Player Matchup

Awilix
Awilix
BoxOf64Crayons
Awilix
Level 154
God Stats
2W - 7L
1,334 SR
Queue Stats
182W - 190L
1,471 Elo+
Party 3
Janus
Janus
CUR10U51TY
Janus
Level 129
God Stats
75W - 73L
1,105 SR
Queue Stats
371W - 319L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
Enginerator
Cu Chulainn
Level 145
God Stats
6W - 9L
1,500 SR
Queue Stats
129W - 134L
1,721 Elo+
Party 3
Jormungandr
Jormungandr
Panda3scar
Jormungandr
Level 124
God Stats
0W - 5L
1,500 SR
Queue Stats
64W - 89L
1,476 Elo+
Party 3
Izanami
Izanami
SaltedSapien
Izanami
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
80W - 99L
1,471 Elo+
Party 3
Team Averages
Level 136
1,388 SR
1,529 Elo+

VS

Team Averages
Level 132
1,526 SR
1,488 Elo+
Bastet
Bastet
CryoEnergy
Bastet
Level 126
God Stats
19W - 14L
1,500 SR
Queue Stats
83W - 80L
1,485 Elo+
Party 2
Izanami
Izanami
EzBakKe
Izanami
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 1
Khepri
Khepri
SMALLHANDS69
Khepri
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Party 2
Discordia
Discordia
SalteaPretzels
Discordia
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Bellona
Bellona
vision562
Bellona
Level 109
God Stats
11W - 3L
1,628 SR
Queue Stats
21W - 18L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 2
9,140
538
9,410
14,176
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
2 / 7 / 2
8,996
529
4,595
12,825
4,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Enginerator
Cu Chulainn
13
1 / 6 / 0
7,914
466
6,283
13,207
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Panda3scar
Jormungandr
13
2 / 6 / 4
8,319
489
7,042
13,590
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SaltedSapien
Izanami
14
1 / 7 / 1
8,537
502
7,161
13,174
3,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CryoEnergy
Bastet
17
6 / 2 / 7
10,296
606
12,501
15,280
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
EzBakKe
Izanami
16
6 / 7 / 4
10,494
617
7,973
12,813
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
13
2 / 0 / 10
9,122
537
5,928
12,875
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SalteaPretzels
Discordia
19
12 / 2 / 1
11,611
683
11,277
8,342
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
vision562
Bellona
16
5 / 2 / 2
10,062
592
11,327
12,349
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
13
Kills
31
31
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
L
Janus
2
7
2
0.43
W
Bastet
CryoEnergy
Bastet
6
2
7
4.75
L
Cu Chulainn
Enginerator
Cu Chulainn
1
6
0
0.17
W
Izanami
EzBakKe
Izanami
6
7
4
1.14
L
Jormungandr
Panda3scar
Jormungandr
2
6
4
0.67
W
Khepri
2
0
10
7
W
Discordia
SalteaPretzels
Discordia
12
2
1
6.25
L
Izanami
SaltedSapien
Izanami
1
7
1
0.21
W
Bellona
vision562
Bellona
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
49,006
66,972
Taken
61,659
37,725
Mitigated
35,869
9,324
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,410
3,038
0
2,302
14,176
5,802
0
812
13,289
0
51,049
L
Janus
4,595
219
0
790
12,825
4,254
0
6,703
5,677
59,574
0
W
Bastet
CryoEnergy
Bastet
12,501
3,474
0
4,416
15,280
5,444
175
2,686
12,544
0
64,460
L
Cu Chulainn
Enginerator
Cu Chulainn
6,283
354
0
1,924
13,207
12,551
200
165
12,467
8,687
33,274
W
Izanami
EzBakKe
Izanami
7,973
5,011
0
2,771
12,813
4,516
3,074
3,903
8,910
0
70,622
L
Jormungandr
Panda3scar
Jormungandr
7,042
1,227
181
1,638
13,590
11,190
0
4,908
8,563
36,567
0
W
Khepri
5,928
759
990
7,233
12,875
7,097
260
2,170
10,705
22,366
0
W
Discordia
SalteaPretzels
Discordia
11,277
603
0
2,357
8,342
3,343
138
3,271
5,071
81,379
0
L
Izanami
SaltedSapien
Izanami
7,161
5,751
0
2,489
13,174
3,928
0
3,940
9,096
0
58,316
W
Bellona
vision562
Bellona
11,327
3,232
0
5,062
12,349
15,469
1,495
1,240
10,626
0
59,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
51,585
464
Minions Killed
542
0
Camps Cleared
0
1,519,436
Distance Traveled
1,698,987
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,140
538
74
4
0
352,439
3
L
Janus
8,996
529
122
7
0
256,616
6
W
Bastet
10,296
606
98
6
0
392,918
3
L
Cu Chulainn
7,914
466
87
5
0
304,728
0
W
Izanami
10,494
617
139
8
0
283,921
4
L
Jormungandr
8,319
489
71
4
0
306,591
7
W
Khepri
9,122
537
25
1
0
351,092
5
W
Discordia
11,611
683
154
9
0
326,296
9
L
Izanami
8,537
502
110
6
0
299,062
8
W
Bellona
10,062
592
126
7
0
344,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role