Player Matchup

Sylvanus
Sylvanus
BULL-MINT
Sylvanus
Level 128
God Stats
11W - 3L
1,726 SR
Queue Stats
171W - 203L
1,668 Elo+
Party 2
Olorun
Olorun
MasaakiMane
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ScratchNote_
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 157L
1,500 Elo+
Party 2
Loki
Loki
TuckTuck24
Loki
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 3
Arachne
Arachne
smelliest_summer
Arachne
Level 4
God Stats
9W - 9L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 3
Team Averages
Level 41
1,545 SR
1,534 Elo+

VS

Team Averages
Level 14
1,428 SR
1,376 Elo+
Sun Wukong
Sun Wukong
BPPAsizn
Sun Wukong
Level 15
God Stats
27W - 24L
1,070 SR
Queue Stats
120W - 149L
1,155 Elo+
Party 1
Apollo
Apollo
IllVersace
Apollo
Level 5
God Stats
14W - 11L
1,500 SR
Queue Stats
58W - 56L
1,500 Elo+
Party 1
Fenrir
Fenrir
Lionel_S10
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
Nx Xne999
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
VetrymOJ
Nu Wa
Level 7
God Stats
1W - 6L
1,570 SR
Queue Stats
134W - 144L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BULL-MINT
Sylvanus
16
3 / 4 / 14
11,882
517
12,543
24,481
24,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
16
1 / 7 / 5
11,167
486
6,799
17,744
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ScratchNote_
Ah Muzen Cab
19
7 / 0 / 4
12,671
551
12,607
11,002
4,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 5 / 2
11,463
498
4,907
13,335
4,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
13 / 5 / 4
13,854
602
19,790
26,674
12,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BPPAsizn
Sun Wukong
17
4 / 4 / 2
11,102
483
13,295
22,698
19,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
IllVersace
Apollo
13
1 / 5 / 2
8,502
370
2,825
12,936
4,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Lionel_S10
Fenrir
9
1 / 4 / 4
8,013
348
2,242
6,327
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Nx Xne999
Baron Samedi
13
1 / 7 / 1
9,072
394
11,089
15,152
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
VetrymOJ
Nu Wa
18
12 / 7 / 3
11,934
519
26,702
16,132
5,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
27
Kills
19
21
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BPPAsizn
Sun Wukong
4
4
2
1.25
W
Sylvanus
BULL-MINT
Sylvanus
3
4
14
2.5
L
Apollo
IllVersace
Apollo
1
5
2
0.4
L
Fenrir
Lionel_S10
Fenrir
1
4
4
0.75
W
Olorun
1
7
5
0.5
L
Baron Samedi
Nx Xne999
Baron Samedi
1
7
1
0.21
W
Ah Muzen Cab
ScratchNote_
Ah Muzen Cab
7
0
4
9
W
3
5
2
0.8
L
Nu Wa
VetrymOJ
Nu Wa
12
7
3
1.93
W
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,646
Damage
56,153
93,236
Taken
73,245
51,658
Mitigated
44,707
41,609
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BPPAsizn
Sun Wukong
13,295
4,420
0
8,795
22,698
19,973
880
1,760
20,938
0
81,476
W
Sylvanus
BULL-MINT
Sylvanus
12,543
2,043
2,635
7,509
24,481
24,073
1,320
12,124
12,173
29,773
0
L
Apollo
IllVersace
Apollo
2,825
1,468
0
608
12,936
4,055
0
3,651
9,285
0
23,400
L
Fenrir
Lionel_S10
Fenrir
2,242
428
0
464
6,327
1,982
0
2,472
3,855
0
11,975
W
Olorun
6,799
1,348
0
7,442
17,744
5,643
2,731
10,031
7,553
58,680
0
L
Baron Samedi
Nx Xne999
Baron Samedi
11,089
1,976
1,230
4,707
15,152
13,311
0
4,271
10,881
36,698
0
W
Ah Muzen Cab
ScratchNote_
Ah Muzen Cab
12,607
7,014
0
5,724
11,002
4,895
6,359
4,135
6,777
0
88,422
W
4,907
2,095
0
3,547
13,335
4,590
574
3,704
9,545
0
54,626
L
Nu Wa
VetrymOJ
Nu Wa
26,702
10,053
0
2,138
16,132
5,386
45
7,188
8,944
64,727
0
W
19,790
16,783
1,075
13,677
26,674
12,457
3,964
7,143
19,397
0
67,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
48,623
453
Minions Killed
393
0
Camps Cleared
0
1,996,863
Distance Traveled
1,575,757
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,102
483
156
7
0
404,888
0
W
Sylvanus
11,882
517
25
1
0
428,544
2
L
Apollo
8,502
370
40
2
0
305,241
0
L
Fenrir
8,013
348
27
1
0
229,515
0
W
Olorun
11,167
486
99
4
0
345,610
1
L
Baron Samedi
9,072
394
81
4
0
322,706
2
W
Ah Muzen Cab
12,671
551
150
7
0
404,986
0
W
Loki
11,463
498
75
3
0
347,634
0
L
Nu Wa
11,934
519
89
4
0
313,407
2
W
Arachne
13,854
602
104
5
0
470,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role