Player Matchup

Cerberus
Cerberus
LadyTrouble3597
Cerberus
Level 18
God Stats
2W - 5L
1,317 SR
Queue Stats
35W - 50L
1,374 Elo+
Solo
Zeus
Zeus
aansoleaga99
Zeus
Level 11
God Stats
4W - 2L
1,741 SR
Queue Stats
10W - 7L
1,579 Elo+
Solo
Thanatos
Thanatos
chango7726
Thanatos
Level 16
God Stats
2W - 6L
1,531 SR
Queue Stats
27W - 34L
1,576 Elo+
Solo
Rama
Rama
dirty_chub
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,317 Elo+
Party 2
Olorun
Olorun
kennymckormic97
Olorun
Level 17
God Stats
20W - 15L
1,500 SR
Queue Stats
50W - 37L
1,500 Elo+
Party 2
Team Averages
Level 18
1,518 SR
1,469 Elo+

VS

Team Averages
Level 21
1,633 SR
1,609 Elo+
Jing Wei
Jing Wei
Kai xyx1798
Jing Wei
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Neith
Neith
MurderOrchid
Neith
Level 25
God Stats
42W - 25L
1,755 SR
Queue Stats
49W - 30L
1,643 Elo+
Party 1
Ymir
Ymir
Overshieldsz
Ymir
Level 22
God Stats
45W - 24L
1,788 SR
Queue Stats
57W - 34L
1,761 Elo+
Party 1
Zeus
Zeus
Renegader1996
Zeus
Level 25
God Stats
16W - 11L
1,624 SR
Queue Stats
29W - 22L
1,641 Elo+
Party 1
Hercules
Hercules
Skelltinboy
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 11 / 4
10,174
925
6,772
26,725
16,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 14 / 1
9,309
846
15,443
17,784
8,899
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
chango7726
Thanatos
16
5 / 13 / 0
11,148
1,013
13,743
20,842
7,395
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 0 / 4
10,190
926
12,603
8,467
2,927
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 7 / 2
9,971
906
5,047
16,000
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kai xyx1798
Jing Wei
19
12 / 2 / 20
12,703
1,155
15,400
10,436
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 2 / 16
12,052
1,096
15,746
7,362
2,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 0 / 23
12,064
1,097
13,802
12,429
5,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
10 / 2 / 23
12,561
1,142
22,912
13,127
5,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Skelltinboy
Hercules
18
5 / 0 / 20
11,655
1,060
14,681
15,193
15,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
147
6
Kills
45
45
Deaths
6
11
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Kai xyx1798
Jing Wei
12
2
20
11
L
Cerberus
1
11
4
0.27
W
10
2
16
9
W
8
0
23
19.5
W
10
2
23
10.75
W
Hercules
Skelltinboy
Hercules
5
0
20
15
L
0
14
1
0.04
L
Thanatos
chango7726
Thanatos
5
13
0
0.38
L
0
0
4
2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,608
Damage
82,541
89,818
Taken
58,547
42,509
Mitigated
34,892
9,551
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Kai xyx1798
Jing Wei
15,400
12,154
899
3,654
10,436
5,128
0
3,521
6,915
0
37,903
L
Cerberus
6,772
262
0
1,610
26,725
16,404
0
11,135
15,088
16,234
0
W
15,746
13,367
0
491
7,362
2,893
0
3,110
4,252
0
30,030
W
13,802
2,261
0
0
12,429
5,795
0
7,146
5,283
25,723
0
W
22,912
4,466
0
788
13,127
5,279
0
6,762
6,365
35,142
0
W
Hercules
Skelltinboy
Hercules
14,681
2,877
0
4,547
15,193
15,797
0
6,723
8,470
0
21,524
L
15,443
1,916
0
0
17,784
8,899
0
9,541
8,141
26,979
0
L
Thanatos
chango7726
Thanatos
13,743
2,493
0
5,886
20,842
7,395
0
10,068
10,549
0
25,320
L
12,603
10,065
0
0
8,467
2,927
0
4,079
4,338
0
36,266
L
5,047
2,186
0
2,055
16,000
6,884
0
1,891
13,998
31,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
61,035
164
Minions Killed
174
5
Camps Cleared
5
904,182
Distance Traveled
1,045,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,703
1,155
45
4
1
200,047
2
L
Cerberus
10,174
925
7
1
0
171,846
0
W
Neith
12,052
1,096
47
4
2
193,373
0
W
Ymir
12,064
1,097
38
3
2
221,122
0
W
Zeus
12,561
1,142
27
2
0
176,336
0
W
Hercules
11,655
1,060
17
2
0
255,059
0
L
Zeus
9,309
846
24
2
1
160,061
0
L
Thanatos
11,148
1,013
19
2
1
178,936
0
L
Rama
10,190
926
46
4
1
195,327
0
L
Olorun
9,971
906
68
6
2
198,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role