Player Matchup

Tsukuyomi
Tsukuyomi
FatherThiccMust
Tsukuyomi
Level 58
God Stats
5W - 2L
1,867 SR
Queue Stats
22W - 24L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
PrinzEugen3406
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,067 Elo+
Party 1
Ra
Ra
UnrestrainedGod
Ra
Level 80
God Stats
1W - 4L
1,286 SR
Queue Stats
8W - 18L
1,252 Elo+
Party 1
Team Averages
Level 55
1,551 SR
1,247 Elo+

VS

Team Averages
Level 76
1,409 SR
1,682 Elo+
Anubis
Anubis
Condorius
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
RevAlmighty
Sobek
Level 97
God Stats
3W - 5L
1,500 SR
Queue Stats
52W - 47L
1,773 Elo+
Party 2
Danzaburou
Danzaburou
YourdaWince
Danzaburou
Level 107
God Stats
4W - 0L
1,226 SR
Queue Stats
12W - 4L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FatherThiccMust
Tsukuyomi
10
0 / 6 / 4
7,277
606
3,937
8,467
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 2
8,076
673
6,979
12,161
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 2
8,012
668
6,838
5,655
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Condorius
Anubis
12
4 / 2 / 7
8,594
716
6,400
4,268
2,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 12
9,267
772
4,478
13,965
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
YourdaWince
Danzaburou
14
9 / 1 / 6
10,677
890
10,966
9,754
3,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
15
15
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Condorius
Anubis
4
2
7
3.75
L
Tsukuyomi
FatherThiccMust
Tsukuyomi
0
6
4
0.33
L
2
5
2
0.6
W
2
1
12
8
L
2
4
2
0.75
W
Danzaburou
YourdaWince
Danzaburou
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
21,844
26,283
Taken
27,987
13,735
Mitigated
18,097
4,669
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Condorius
Anubis
6,400
284
0
487
4,268
2,477
785
3,056
1,170
20,447
0
L
Tsukuyomi
FatherThiccMust
Tsukuyomi
3,937
694
0
1,014
8,467
3,305
0
2,814
5,653
0
25,998
L
6,979
617
140
1,542
12,161
8,396
0
5,754
6,407
16,561
0
W
4,478
414
0
5,361
13,965
11,692
219
5,314
8,415
20,267
0
L
6,838
576
959
1,014
5,655
2,034
12
2,366
3,289
27,126
0
W
Danzaburou
YourdaWince
Danzaburou
10,966
3,242
460
4,374
9,754
3,928
1,507
5,071
4,549
0
56,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
28,538
125
Minions Killed
148
0
Camps Cleared
0
593,931
Distance Traveled
621,774
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,594
716
38
3
0
205,484
0
L
Tsukuyomi
7,277
606
40
3
0
208,204
2
L
Cthulhu
8,076
673
31
3
0
206,916
3
W
Sobek
9,267
772
25
2
0
233,070
5
L
Ra
8,012
668
54
5
0
178,811
2
W
Danzaburou
10,677
890
85
7
0
183,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role