Player Matchup

Fenrir
Fenrir
Ghostrap1845
Fenrir
Level 25
God Stats
4W - 9L
1,826 SR
Queue Stats
8W - 19L
1,603 Elo+
Solo
Ra
Ra
Joaovitoruchoa
Ra
Level 4
God Stats
1W - 4L
1,258 SR
Queue Stats
514W - 576L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
ThOr x 3L
Danzaburou
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 50L
1,410 Elo+
Party 1
Yemoja
Yemoja
Uaitty
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 150L
1,320 Elo+
Party 1
Mercury
Mercury
esfera_condigno
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,410 Elo+

VS

Team Averages
Level 24
1,373 SR
1,370 Elo+
Hercules
Hercules
CaptainSigma
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DyIIom
Loki
Level 25
God Stats
3W - 5L
1,307 SR
Queue Stats
18W - 25L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
ElNahuRo
Cthulhu
Level 26
God Stats
16W - 29L
1,339 SR
Queue Stats
35W - 76L
1,296 Elo+
Party 2
Neith
Neith
greycat2016
Neith
Level 25
God Stats
8W - 10L
1,217 SR
Queue Stats
40W - 67L
1,185 Elo+
Party 2
Anubis
Anubis
uriel-elpro
Anubis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 2
6,309
394
3,969
8,205
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 0
7,968
498
4,980
7,746
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ThOr x 3L
Danzaburou
11
1 / 4 / 0
6,878
430
3,859
11,551
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Uaitty
Yemoja
10
0 / 4 / 1
5,763
360
3,813
9,275
4,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 5 / 1
6,661
416
2,686
10,212
3,108
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptainSigma
Hercules
14
2 / 0 / 0
8,542
534
1,714
2,845
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
DyIIom
Loki
16
2 / 1 / 0
9,628
602
4,496
10,409
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ElNahuRo
Cthulhu
12
2 / 1 / 4
7,561
473
4,566
6,311
3,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 0 / 2
9,414
588
14,095
10,442
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anubis
17
8 / 1 / 1
10,470
654
9,129
10,417
5,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
22
22
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaptainSigma
Hercules
2
0
0
2
W
Loki
DyIIom
Loki
2
1
0
2
W
Cthulhu
ElNahuRo
Cthulhu
2
1
4
4
L
Fenrir
0
4
2
0.25
L
2
5
0
0.4
L
Danzaburou
ThOr x 3L
Danzaburou
1
4
0
0.25
L
Yemoja
Uaitty
Yemoja
0
4
1
0.13
L
0
5
1
0.1
W
8
0
2
9
W
Anubis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
34,000
46,989
Taken
40,424
16,066
Mitigated
19,737
10,315
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaptainSigma
Hercules
1,714
200
0
447
2,845
1,931
1,564
0
2,845
0
26,471
W
Loki
DyIIom
Loki
4,496
1,427
0
5,191
10,409
3,888
190
1,569
8,840
0
67,646
W
Cthulhu
ElNahuRo
Cthulhu
4,566
0
267
564
6,311
3,762
129
729
5,582
19,542
0
L
Fenrir
3,969
1,256
0
2,352
8,205
2,237
0
2,969
5,236
0
22,483
L
4,980
1,083
21
337
7,746
2,041
86
4,453
3,293
39,830
0
L
Danzaburou
ThOr x 3L
Danzaburou
3,859
994
0
3,052
11,551
3,919
0
1,252
10,299
0
34,562
L
Yemoja
Uaitty
Yemoja
3,813
991
830
1,896
9,275
4,761
0
2,326
6,949
16,863
0
L
2,686
944
0
1,827
10,212
3,108
87
2,695
7,517
0
21,831
W
14,095
7,066
441
8,479
10,442
4,178
2,677
3,084
7,358
0
56,655
W
Anubis
9,129
238
0
5,937
10,417
5,978
2,078
3,411
7,006
67,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
45,615
259
Minions Killed
447
0
Camps Cleared
0
1,299,421
Distance Traveled
1,346,762
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,542
534
78
5
0
184,383
0
W
Loki
9,628
602
110
7
0
322,446
0
W
Cthulhu
7,561
473
36
2
0
320,781
1
L
Fenrir
6,309
394
47
3
0
252,258
1
L
Ra
7,968
498
75
5
0
255,393
0
L
Danzaburou
6,878
430
57
4
0
244,766
0
L
Yemoja
5,763
360
29
2
0
250,296
0
L
Mercury
6,661
416
51
3
0
296,708
3
W
Neith
9,414
588
105
7
0
260,845
5
W
Anubis
10,470
654
118
7
0
258,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role