Player Matchup

Bellona
Bellona
BigDaddyFrugal
Bellona
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,686 Elo+
Party 2
Cerberus
Cerberus
CMWxTerminator
Cerberus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 2
Nemesis
Nemesis
ImAHexGirl
Nemesis
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 38L
1,849 Elo+
Party 2
Chiron
Chiron
The 1Escanor127
Chiron
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 64L
1,849 Elo+
Party 2
Nu Wa
Nu Wa
hipbluedog
Nu Wa
Level 83
God Stats
6W - 5L
1,269 SR
Queue Stats
76W - 75L
1,500 Elo+
Party 2
Team Averages
Level 114
1,454 SR
1,677 Elo+

VS

Team Averages
Level 121
1,550 SR
1,542 Elo+
Nu Wa
Nu Wa
Co0bs
Nu Wa
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,676 Elo+
Solo
Danzaburou
Danzaburou
Mercenary800000
Danzaburou
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
157W - 144L
1,447 Elo+
Solo
King Arthur
King Arthur
XxAjAmazingxX
King Arthur
Level 109
God Stats
5W - 4L
1,749 SR
Queue Stats
59W - 46L
1,576 Elo+
Party 1
Fafnir
Fafnir
Ylissea
Fafnir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 75L
1,488 Elo+
Party 1
Fenrir
Fenrir
qapiks2
Fenrir
Level 105
God Stats
9W - 8L
1,500 SR
Queue Stats
419W - 348L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,548
503
10,504
17,882
14,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
14
1 / 1 / 5
9,215
485
11,025
14,454
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ImAHexGirl
Nemesis
13
0 / 6 / 1
8,133
428
5,268
14,938
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 3 / 2
9,303
490
9,515
10,572
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Nu Wa
17
2 / 1 / 1
10,250
539
7,816
6,347
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Co0bs
Nu Wa
20
5 / 0 / 4
12,197
642
11,876
4,993
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mercenary800000
Danzaburou
16
0 / 4 / 1
9,258
487
5,561
15,620
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
XxAjAmazingxX
King Arthur
18
3 / 1 / 6
10,436
549
13,114
21,300
13,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Ylissea
Fafnir
15
2 / 0 / 3
9,327
491
4,612
11,650
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
qapiks2
Fenrir
17
8 / 2 / 5
10,236
539
8,043
14,747
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
18
18
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cerberus
1
1
5
3.5
W
Nu Wa
Co0bs
Nu Wa
5
0
4
7
L
Nemesis
ImAHexGirl
Nemesis
0
6
1
0.08
W
Danzaburou
Mercenary800000
Danzaburou
0
4
1
0.13
L
3
3
2
1.33
W
King Arthur
XxAjAmazingxX
King Arthur
3
1
6
6
W
Fafnir
Ylissea
Fafnir
2
0
3
3.5
L
Nu Wa
2
1
1
2.5
W
Fenrir
qapiks2
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
43,206
64,193
Taken
68,310
37,558
Mitigated
33,025
19,481
Healing
28,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,504
5,937
0
5,391
17,882
14,757
0
2,993
14,537
1
68,751
L
Cerberus
11,025
293
0
4,054
14,454
10,553
0
4,660
9,640
39,823
0
W
Nu Wa
Co0bs
Nu Wa
11,876
2,062
0
2,318
4,993
1,906
165
2,426
2,567
117,836
0
L
Nemesis
ImAHexGirl
Nemesis
5,268
1,911
0
4,235
14,938
6,887
0
2,300
12,271
0
49,403
W
Danzaburou
Mercenary800000
Danzaburou
5,561
2,654
0
7,906
15,620
4,652
833
6,800
8,820
0
73,420
L
9,515
3,096
787
4,211
10,572
3,554
234
2,898
7,592
0
61,834
W
King Arthur
XxAjAmazingxX
King Arthur
13,114
1,151
0
7,363
21,300
13,904
180
1,717
19,583
571
79,350
W
Fafnir
Ylissea
Fafnir
4,612
1,461
0
3,750
11,650
7,068
243
4,372
7,278
21,444
0
L
Nu Wa
7,816
1,246
0
803
6,347
1,807
9
3,512
2,597
89,354
0
W
Fenrir
qapiks2
Fenrir
8,043
2,334
0
7,434
14,747
5,495
0
3,527
11,220
0
61,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
51,454
652
Minions Killed
608
0
Camps Cleared
0
1,837,636
Distance Traveled
1,873,429
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,548
503
147
8
0
332,418
1
L
Cerberus
9,215
485
97
5
0
403,228
2
W
Nu Wa
12,197
642
226
12
0
371,158
10
L
Nemesis
8,133
428
100
5
0
415,758
0
W
Danzaburou
9,258
487
121
6
0
317,794
2
L
Chiron
9,303
490
136
7
0
304,631
4
W
King Arthur
10,436
549
152
8
0
378,823
9
W
Fafnir
9,327
491
20
1
0
393,189
2
L
Nu Wa
10,250
539
172
9
0
381,601
8
W
Fenrir
10,236
539
89
5
0
412,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role