Player Matchup

Hun Batz
Hun Batz
Banned1
Hun Batz
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 72L
1,823 Elo+
Party 1
Neith
Neith
BlurryTop
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Winddless
Bellona
Level 22
God Stats
6W - 1L
1,762 SR
Queue Stats
46W - 14L
1,823 Elo+
Party 1
Cerberus
Cerberus
fozforo
Cerberus
Level 126
God Stats
10W - 12L
1,500 SR
Queue Stats
124W - 83L
1,823 Elo+
Party 1
Poseidon
Poseidon
lagoozan
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,552 SR
1,694 Elo+

VS

Team Averages
Level 92
1,593 SR
1,476 Elo+
Osiris
Osiris
FAELduACRE
Osiris
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 7L
1,631 Elo+
Solo
Cerberus
Cerberus
Sniiffer
Cerberus
Level 117
God Stats
4W - 5L
1,269 SR
Queue Stats
45W - 43L
1,303 Elo+
Solo
Izanami
Izanami
TIAGO_DRFT
Izanami
Level 45
God Stats
56W - 66L
1,477 SR
Queue Stats
355W - 426L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
XhinJack
Kukulkan
Level 141
God Stats
4W - 4L
1,715 SR
Queue Stats
368W - 509L
1,336 Elo+
Solo
Thanatos
Thanatos
irineu40028922
Thanatos
Level 26
God Stats
8W - 12L
1,790 SR
Queue Stats
17W - 21L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Banned1
Hun Batz
14
2 / 0 / 6
8,456
604
4,841
8,767
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
BlurryTop
Neith
12
2 / 1 / 5
7,381
527
5,033
4,611
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Winddless
Bellona
15
4 / 1 / 1
8,772
627
7,680
9,404
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
fozforo
Cerberus
12
7 / 1 / 2
7,817
558
5,580
9,009
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
lagoozan
Poseidon
15
3 / 0 / 5
8,881
634
4,519
5,273
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FAELduACRE
Osiris
13
1 / 3 / 0
7,384
527
6,832
9,116
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Sniiffer
Cerberus
9
1 / 2 / 1
6,348
453
2,587
6,561
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TIAGO_DRFT
Izanami
11
1 / 4 / 0
6,848
489
4,177
8,424
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
XhinJack
Kukulkan
12
0 / 3 / 0
7,269
519
2,797
5,129
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
0 / 6 / 1
5,993
428
1,589
10,108
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
3
3
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Banned1
Hun Batz
2
0
6
5
W
Neith
BlurryTop
Neith
2
1
5
4.5
L
Osiris
FAELduACRE
Osiris
1
3
0
0.33
L
Cerberus
Sniiffer
Cerberus
1
2
1
0.75
L
Izanami
TIAGO_DRFT
Izanami
1
4
0
0.25
W
Bellona
Winddless
Bellona
4
1
1
4.5
L
Kukulkan
XhinJack
Kukulkan
0
3
0
0
W
Cerberus
fozforo
Cerberus
7
1
2
8
L
Thanatos
0
6
1
0.08
W
Poseidon
lagoozan
Poseidon
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
17,982
37,064
Taken
39,338
19,975
Mitigated
20,533
14,575
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Banned1
Hun Batz
4,841
1,957
0
3,762
8,767
2,991
0
1,053
7,674
0
55,783
W
Neith
BlurryTop
Neith
5,033
2,941
0
1,765
4,611
1,277
1,762
631
3,980
0
31,303
L
Osiris
FAELduACRE
Osiris
6,832
2,139
0
1,872
9,116
8,918
0
1,533
7,583
4,095
39,687
L
Cerberus
Sniiffer
Cerberus
2,587
111
0
1,442
6,561
4,135
0
1,425
5,136
23,346
0
L
Izanami
TIAGO_DRFT
Izanami
4,177
2,998
214
2,052
8,424
2,468
904
2,707
5,717
0
42,588
W
Bellona
Winddless
Bellona
7,680
2,838
0
5,198
9,404
10,460
558
496
8,908
3,566
42,261
L
Kukulkan
XhinJack
Kukulkan
2,797
126
0
490
5,129
1,985
0
2,784
2,345
41,198
0
W
Cerberus
fozforo
Cerberus
5,580
448
0
2,911
9,009
3,619
202
1,284
7,721
32,008
0
L
Thanatos
1,589
275
0
6,193
10,108
3,027
0
2,281
7,827
0
28,194
W
Poseidon
lagoozan
Poseidon
4,519
686
0
939
5,273
1,628
0
2,270
2,901
68,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
33,842
453
Minions Killed
393
0
Camps Cleared
0
1,464,097
Distance Traveled
1,178,384
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,456
604
96
7
0
329,650
6
W
Neith
7,381
527
53
4
0
206,163
0
L
Osiris
7,384
527
93
7
0
239,362
1
L
Cerberus
6,348
453
48
3
0
223,162
7
L
Izanami
6,848
489
85
6
0
230,548
1
W
Bellona
8,772
627
107
8
0
307,912
3
L
Kukulkan
7,269
519
111
8
0
252,603
6
W
Cerberus
7,817
558
67
5
0
298,458
4
L
Thanatos
5,993
428
56
4
0
232,709
0
W
Poseidon
8,881
634
130
9
0
321,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role