Player Matchup

Tyr
Tyr
EviLZensations
Tyr
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 53L
1,793 Elo+
Party 1
Poseidon
Poseidon
Percc Nowitzkii
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
SiegerJenkins
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,528 Elo+

VS

Team Averages
Level 32
1,554 SR
1,396 Elo+
Jormungandr
Jormungandr
Grimturtle
Jormungandr
Level 27
God Stats
6W - 8L
1,662 SR
Queue Stats
99W - 157L
1,371 Elo+
Solo
Danzaburou
Danzaburou
SwampDonkey1385
Danzaburou
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 15L
1,285 Elo+
Party 2
Agni
Agni
smeagle666976
Agni
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 117L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
9,688
692
7,801
14,984
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
9
1 / 9 / 3
7,833
560
2,712
8,847
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 5
8,320
594
6,739
12,904
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grimturtle
Jormungandr
12
4 / 5 / 10
9,891
707
6,246
12,148
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SwampDonkey1385
Danzaburou
13
8 / 3 / 8
10,284
735
7,456
6,357
2,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 10
10,850
775
14,147
9,861
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
19
19
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Jormungandr
Grimturtle
Jormungandr
4
5
10
1.8
L
Poseidon
1
9
3
0.28
L
2
4
5
1.13
W
Danzaburou
SwampDonkey1385
Danzaburou
8
3
8
4
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
27,849
36,735
Taken
28,366
23,355
Mitigated
11,642
5,681
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,801
1,124
658
4,035
14,984
12,534
0
7,353
7,243
0
27,677
W
Jormungandr
Grimturtle
Jormungandr
6,246
1,691
0
768
12,148
6,433
258
987
10,663
24,586
0
L
Poseidon
2,712
763
0
259
8,847
3,759
0
4,422
4,193
12,376
0
L
6,739
3,856
0
729
12,904
7,062
0
7,736
4,836
0
24,589
W
Danzaburou
SwampDonkey1385
Danzaburou
7,456
4,155
0
1,544
6,357
2,285
1,189
502
5,462
0
25,401
W
14,147
1,310
296
3,879
9,861
2,924
500
692
8,517
51,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
31,025
86
Minions Killed
137
0
Camps Cleared
0
603,858
Distance Traveled
660,906
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,688
692
36
3
0
241,150
0
W
Jormungandr
9,891
707
44
3
0
210,896
0
L
Poseidon
7,833
560
16
1
0
140,791
2
L
Ullr
8,320
594
34
2
0
221,917
0
W
Danzaburou
10,284
735
29
2
0
199,510
1
W
Agni
10,850
775
64
5
0
250,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role