549 Elo+
Erlang Shen
Erlang Shen
Big Daddy Slump
Erlang Shen
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 95L
1,640 Elo+
Party 3
Scylla
Scylla
FieryTime
Scylla
Level 132
God Stats
5W - 6L
1,500 SR
Queue Stats
183W - 174L
1,500 Elo+
Party 2
Camazotz
Camazotz
NT22
Camazotz
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Fafnir
Fafnir
TSM SLAYER5918
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,500 Elo+
Party 2
Neith
Neith
Vex Myth0cIast
Neith
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 91L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cahhti
Anubis
20
3 / 2 / 5
12,789
556
9,090
13,866
9,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Gluwie
Cthulhu
19
5 / 2 / 8
12,617
549
16,753
22,538
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Jadronn
Heimdallr
20
6 / 3 / 5
14,139
615
14,474
20,032
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Smokistt
Fenrir
20
8 / 2 / 6
12,989
565
8,386
15,134
7,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
druz
King Arthur
19
8 / 2 / 5
12,700
552
16,469
17,706
15,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Big Daddy Slump
Erlang Shen
19
1 / 6 / 2
12,039
523
9,331
19,256
14,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
FieryTime
Scylla
17
2 / 3 / 0
10,590
460
12,928
11,733
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
NT22
Camazotz
17
2 / 5 / 4
10,889
473
6,631
17,622
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 7 / 6
10,082
438
7,169
16,886
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 9 / 2
12,242
532
18,134
21,803
9,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
30
Kills
11
11
Deaths
30
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Big Daddy Slump
Erlang Shen
1
6
2
0.33
W
Anubis
Cahhti
Anubis
3
2
5
2.75
L
Scylla
FieryTime
Scylla
2
3
0
0.67
W
Cthulhu
Gluwie
Cthulhu
5
2
8
4.5
W
Heimdallr
Jadronn
Heimdallr
6
3
5
2.83
L
Camazotz
NT22
Camazotz
2
5
4
0.8
W
Fenrir
Smokistt
Fenrir
8
2
6
5.5
L
1
7
6
0.57
L
5
9
2
0.67
W
King Arthur
druz
King Arthur
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,172
Damage
54,193
89,276
Taken
87,300
60,735
Mitigated
54,086
33,010
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Big Daddy Slump
Erlang Shen
9,331
3,539
0
5,737
19,256
14,457
360
5,688
13,328
4,637
66,124
W
Anubis
Cahhti
Anubis
9,090
192
0
7,512
13,866
9,020
74
2,584
11,188
94,382
0
L
Scylla
FieryTime
Scylla
12,928
1,983
0
3,455
11,733
4,955
0
5,578
6,095
77,557
0
W
Cthulhu
Gluwie
Cthulhu
16,753
1,069
615
7,168
22,538
19,914
188
9,102
13,165
73,625
0
W
Heimdallr
Jadronn
Heimdallr
14,474
6,333
0
11,154
20,032
9,672
4,138
1,074
18,958
0
113,497
L
Camazotz
NT22
Camazotz
6,631
1,950
0
5,689
17,622
6,593
114
5,226
12,396
0
74,665
W
Fenrir
Smokistt
Fenrir
8,386
2,156
0
4,377
15,134
7,065
696
2,756
12,288
0
99,541
L
7,169
1,364
0
3,692
16,886
18,426
0
6,826
10,060
26,765
0
L
18,134
9,100
0
4,213
21,803
9,655
2,594
2,525
19,270
0
95,167
W
King Arthur
druz
King Arthur
16,469
2,268
0
2,184
17,706
15,064
722
4,740
12,852
0
68,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,234
Gold Earned
55,842
694
Minions Killed
597
0
Camps Cleared
0
2,250,469
Distance Traveled
2,220,492
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,039
523
136
6
0
410,768
5
W
Anubis
12,789
556
161
7
0
433,784
1
L
Scylla
10,590
460
139
6
0
428,730
10
W
Cthulhu
12,617
549
107
5
0
458,226
7
W
Heimdallr
14,139
615
174
8
0
413,253
5
L
Camazotz
10,889
473
128
6
0
462,087
0
W
Fenrir
12,989
565
140
6
0
520,186
1
L
Fafnir
10,082
438
29
1
0
443,299
4
L
Neith
12,242
532
165
7
0
475,608
3
W
King Arthur
12,700
552
112
5
0
425,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role