Player Matchup

Eset
Eset
MAKEYATHINK
Eset
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,284 Elo+
Party 1
Fenrir
Fenrir
RogueOOGWAY
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,548 Elo+
Party 1
Skadi
Skadi
jdbrown9974
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Osiris
Osiris
kahnverge
Osiris
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,548 Elo+
Party 1
Yemoja
Yemoja
ryn0129
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,476 Elo+

VS

Team Averages
Level 72
1,481 SR
1,526 Elo+
Susano
Susano
DarKoEquinoX
Susano
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,573 Elo+
Party 3
Ymir
Ymir
MartinGonflable
Ymir
Level 11
God Stats
2W - 1L
1,529 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 3
Bellona
Bellona
The556Man
Bellona
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheShannon
Nu Wa
Level 104
God Stats
4W - 4L
1,577 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 3
Rama
Rama
rakiu64
Rama
Level 68
God Stats
1W - 1L
1,296 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
4,095
410
482
2,204
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
4
0 / 3 / 1
3,927
393
653
3,046
756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 0
4,495
450
1,653
5,220
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
kahnverge
Osiris
3
0 / 3 / 0
3,616
362
754
2,773
898
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
ryn0129
Yemoja
8
0 / 1 / 1
4,621
462
2,200
3,775
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 0 / 1
6,440
644
2,326
4,847
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 2
5,753
575
857
2,002
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
The556Man
Bellona
11
2 / 1 / 1
6,818
682
1,329
4,117
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
9
2 / 2 / 5
6,013
601
6,069
4,089
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
rakiu64
Rama
9
2 / 0 / 0
5,649
565
2,556
3,189
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
4
0
1
4.5
L
1
2
0
0.5
W
0
0
2
1
L
Fenrir
0
3
1
0.17
W
Bellona
The556Man
Bellona
2
1
1
2.5
W
Nu Wa
2
2
5
2.25
L
1
1
0
1
L
Osiris
kahnverge
Osiris
0
3
0
0
W
Rama
rakiu64
Rama
2
0
0
2
L
Yemoja
ryn0129
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,742
Damage
13,137
17,018
Taken
18,244
5,208
Mitigated
8,153
2,547
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
2,326
720
0
2,580
4,847
1,480
1,223
0
4,847
0
21,959
L
482
0
0
210
2,204
569
0
1,422
658
7,254
0
W
857
0
0
526
2,002
940
537
882
1,120
10,366
0
L
Fenrir
653
422
0
283
3,046
756
0
830
2,122
0
7,680
W
Bellona
The556Man
Bellona
1,329
816
0
976
4,117
3,833
2,206
0
4,117
5,169
32,076
W
Nu Wa
6,069
1,588
0
1,039
4,089
1,094
1,713
900
3,137
29,630
0
L
1,653
627
0
1,104
5,220
1,388
0
1,754
3,268
0
17,294
L
Osiris
kahnverge
Osiris
754
595
0
206
2,773
898
70
473
2,242
0
4,999
W
Rama
rakiu64
Rama
2,556
1,510
0
1,554
3,189
806
1,418
848
2,341
0
16,743
L
Yemoja
ryn0129
Yemoja
2,200
213
104
640
3,775
1,597
0
2,035
1,606
9,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,754
Gold Earned
30,673
100
Minions Killed
278
0
Camps Cleared
0
509,978
Distance Traveled
845,855
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,440
644
59
6
0
209,336
0
L
Eset
4,095
410
17
2
0
64,141
0
W
Ymir
5,753
575
16
2
0
179,252
0
L
Fenrir
3,927
393
20
2
0
53,278
0
W
Bellona
6,818
682
96
10
0
145,517
0
W
Nu Wa
6,013
601
55
6
0
174,854
0
L
Skadi
4,495
450
34
3
0
172,743
2
L
Osiris
3,616
362
6
1
0
58,016
0
W
Rama
5,649
565
52
5
0
136,896
2
L
Yemoja
4,621
462
23
2
0
161,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role